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Posted

Mid last year a friend helped me put together my WP/StJ tank and I love it, however I did some tweaking to it myself and it was built on a budget and also without Incarnate stuff in mind, I've become worried that I've overlapped things too much, or that my tweaks have just generally thrown it off.  Could you kind people take a look at it and see where I could do better, please?

 

A few notes:  She hovers everywhere during combat, I like that I don't have to worry AT ALL about End, and if possible I'd like to increase my damage.  Oh, and possibly put more slots into LASER EYES! (pew pew!)

 

Hm... just tried to export it to text but the forum throws an EX0 error at me.

Pintsized WP StJ.mxd

Posted

One - to put a build in a post, use the Export function,  This is what you have.

 

Spoiler

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Pixie Punk: Level 50 Technology Tanker
Primary Power Set: Willpower
Secondary Power Set: Street Justice
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Mind Over Body -- TtnCtn-EndRdx:50(A), TtnCtn-ResDam:50(3), TtnCtn-ResDam/EndRdx:50(3), TtnCtn-ResDam/Rchg:50(5), TtnCtn-ResDam/EndRdx/Rchg:50(5), StdPrt-ResDam/Def+:30(7)
Level 1: Initial Strike -- Acc-I:50(A), KntCmb-Acc/Dmg:35(7), KntCmb-Dmg/EndRdx:35(9), KntCmb-Dmg/Rchg:35(9), KntCmb-Dmg/EndRdx/Rchg:35(11)
Level 2: Heavy Blow -- Acc-I:50(A), KntCmb-Acc/Dmg:35(11), KntCmb-Dmg/EndRdx:35(13), KntCmb-Dmg/Rchg:35(13), KntCmb-Dmg/EndRdx/Rchg:35(15)
Level 4: Sweeping Cross -- Erd-%Dam:30(A), Erd-Acc/Dmg/Rchg:30(15), Erd-Acc/Dmg/EndRdx/Rchg:30(17), Erd-Dmg:30(17), Erd-Acc/Rchg:30(19), SprMghoft-Rchg/Res%:50(19)
Level 6: Indomitable Will -- Rct-ResDam%:50(A), Rct-Def/EndRdx/Rchg:50(21), Rct-Def:50(21), Rct-Def/EndRdx:50(23), Rct-Def/Rchg:50(23)
Level 8: Rise to the Challenge -- NmnCnv-Heal:50(A), NmnCnv-Heal/EndRdx:50(25), NmnCnv-EndRdx/Rchg:50(25), NmnCnv-Heal/Rchg:50(27), NmnCnv-Heal/EndRdx/Rchg:50(27)
Level 10: Fly -- Flight-I:50(A)
Level 12: Quick Recovery -- EndMod-I:50(A), PrfShf-End%:50(48), PrfShf-EndMod:50(50)
Level 14: Hover -- Flight-I:50(A)
Level 16: Fast Healing -- NmnCnv-Heal:50(A), NmnCnv-Heal/EndRdx:50(29), NmnCnv-Heal/Rchg:50(29)
Level 18: Taunt -- RechRdx-I:50(A)
Level 20: Rib Cracker -- Acc-I:50(A), KntCmb-Acc/Dmg:35(31), KntCmb-Dmg/EndRdx:35(31), KntCmb-Dmg/Rchg:35(31), KntCmb-Dmg/EndRdx/Rchg:35(33)
Level 22: High Pain Tolerance -- NmnCnv-Heal:50(A), NmnCnv-Heal/EndRdx:50(33), NmnCnv-Heal/Rchg:50(33), UnbGrd-ResDam:50(34), UnbGrd-Max HP%:50(34), UnbGrd-ResDam/EndRdx:50(34)
Level 24: Kick -- Acc-I:50(A)
Level 26: Tough -- TtnCtn-EndRdx:50(A), TtnCtn-ResDam:50(36), TtnCtn-ResDam/EndRdx:50(36), TtnCtn-ResDam/Rchg:50(36), TtnCtn-ResDam/EndRdx/Rchg:50(37), GldArm-3defTpProc:50(37)
Level 28: Spinning Strike -- Ann-ResDeb%:50(A), Ann-Acc/Dmg/EndRdx/Rchg:50(37), Ann-Acc/Dmg:50(39), Ann-Acc/Dmg/Rchg:50(39), Ann-Acc/Dmg/EndRdx:50(39), SprGntFis-Rchg/+Absorb:50(40)
Level 30: Heightened Senses -- ShlWal-ResDam/Re TP:50(A), ShlWal-Def:50(40), ShlWal-Def/EndRdx:50(40), ShlWal-Def/EndRdx/Rchg:50(42)
Level 32: Weave -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(42), ShlWal-Def/Rchg:50(42), ShlWal-Def/EndRdx/Rchg:50(43)
Level 35: Shin Breaker -- Acc-I:50(A), KntCmb-Acc/Dmg:35(43), KntCmb-Dmg/EndRdx:35(43), KntCmb-Dmg/Rchg:35(45), KntCmb-Dmg/EndRdx/Rchg:35(45), AchHee-ResDeb%:20(45)
Level 38: Crushing Uppercut -- Acc-I:50(A), KntCmb-Dmg/EndRdx:35(46), KntCmb-Dmg/Rchg:35(46), KntCmb-Dmg/EndRdx/Rchg:35(46), KntCmb-Acc/Dmg:35(48)
Level 41: Conserve Power -- RechRdx-I:50(A)
Level 44: Laser Beam Eyes -- Empty(A)
Level 47: Physical Perfection -- NmnCnv-Regen/Rcvry+:50(A), EndMod-I:50(48)
Level 49: Afterburner -- Flight-I:50(A)
Level 1: Brawl -- Acc-I:50(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- EndRdx-I:50(A)
Level 2: Rest -- IntRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I:50(A)
Level 2: Health -- Pnc-Heal/+End:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A), PrfShf-EndMod:50(50), PrfShf-End%:50(50)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 50: Nerve Radial Paragon
Level 50: Mighty Radial Final Judgement
Level 50: Cognitive Core Flawless Interface
Level 50: Rikti Core Superior Ally
Level 50: Rebirth Total Core Invocation
Level 50: Melee Radial Embodiment
------------

 

This is a build very much after my own heart.  Only a couple of tweaks....

 

I would have High Pain Tolerance and Mind Over Body change places. MOB does not repay its endurance cost before SO levels so it can be postponed for a little while.  At very young levels you don't want it chewing on your endurance.  This looks like a very endurance conscious build, which is how I make 'em too. 

 

I would also move your Numina Regen/Recovery from Physical Perfection to Health.  The best use of Phys. Perfection is to serve as a mule for yet another Performance Shifter proc. 

 

Why did you even bother with Laser Beam Eyes if you aren't slotting anything in it?  If it's a concept thing that's fine, but at least give it an Accuracy.  I'd dump it and grab Hasten, myself.  That, or grab Strength of Will. which is a fine place to put one of the resistence set procs. 

 

One minor thing: I'd pull one of the Numinas out of Rise to the Challenge and frankenslot the Dark Watcher's Despair Chance for Recharge Slow in there, because you can. 



 

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