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*GASP* Mercenary T1 Summons Lacking A Power


Monos King

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Mercenaries first summon "Soldiers" comes with two soldiers and a medic. Using the t1 upgrade "Equip Mercenary" is supposed to upgrade the two soldiers from merely using ASMG Burst to also using ASMG Heavy Burst. However, you will find that the Soldiers Do Not use the ASMG Heavy Burst Ability, and instead will, rarely, use the t2 Upgrade move Assault Rifle Heavy Burst, and only at the beginning of combat. 

 

This means that Soldiers are lacking an entire power up until level 32.

 

The soldiers will, unreliably and only at the beginning of combat, use the errant ability Assault Rifle Heavy Burst, despite its 6 second recharge. As such, using Equip Mercenary has no effect on Soldiers. This explains a good deal of lower level DPS complaints for the Primary (though the set is also overall notably lacking).

 

You can see the likely culprit of this issue within the Detailed info of Equip Mercenary

Error Report.png

Edited by Monos King
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Can confirm with my testing last night, the soldiers will on *occasion* actually swap guns to the Assault Rifle instead of the SMG, fire the heavy burst, swap back to the SMG, and not cycle back for minutes if at all.

 

Once they have the second upgrade, "Tactical Upgrade", they cycle through AR powers properly.

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  • 2 months later

Has there been any work done on this by the dev team? If the AI in the pets causing it to not use one of its powers, can we get a hotfix?

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