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Advise please on strategy (build/picks/playstyle)


Snarky

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I have not played a Dom since live.  There a ran a 50'd Energy/Grav a bit.  

 

I have built this Dark/Dark/Soul Dom.  I have some big questions.

 

I chased recharge.  I not only got Perma Dom but Perma Hasten.  I have zero Defenses.  So, this is all about bring it or go home.  Does that work?  Or should I just pack wakies like I'm on the Titanic?

 

Are Haunts good on Dark?  I know Pets are the Uber thing on most sets/builds.  Do I need these on this build?  Because I want to throw in Phase Shift like crazy desperate.  That way once a minute I have a "get out of jail free" card if things start to go south. Phase shift, go invisible if necessary and come back at a different angle, agro point.  Also useful for repositioning during TPN trials and CoT caves.  Very Thematic and I really want it lol.

 

Do I need Dark Consumption?  It is not up terribly often and Perma Dom gives you regular infusion of Endurance?  

 

I very intentionally put Touch of the Nictus in Life Drain.  I know it is an incredible attack.  I am not short on regular ST attacks.  Dark Blast, Dark Grasp, Gloom, and Moonbeam will be doing the heavy lifting there.  I felt I needed a huge heal when I went to Life Drain so enhanced that.  I also love the bonuses and more Negative Energy damage thematic.

 

I have never run a pet class.  (well Singularity, but I forget how I slotted it or my theory behind what I did)  Did I slot Umbral Beast okay or should I use a different set or different enhancers in the set?  The resist proc? 

 

Basically, I know the Dom will work.  But did I go about building it sideways or is this anywhere in the ballpark of a decent strategy?

 

Thank you.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Snarkazar: Level 50 Magic Dominator
Primary Power Set: Darkness Control
Secondary Power Set: Dark Assault
Power Pool: Concealment
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Shadowy Binds -- CldSns-Acc/ToHitDeb(A), CldSns-Acc/Rchg(3), CldSns-Acc/EndRdx/Rchg(3), CldSns-%Dam(5), DmnGrs-Rchg/Fiery Orb(5)
Level 1: Dark Blast -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(7), Dcm-Dmg/Rchg(7), Dcm-Acc/Dmg/Rchg(9), Dcm-Build%(9)
Level 2: Dark Grasp -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(11), SprAscoft-EndRdx/Rchg(11), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(13), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(13), SprAscoft-Rchg/+Dmg%(40)
Level 4: Living Shadows -- GrvAnc-Immob(A), GrvAnc-Hold%(25), GrvAnc-Acc/Immob/Rchg(34), GrvAnc-Acc/Rchg(37), GrvAnc-Immob/EndRdx(37)
Level 6: Gloom -- Apc-Dam%(A), Apc-Dmg/Rchg(15), Apc-Acc/Dmg/Rchg(15), Apc-Acc/Rchg(17), Apc-Dmg/EndRdx(17)
Level 8: Fearsome Stare -- GlmoftheA-Acc/Rchg(A), GlmoftheA-Acc/EndRdx(42), GlmoftheA-Fear/Rng(43), GlmoftheA-Acc/Fear/Rchg(43), GlmoftheA-Dam%(43)
Level 10: Night Fall -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(19), PstBls-Dmg/Rng(19), PstBls-Acc/Dmg/EndRdx(21), PstBls-Dam%(21)
Level 12: Heart of Darkness -- AbsAmz-Stun/Rchg(A), AbsAmz-Acc/Stun/Rchg(29), AbsAmz-Acc/Rchg(40), AbsAmz-EndRdx/Stun(48), AbsAmz-ToHitDeb%(50)
Level 14: Stealth -- LucoftheG-Def/Rchg+(A)
Level 16: Gather Shadows -- RechRdx-I(A), RechRdx-I(46)
Level 18: Invisibility -- LucoftheG-Def/Rchg+(A)
Level 20: Engulfing Darkness -- CldSns-Acc/ToHitDeb(A), CldSns-Acc/Rchg(23), CldSns-Acc/EndRdx/Rchg(23), CldSns-%Dam(25)
Level 22: Hover -- LucoftheG-Def/Rchg+(A)
Level 24: Fly -- BlsoftheZ-ResKB(A)
Level 26: Shadow Field -- UnbCns-Hold/Rchg(A), UnbCns-Acc/Hold/Rchg(27), UnbCns-Acc/Rchg(27), UnbCns-EndRdx/Hold(34), UnbCns-Dam%(34)
Level 28: Life Drain -- TchoftheN-Heal(A), TchoftheN-Acc/Heal(29), TchoftheN-Acc/EndRdx/Heal/HP/Regen(31), TchoftheN-Acc/EndRdx/Rchg(31), TchoftheN-%Dam(46)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Umbra Beast -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-Dmg/EndRdx(33)
Level 35: Moon Beam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(36), StnoftheM-Acc/ActRdx/Rng(36), StnoftheM-Dmg/ActRdx/Rchg(36), StnoftheM-Dmg/EndRdx/Rchg(37)
Level 38: Midnight Grasp -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(39), Hct-Dam%(40)
Level 41: Dark Consumption -- Obl-Acc/Rchg(A), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(42)
Level 44: Dark Obliteration -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(45), Rgn-Knock%(46)
Level 47: Soul Drain -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(48), AdjTrg-Rchg(48), AdjTrg-EndRdx/Rchg(50), AdjTrg-ToHit/EndRdx(50)
Level 49: Haunt -- Empty(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
------------

 

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Edited by Snarky
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Hi! Good thing you picked a Dominator. Is a great AT with lot of fun and some challenging playstyle.

You are asking for advice and i would give you mine from my personal experience with both sets (got a Dark/Rad and a Mind/Dark) besides strategy/playstyle aproach.

A few things to consider about Dark as primary: the set invites you to go melee. Why? Heart of Darkness is on the best Stuns and you will need to step in middle of the NPCs yo use it. Shadow field also will put you somehow close as well. Fear cone/Inmob needs to be dropped close not from range.

 

Dark Assault is great for -To hit inherents and got the best single target heal Life Drain and one of the best "do it all" buttons for Doms: Gathet Shadows . Downside is that this set is not great doing DPS as Fire or Energy etc. 

Ok now lets go answering your questions and doing some observations.

On 3/29/2020 at 3:13 PM, Snarky said:

I have zero Defenses.  So, this is all about bring it or go home.  Does that work?  Or should I just pack wakies like I'm on the Titanic?

With the current IO sets advantages you can softcap defenses S/L and ranged without sacrifice permadom. Going with not defenses could work if solo and will require you to stay in range. You will no be using full potential of your powers if you don't go at melee. So short answer: think again... You could have defenses and permadom both and stand on your own feet on any instances 

On 3/29/2020 at 3:13 PM, Snarky said:

Are Haunts good on Dark?  I know Pets are the Uber thing on most sets/builds.  Do I need these on this build?  Because I want to throw in Phase Shift like crazy desperate. 

Haunts are good for two reasons: a) Will distract and keep NPCs to not attacking you and wolfie. b) Stacks nicely with Wolfie attacks. DPS is not great but think in utility. Wolfie is a tankie wanna be but drags to much attention from NPCs and die fast if You don't help him. Haunts is a resource to keep your Wolf surviving. 

On 3/29/2020 at 3:13 PM, Snarky said:

Do I need Dark Consumption?  It is not up terribly often and Perma Dom gives you regular infusion of Endurance?

Not requires. Permadom will bring stamina to you often. However your 1 slotted stamina will get you nowhere. Optimal recommended is 3 slots 1 Perf Shifter End Mod 1 Perf Shifter +Chance + End Mod IO.

Now lets talk about your power choices. 

Invis+ Stealth+Phase shit. Why? Not required and will not help with your survability. Drop them and learn how to play without them. 

Hasten + Tough (as a mule for +Def uniques) Weave + Frost Shield + Mace Shield + Maneuvers. Thats what i pick usually as pool/ancillary choices. 

 

On 3/29/2020 at 3:13 PM, Snarky said:

I very intentionally put Touch of the Nictus in Life Drain.  I know it is an incredible attack.  I am not short on regular ST attacks.  Dark Blast, Dark Grasp, Gloom, and Moonbeam will be doing the heavy lifting there

Read your contradiction. You are slotting healing sets in a great attack power. Not need. Slot attacks IOs and use Gather Shadows before spam LD. That would do the magic.

Remember this set is not a heavy hitter so attacks must be slotted for damage. Butter and bread on my attack chain: Gather Shadows + LD + Midnight Grasp + Smite + Moonbeam. Confuse ST hold in between. If i have to pick between Gloom or Smite i'll go with Smite that hits harder. You slotted Apoc in Gloom. As a rule of thumb: purple sets slot first on high damage attacks. 

On 3/29/2020 at 3:13 PM, Snarky said:

Basically, I know the Dom will work.  But did I go about building it sideways or is this anywhere in the ballpark of a decent strategy?

Ok playstyle. On the way you got your build it looks you are planning go ranged and squishy. And it's fine will work in some scenarios. TF / AV / Big NPCs mobs you will need help... Inspirations or friendly healer buffer. Is about you and the way you play. I play to stand in my own and go melee besides Tanks and Scrappers because dominators have great melee options. Thats why i softcap defenses and permadom.

I like your Dark themed Dom. Is a nice concept. Is challenging building a concept character because sometimes you need to sacrifice effectiveness following your concept. Thats what i did with my Elec/Elec MU sapper Dom. Dropped Def softcap in some build aspects and gamble to end drain NPCs before get hurted. And it worked.

I might play with your concept in MiDs and comeback to you with my own build if it helps. 

Have a good one! I hope you get that Dominator all the way to the top.

Edited by serxiom
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Ok here is my take with your dark themed dominator . Leaving behind the idea of not softcapping defenses (is imposible with your power selection following your concept) i decided to softcap S/L 75 % resistance. Is not a life saver but is the most common type of damage around. 

Rech is 107.5% close to permahasten. 

Last thing.... is going to be crazy expensive. However could have some survivability in melee range and DPS wise should be OK.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Dominator
Primary Power Set: Darkness Control
Secondary Power Set: Dark Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Dark Grasp -- Lck-Acc/Hold(A), Lck-%Hold(3)
Level 1: Dark Blast -- Empty(A)
Level 2: Smite -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx/Rchg(3), CrsImp-Dmg/EndRdx(5), CrsImp-Dmg/Rchg(7), CrsImp-Acc/Dmg/Rchg(7)
Level 4: Living Shadows -- SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(11), SprDmnGrs-Rchg/Fiery Orb(11)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 8: Possess -- DmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), DmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(17), DmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(17), DmnGrs-Rchg/Fiery Orb(19)
Level 10: Fearsome Stare -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(19), SprAscoft-EndRdx/Rchg(21), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(21), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(50)
Level 12: Heart of Darkness -- AbsAmz-Stun(A), AbsAmz-Acc/Rchg(13), AbsAmz-EndRdx/Stun(13), AbsAmz-Stun/Rchg(15), AbsAmz-Acc/Stun/Rchg(15)
Level 14: Super Jump -- Jump-I(A)
Level 16: Gather Shadows -- RechRdx-I(A), RechRdx-I(25)
Level 18: Haunt -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(27), ExpRnf-Acc/Dmg/Rchg(27), ExpRnf-EndRdx/Dmg/Rchg(29)
Level 20: Engulfing Darkness -- Obl-Dmg(A), Obl-Acc/Dmg/EndRdx/Rchg(23), Obl-Acc/Dmg/Rchg(23), Obl-Acc/Rchg(29), Obl-Dmg/Rchg(31)
Level 22: Kick -- FrcFdb-Rechg%(A)
Level 24: Tough -- ImpSki-ResDam/EndRdx(A), ImpSki-ResDam/Rchg(25), ImpSki-EndRdx/Rchg(31), ImpSki-ResDam/EndRdx/Rchg(33), ImpSki-Status(36), StdPrt-ResDam/Def+(37)
Level 26: Shadow Field -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(33), BslGaz-Rchg/Hold(33), BslGaz-Acc/EndRdx/Rchg/Hold(34)
Level 28: Life Drain -- Apc-Dmg(A), Apc-Dmg/Rchg(34), Apc-Acc/Dmg/Rchg(34), Apc-Acc/Rchg(36), Apc-Dmg/EndRdx(36)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(31)
Level 32: Umbra Beast -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(37), ExpRnf-Dmg/EndRdx(37), ExpRnf-Acc/Dmg/Rchg(39), ExpRnf-EndRdx/Dmg/Rchg(39), ExpRnf-+Res(Pets)(39)
Level 35: Moon Beam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(40), StnoftheM-Acc/ActRdx/Rng(40), StnoftheM-Dmg/ActRdx/Rchg(40), StnoftheM-Dmg/EndRdx/Rchg(42)
Level 38: Midnight Grasp -- Hct-Dmg(A), Hct-Dmg/Rchg(42), Hct-Acc/Dmg/Rchg(42), Hct-Acc/Rchg(43), Hct-Dmg/EndRdx(43)
Level 41: Gloom -- CldSns-Acc/ToHitDeb(A), CldSns-Acc/Rchg(43), CldSns-Acc/EndRdx/Rchg(45), CldSns-ToHitDeb(45)
Level 44: Dark Embrace -- ImpSki-ResDam/EndRdx(A), ImpSki-ResDam/Rchg(45), ImpSki-EndRdx/Rchg(46), ImpSki-Status(46), ImpSki-ResDam/EndRdx/Rchg(46)
Level 47: Dark Obliteration -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(48), CldSns-Acc/Rchg(48), CldSns-Acc/EndRdx/Rchg(48)
Level 49: Soul Drain -- Obl-Acc/Rchg(A), Obl-Acc/Dmg/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9), EndMod-I(50)
------------

 

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5 hours ago, serxiom said:

Ok here is my take with your dark themed dominator . Leaving behind the idea of not softcapping defenses (is imposible with your power selection following your concept) i decided to softcap S/L 75 % resistance. Is not a life saver but is the most common type of damage around. 

Rech is 107.5% close to permahasten. 

Last thing.... is going to be crazy expensive. However could have some survivability in melee range and DPS wise should be OK.

 

 

Thank you so much for taking the time to do this.  I have read your first post with interest.  I am going to reread it as I scan the build.  And come back to it as I play through a bit.  It was a very well written mini-guide on tactics and strategies for the powers.  I was grumpily wondering what to do after 3 redside DFB (pure villain...concept..sigh) then an SG farmed a bunch of us last night.  Now at 33.  So close to ITF and the greased path to Fiddy lol. 

 

I won't say money is not an issue, because isn't it always.  But the good folks here have shown me how to make 100s of million off my favorite strategy of joining any PUG TF I see and collecting merits.

 

Thanks again!

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