Monos King Posted April 23, 2020 Posted April 23, 2020 Guys, we need more kilts. We need draping, robe like lower garments, and a lot of them! Ornate tunics, elegant and long Grecian chitons, practically anything of Arabic inspiration, things that are cool! The kilts are maybe the one lacking aspect of customization in this game, and the only ones we really get are the plain tunic and the circle of thorns kilt. These are cool, but obviously not fit for every villainous or virtuous vision. It might not be a competition, but we can't let something like DCUO one up us on this, they are but CoHs disciple. We need more drapey leggings. Particularly for males. Who's with me! 11 4 The Mastermind Enthusiast City of Heroes Lore Discord MM Global Changes | The MM Wishlist Temporary Powers | Omnibus' Alchemist Archetype Is The Game Too Easy (2021)
Greycat Posted April 23, 2020 Posted April 23, 2020 Unique Tops would love to have as much as Kilts does. ... but I don't disagree at all. Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
tidge Posted April 23, 2020 Posted April 23, 2020 And turbans. "You take the one in the kilt, and I'll take the one in the turban." 2 3
plainguy Posted April 23, 2020 Posted April 23, 2020 I agree AND Hats with no Hair.. 1 Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
ShardWarrior Posted April 23, 2020 Posted April 23, 2020 9 minutes ago, Bionic_Flea said: I skant even . . . I see what you did there...
gameboy1234 Posted April 24, 2020 Posted April 24, 2020 Donald, where is your trousers? Let the wind blow high, let the wind blow lowThrough the streets in my kilt I'll goAll the lassies say "Hello,Donald where's your trousers?" 1
Monos King Posted April 25, 2020 Author Posted April 25, 2020 I'm just gonna post the desirable now. I want this. 1 The Mastermind Enthusiast City of Heroes Lore Discord MM Global Changes | The MM Wishlist Temporary Powers | Omnibus' Alchemist Archetype Is The Game Too Easy (2021)
ArchVileTerror Posted April 25, 2020 Posted April 25, 2020 https://forums.homecomingservers.com/topic/15244-if-you-could-make-crazy-costume-requests/?tab=comments#comment-161929
srmalloy Posted April 26, 2020 Posted April 26, 2020 17 hours ago, Emperor Cole said: Why can't we have the druid robes! Knock down/back a Tsoo Sorceror or Carnie illusionist. You'll see they don't have feet. For the models of all mobs that have robes/skirts that go all the way to the ground, the robe/skirt is the lower half of the model. This interferes horribly with the animations for powers, and was the reason why player characters never got full-length robes back on live. 2
Monos King Posted April 26, 2020 Author Posted April 26, 2020 6 hours ago, srmalloy said: Knock down/back a Tsoo Sorceror or Carnie illusionist. You'll see they don't have feet. For the models of all mobs that have robes/skirts that go all the way to the ground, the robe/skirt is the lower half of the model. This interferes horribly with the animations for powers, and was the reason why player characters never got full-length robes back on live. That's cool and all but yeah let's get long robes/kilts for men. 1 The Mastermind Enthusiast City of Heroes Lore Discord MM Global Changes | The MM Wishlist Temporary Powers | Omnibus' Alchemist Archetype Is The Game Too Easy (2021)
mamozen Posted April 27, 2020 Posted April 27, 2020 (edited) More long coats! More dresses! More frilly costumes! More cool anime stuff! And this may be a long shot but maybe add a broader color palette? The reds to yellows look awful in the deeper shades. There isn't even much in the way of desaturation. Oh heck, the yellows themselves look bad. Edited April 27, 2020 by mamozen 2
ArchVileTerror Posted April 27, 2020 Posted April 27, 2020 There was mention of a Dev looking at rewriting the whole costume editor to include more colour palette options . . . but that may have been scrapped. It would represent a SERIOUS investment in development for something which might not even work.
Monos King Posted April 27, 2020 Author Posted April 27, 2020 Well, we luckily aren't in the business of ruling out suggestions just because it might be difficult. Might not be too. Besides, color palette overhaul and adding/designing new pieces aren't really the same thing. Either way, it'd be cool to put might to right and put it out there to see how many are in favor of it. And even if it is arduous, we might still get it eventually. Might as well show the good devs how much we want it! 1 The Mastermind Enthusiast City of Heroes Lore Discord MM Global Changes | The MM Wishlist Temporary Powers | Omnibus' Alchemist Archetype Is The Game Too Easy (2021)
ArchVileTerror Posted April 27, 2020 Posted April 27, 2020 Fair points. I know that I am always in favour of more customization options and optional customization. Power to the Player! Viva la recolouring!
ABlueThingy Posted April 27, 2020 Posted April 27, 2020 On 4/25/2020 at 2:38 PM, Monos King said: I'm just gonna post the desirable now. I want this. [-clip for space-] This is a good post. I like this post. Many of these would just be new kilt options. Wouldn't even require new physics bull-*freem*
srmalloy Posted April 27, 2020 Posted April 27, 2020 On 4/26/2020 at 1:19 PM, Monos King said: That's cool and all but yeah let's get long robes/kilts for men. You volunteering to rig models for it and then make new animations for each power in the game just for long robes?
ABlueThingy Posted April 27, 2020 Posted April 27, 2020 8 minutes ago, srmalloy said: You volunteering to rig models for it and then make new animations for each power in the game just for long robes? I'm pretty sure you'd only need to do that if you were doing a full "wings" style rig where the dress/robe is a special model that has it's own set of animations in response to yours. So a flowing animation when you walk, a flair up when you kick, etc. But you'd have to add in animations for everything where your legs moved... that's... a lot. There's actually few "Robe" models in game already that are actually just two large leg/pant models fused together with a texture that warps and deforms between them. I think that's what the Tsoo Sorcs do? The old CoT too. When they do the kick you can see it 'cause the center strip of their robe deforms pretty bad. If everyone is ok with kind of terrible robes we can do that easily. They'd look okish when standing around but any kind of kicks or serious movement would look weird or bad. If you want to use the cape/trench coat tech could do it hypothetically. Just have a wrap around cape. But OG Devs said it looked bad and the physics broke all the time. Like how sometimes your trenchcoat butt will flip around on you and cut you in half? Like that. Apparently there was a lot of "Umbrella in a hurricane" type effects that happened everytime you walked or jumped. Honestly I think fixing up the physics engine is the best bang for the buck. It would (likely) be a lot of work but we could use that in other parts of the game too afterwards. I imagine, anyway. In the mean time more short skirt/robe options! (Also kilts/skirts for monstrous legs!)
Noyjitat Posted April 27, 2020 Posted April 27, 2020 We have alot of nice outfits, robes etc but they are npc exclusive. I got the old school cot robe working on a player in titan icon. It simply needs to be ported to the costume creator. 1
Grouchybeast Posted April 28, 2020 Posted April 28, 2020 The short skirts we do have already look pretty terrible when the character is moving. I have a female Street Justice tank that uses one of the knee-length skirts, and it looks awful when she does any kicks. Reunion player, ex-Defiant. AE SFMA: Zombie Ninja Pirates! (#18051) Regeneratio delenda est!
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