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Fire/Kin build critique softcapped S/L/F/C/E perma hasten etc...


Super Joe94

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been running this build on my main for a while now, while it is silly expensive it is silly fun. the (near)softcapped defence's make the build super survivable.

 

run in fulcrum, inferno, RoF, mob 1 dead, run in, fulcrum, pyronic, fireball, mob  2 dead. rinse and repeat.

 

the big question is, is there a way for me to improve this build? 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Corruptor Joe: Level 50 Mutation Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Kinetics
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Fire Blast -- Apc-Dmg/Rchg(A), Apc-Dmg(3), Apc-Acc/Dmg/Rchg(5), Apc-Acc/Rchg(5), Apc-Dmg/EndRdx(7), Apc-Dam%(7)
Level 1: Transfusion -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(43), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(43)
Level 2: Fire Ball -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(15), SprScrBls-Acc/Dmg/Rchg(15), SprScrBls-Dmg/EndRdx/Rchg(33), SprScrBls-Rchg/+End(33), SprScrBls-Acc/Dmg/EndRdx/Rchg(40)
Level 4: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(9), Rct-ResDam%(13)
Level 6: Rain of Fire -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Acc/Dmg/EndRdx(9), SprFrzBls-Dmg/EndRdx/Acc/Rchg(11), SprFrzBls-Acc/Dmg(11), SprFrzBls-Acc/Dmg/Rchg(19), SprFrzBls-Dmg/EndRdx(36)
Level 8: Boxing -- Empty(A)
Level 10: Siphon Speed -- RechRdx-I(A)
Level 12: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(13), LucoftheG-Def/Rchg(48), ShlWal-ResDam/Re TP(50)
Level 14: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(34), GssSynFr--ToHit/Rchg/EndRdx(34), GssSynFr--ToHit/EndRdx(34), GssSynFr--Rchg/EndRdx(36), GssSynFr--Build%(36)
Level 16: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-Max HP%(19), Ags-Psi/Status(42)
Level 18: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(21), LucoftheG-EndRdx/Rchg(21), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Def/Rchg+(23)
Level 20: Increase Density -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(37), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-Rchg/ResDam(48)
Level 22: Speed Boost -- EndMod-I(A), WntGif-ResSlow(39)
Level 24: Blaze -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(25), SprMlcoft-Acc/Dmg/Rchg(25), SprMlcoft-Dmg/EndRdx/Rchg(31), SprMlcoft-Acc/Dmg/EndRdx/Rchg(31), SprMlcoft-Rchg/Dmg%(33)
Level 26: Blazing Bolt -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Acc/Dmg(27), SprWntBit-Acc/Dmg/EndRdx(27), SprWntBit-Dmg/Rchg(29), SprWntBit-Dmg/EndRdx/Acc/Rchg(29), SprWntBit-Acc/Dmg/Rchg(42)
Level 28: Siphon Power -- RechRdx-I(A)
Level 30: Hasten -- RechRdx-I(A)
Level 32: Inferno -- SprAvl-Acc/Dmg(A), SprAvl-Rchg/KDProc(40), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx(46), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx/Rchg(46)
Level 35: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(37)
Level 38: Fulcrum Shift -- RechRdx-I(A), Acc-I(40)
Level 41: Transference -- Acc-I(A)
Level 44: Super Jump -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(45), BlsoftheZ-ResKB(50)
Level 47: Acrobatics -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Clr-RunSpd(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(39), NmnCnv-Regen/Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod/Acc(A), PrfShf-End%(3), PrfShf-EndMod(37)
Level 0: Marshal 
Level 0: Invader 
Level 0: High Pain Threshold 
Level 0: Born In Battle 
Level 50: Agility Core Paragon 
Level 0: The Atlas Medallion 
Level 0: Task Force Commander 
Level 0: Portal Jockey 
Level 0: Freedom Phalanx Reserve 
Level 50: Degenerative Core Flawless Interface 
Level 50: Ageless Core Epiphany 
Level 50: Assault Radial Embodiment 
Level 50: Pyronic Core Final Judgement 
Level 1: Quick Form 
------------

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I think you would be better served by going for a M/R defense build or a s/l/e build with rune of protection. You get a lot more a lot more survivability through pos defense and more resists with the epic shield with a M/R def build. The s/l/e rune of protection route gives you mez protection, more recharge, and more resists when rune is up. I also think it is a mistake not to take repel as I love the FF procs it provides as well as the knockdown.

 

s/l/e RoP:

 

Spoiler

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Kinetics
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Sorcery
Power Pool: Speed
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Fire Blast -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(3), SprScrBls-Acc/Dmg/Rchg(9)
Level 1: Transfusion -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(5), Pnc-Heal/Rchg(5), Pnc-Heal/EndRedux/Rchg(7), Pnc-Heal(7)
Level 2: Fire Ball -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(15), Rgn-Acc/Rchg(17), Rgn-Dmg/EndRdx(17), Rgn-Knock%(34)
Level 4: Repel -- EndRdx-I(A), FrcFdb-Rechg%(13), SuddAcc--KB/+KD(13)
Level 6: Rain of Fire -- SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(11), SprScrBls-Rchg/+End(11)
Level 8: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(15), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def(37), LucoftheG-Def/Rchg+(37), ShlWal-ResDam/Re TP(37)
Level 10: Siphon Speed -- RechRdx-I(A)
Level 12: Boxing -- KntCmb-Dmg/EndRdx(A), KntCmb-Dmg/Rchg(40), KntCmb-Dmg/EndRdx/Rchg(40), KntCmb-Knock%(43)
Level 14: Tactics -- HO:Cyto(A), HO:Cyto(36)
Level 16: Arcane Bolt -- SprWntBit-Dmg/Rchg(A), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Rchg/SlowProc(50)
Level 18: Blaze -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(19), SprMlcoft-Acc/Dmg/Rchg(19), SprMlcoft-Dmg/EndRdx/Rchg(21), SprMlcoft-Acc/Dmg/EndRdx/Rchg(23), SprMlcoft-Rchg/Dmg%(23)
Level 20: Speed Boost -- BlsoftheZ-ResKB(A)
Level 22: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(25), RctArm-ResDam(25), RctArm-EndRdx(27), StdPrt-ResDam/Def+(27), GldArm-3defTpProc(29)
Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(29), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def(39), LucoftheG-Def/Rchg+(39), Rct-ResDam%(40)
Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(31), StnoftheM-Dmg/ActRdx/Rchg(31), StnoftheM-Dmg/EndRdx/Rchg(31), StnoftheM-Dam%(34)
Level 28: Hasten -- RechRdx-I(A)
Level 30: Spirit Ward -- Prv-Absorb%(A)
Level 32: Inferno -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(33), Arm-Dam%(34), FuroftheG-ResDeb%(36)
Level 35: Transference -- EndMod-I(A)
Level 38: Fulcrum Shift -- RechRdx-I(A)
Level 41: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(42), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-Def(42), LucoftheG-Def/Rchg+(43), Ksm-ToHit+(43)
Level 44: Rune of Protection -- RctArm-ResDam/Rchg(A), RctArm-EndRdx/Rchg(45), RctArm-ResDam/EndRdx/Rchg(46), RctArm-ResDam(46)
Level 47: Web Cocoon -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(48), BslGaz-EndRdx/Rchg/Hold(48), BslGaz-Acc/EndRdx/Rchg/Hold(48)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Clr-Stlth(A), Clr-RunSpd(50)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(9), Mrc-Rcvry+(21)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(3), PrfShf-End%(50)
Level 50: Agility Core Paragon 
Level 0: Marshal 
Level 0: Invader 
Level 0: High Pain Threshold 
Level 0: Born In Battle 
Level 4: Ninja Run 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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M/R def:

 

Spoiler

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Kinetics
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Dark Mastery

Villain Profile:
Level 1: Fire Blast -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(39), SprScrBls-Dmg/EndRdx/Rchg(39)
Level 1: Transfusion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(5), NmnCnv-Heal/EndRdx/Rchg(5), NmnCnv-Heal(11), NmnCnv-Regen/Rcvry+(13)
Level 2: Fire Ball -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Rchg/Dmg%(3), SprMlcoft-Dmg/Rchg(13), SprMlcoft-Acc/Dmg/Rchg(19), SprMlcoft-Dmg/EndRdx/Rchg(21), SprMlcoft-Acc/Dmg/EndRdx/Rchg(21)
Level 4: Repel -- EndRdx-I(A), FrcFdb-Rechg%(40), SuddAcc--KB/+KD(40)
Level 6: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(7), RedFrt-Def/EndRdx/Rchg(7), RedFrt-EndRdx/Rchg(9), RedFrt-Def(9), RedFrt-EndRdx(11)
Level 8: Hasten -- RechRdx-I(A)
Level 10: Siphon Speed -- Acc-I(A)
Level 12: Siphon Power -- Acc-I(A)
Level 14: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(15), GssSynFr--Rchg/EndRdx(17), GssSynFr--ToHit/EndRdx(17), GssSynFr--Build%(19)
Level 16: Boxing -- Empty(A)
Level 18: Blaze -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(31), Thn-Dmg/Rchg(34), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(36)
Level 20: Speed Boost -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(43)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-EndRdx/Rchg(37), GldArm-3defTpProc(37)
Level 24: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(39), RedFrt-Def/EndRdx/Rchg(25), RedFrt-Def(25), RedFrt-EndRdx(31), RedFrt-EndRdx/Rchg(37)
Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(27), StnoftheM-Dmg/ActRdx/Rchg(27), StnoftheM-Dmg/EndRdx/Rchg(29), StnoftheM-Dam%(29)
Level 28: Soul Drain -- Obl-Dmg(A), Obl-Acc/Rchg(31), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(50)
Level 30: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 32: Inferno -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(34)
Level 35: Transference -- PrfShf-EndMod/Acc/Rchg(A)
Level 38: Fulcrum Shift -- Acc-I(A)
Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-EndRdx/Rchg(45), StdPrt-ResDam/Def+(46)
Level 47: Soul Transfer -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(50)
Level 49: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Agility Core Paragon 
Level 50: Pyronic Core Final Judgement 
Level 50: Reactive Radial Flawless Interface 
Level 50: Banished Pantheon Radial Superior Ally 
Level 50: Assault Radial Embodiment 
Level 50: Clarion Core Epiphany 
Level 0: Marshal 
Level 0: Invader 
Level 0: High Pain Threshold 
Level 0: Born In Battle 
------------

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Just now, SeraphimKensai said:

Commenting to take a look at the builds after work due to my own fire/kin corruptor I need to slot out when I get around to playing it.

its a hell of a lot of fun ill tell you, been my main for a little while now.

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46 minutes ago, Darkir said:

I think you would be better served by going for a M/R defense build or a s/l/e build with rune of protection. You get a lot more a lot more survivability through pos defense and more resists with the epic shield with a M/R def build. The s/l/e rune of protection route gives you mez protection, more recharge, and more resists when rune is up. I also think it is a mistake not to take repel as I love the FF procs it provides as well as the knockdown.

 

s/l/e RoP:

 

  Reveal hidden contents

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Kinetics
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Sorcery
Power Pool: Speed
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Fire Blast -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(3), SprScrBls-Acc/Dmg/Rchg(9)
Level 1: Transfusion -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(5), Pnc-Heal/Rchg(5), Pnc-Heal/EndRedux/Rchg(7), Pnc-Heal(7)
Level 2: Fire Ball -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(15), Rgn-Acc/Rchg(17), Rgn-Dmg/EndRdx(17), Rgn-Knock%(34)
Level 4: Repel -- EndRdx-I(A), FrcFdb-Rechg%(13), SuddAcc--KB/+KD(13)
Level 6: Rain of Fire -- SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(11), SprScrBls-Rchg/+End(11)
Level 8: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(15), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def(37), LucoftheG-Def/Rchg+(37), ShlWal-ResDam/Re TP(37)
Level 10: Siphon Speed -- RechRdx-I(A)
Level 12: Boxing -- KntCmb-Dmg/EndRdx(A), KntCmb-Dmg/Rchg(40), KntCmb-Dmg/EndRdx/Rchg(40), KntCmb-Knock%(43)
Level 14: Tactics -- HO:Cyto(A), HO:Cyto(36)
Level 16: Arcane Bolt -- SprWntBit-Dmg/Rchg(A), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Rchg/SlowProc(50)
Level 18: Blaze -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(19), SprMlcoft-Acc/Dmg/Rchg(19), SprMlcoft-Dmg/EndRdx/Rchg(21), SprMlcoft-Acc/Dmg/EndRdx/Rchg(23), SprMlcoft-Rchg/Dmg%(23)
Level 20: Speed Boost -- BlsoftheZ-ResKB(A)
Level 22: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(25), RctArm-ResDam(25), RctArm-EndRdx(27), StdPrt-ResDam/Def+(27), GldArm-3defTpProc(29)
Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(29), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def(39), LucoftheG-Def/Rchg+(39), Rct-ResDam%(40)
Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(31), StnoftheM-Dmg/ActRdx/Rchg(31), StnoftheM-Dmg/EndRdx/Rchg(31), StnoftheM-Dam%(34)
Level 28: Hasten -- RechRdx-I(A)
Level 30: Spirit Ward -- Prv-Absorb%(A)
Level 32: Inferno -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(33), Arm-Dam%(34), FuroftheG-ResDeb%(36)
Level 35: Transference -- EndMod-I(A)
Level 38: Fulcrum Shift -- RechRdx-I(A)
Level 41: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(42), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-Def(42), LucoftheG-Def/Rchg+(43), Ksm-ToHit+(43)
Level 44: Rune of Protection -- RctArm-ResDam/Rchg(A), RctArm-EndRdx/Rchg(45), RctArm-ResDam/EndRdx/Rchg(46), RctArm-ResDam(46)
Level 47: Web Cocoon -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(48), BslGaz-EndRdx/Rchg/Hold(48), BslGaz-Acc/EndRdx/Rchg/Hold(48)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Clr-Stlth(A), Clr-RunSpd(50)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(9), Mrc-Rcvry+(21)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(3), PrfShf-End%(50)
Level 50: Agility Core Paragon 
Level 0: Marshal 
Level 0: Invader 
Level 0: High Pain Threshold 
Level 0: Born In Battle 
Level 4: Ninja Run 
------------

 



| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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		|-------------------------------------------------------------------|

 

 

 

 

M/R def:

 

  Reveal hidden contents

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Kinetics
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Dark Mastery

Villain Profile:
Level 1: Fire Blast -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(39), SprScrBls-Dmg/EndRdx/Rchg(39)
Level 1: Transfusion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(5), NmnCnv-Heal/EndRdx/Rchg(5), NmnCnv-Heal(11), NmnCnv-Regen/Rcvry+(13)
Level 2: Fire Ball -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Rchg/Dmg%(3), SprMlcoft-Dmg/Rchg(13), SprMlcoft-Acc/Dmg/Rchg(19), SprMlcoft-Dmg/EndRdx/Rchg(21), SprMlcoft-Acc/Dmg/EndRdx/Rchg(21)
Level 4: Repel -- EndRdx-I(A), FrcFdb-Rechg%(40), SuddAcc--KB/+KD(40)
Level 6: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(7), RedFrt-Def/EndRdx/Rchg(7), RedFrt-EndRdx/Rchg(9), RedFrt-Def(9), RedFrt-EndRdx(11)
Level 8: Hasten -- RechRdx-I(A)
Level 10: Siphon Speed -- Acc-I(A)
Level 12: Siphon Power -- Acc-I(A)
Level 14: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(15), GssSynFr--Rchg/EndRdx(17), GssSynFr--ToHit/EndRdx(17), GssSynFr--Build%(19)
Level 16: Boxing -- Empty(A)
Level 18: Blaze -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(31), Thn-Dmg/Rchg(34), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(36)
Level 20: Speed Boost -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(43)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-EndRdx/Rchg(37), GldArm-3defTpProc(37)
Level 24: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(39), RedFrt-Def/EndRdx/Rchg(25), RedFrt-Def(25), RedFrt-EndRdx(31), RedFrt-EndRdx/Rchg(37)
Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(27), StnoftheM-Dmg/ActRdx/Rchg(27), StnoftheM-Dmg/EndRdx/Rchg(29), StnoftheM-Dam%(29)
Level 28: Soul Drain -- Obl-Dmg(A), Obl-Acc/Rchg(31), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(50)
Level 30: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 32: Inferno -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(34)
Level 35: Transference -- PrfShf-EndMod/Acc/Rchg(A)
Level 38: Fulcrum Shift -- Acc-I(A)
Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-EndRdx/Rchg(45), StdPrt-ResDam/Def+(46)
Level 47: Soul Transfer -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(50)
Level 49: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Agility Core Paragon 
Level 50: Pyronic Core Final Judgement 
Level 50: Reactive Radial Flawless Interface 
Level 50: Banished Pantheon Radial Superior Ally 
Level 50: Assault Radial Embodiment 
Level 50: Clarion Core Epiphany 
Level 0: Marshal 
Level 0: Invader 
Level 0: High Pain Threshold 
Level 0: Born In Battle 
------------

 



| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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		|-------------------------------------------------------------------|

 

 

 

i made a few changes based on my own play style and this is what i came up with, swapped out transference for acro, reduced range defence but added a lot more AoE defence bringing it up to 45/40/40.

P.S i dont know how to do the flashy hidden comments thing yet!

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

firekin corr: Level 50 Mutation Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Kinetics
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Fire Blast -- SprScrBls-Rchg/+End(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(29), SprScrBls-Acc/Dmg(29), SprScrBls-Dmg/Rchg(39), SprScrBls-Dmg/EndRdx/Rchg(39), SprScrBls-Acc/Dmg/Rchg(50)
Level 1: Transfusion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(5), NmnCnv-Heal/EndRdx/Rchg(5), NmnCnv-Heal(11), NmnCnv-Regen/Rcvry+(13)
Level 2: Fire Ball -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Acc/Dmg/Rchg(3), SprFrzBls-Acc/Dmg/EndRdx(13), SprFrzBls-Dmg/EndRdx(19), SprFrzBls-Acc/Dmg(21), SprFrzBls-Dmg/EndRdx/Acc/Rchg(21)
Level 4: Super Jump -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(40), BlsoftheZ-ResKB(40)
Level 6: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(7), RedFrt-Def/EndRdx/Rchg(7), RedFrt-EndRdx/Rchg(9), RedFrt-Def(9), RedFrt-EndRdx(11)
Level 8: Hasten -- RechRdx-I(A)
Level 10: Siphon Speed -- Acc-I(A)
Level 12: Siphon Power -- Acc-I(A)
Level 14: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(15), GssSynFr--Rchg/EndRdx(17), GssSynFr--ToHit/EndRdx(17), GssSynFr--Build%(19)
Level 16: Boxing -- Empty(A)
Level 18: Blaze -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(31), SprWntBit-Acc/Dmg(34), SprWntBit-Acc/Dmg/EndRdx(36), SprWntBit-Dmg/Rchg(36), SprWntBit-Acc/Dmg/Rchg(36)
Level 20: Speed Boost -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(43)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(23), GldArm-3defTpProc(37), UnbGrd-EndRdx/Rchg(37)
Level 24: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(39), RedFrt-Def/EndRdx/Rchg(25), RedFrt-Def(25), RedFrt-EndRdx(31), RedFrt-EndRdx/Rchg(37)
Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(27), StnoftheM-Dmg/ActRdx/Rchg(27)
Level 28: Soul Drain -- Obl-Dmg(A), Obl-Acc/Rchg(31), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(50)
Level 30: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 32: Inferno -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(34)
Level 35: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 38: Fulcrum Shift -- Acc-I(A)
Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-EndRdx/Rchg(45), StdPrt-ResDam/Def+(46)
Level 47: Soul Transfer -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(50)
Level 49: Acrobatics -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Prv-Absorb%(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Agility Core Paragon 
Level 50: Pyronic Core Final Judgement 
Level 50: Reactive Radial Flawless Interface 
Level 50: Banished Pantheon Radial Superior Ally 
Level 50: Assault Radial Embodiment 
Level 0: Marshal 
Level 0: Invader 
Level 0: High Pain Threshold 
Level 0: Born In Battle 
Level 50: Ageless Core Epiphany 
------------

 

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