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A Good Day to Hunt - Solo MoITF +4/x8, no Insp


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Concept: Punisher-type guy

Build: Huntsbane

 

No Judgement at all, no Lore except for M4 to replace Captain Claphappy, who came, saw and dropped dead.

Official time 3:57h, actual time 3:50h ( -7 minutes for hydrologic balance )

 

M1 ~23min   (incl. Kheldian ambush)

M2 ~25min   (some Crystals sniped, some Crystal spawns cleared)

M3 ~85min   (Phalanx waves 1 and 2 cleared, wave 3 pushed through )

M4 ~97min   (cleared everything near Rommie except the walls first. Captain Claphappy still was the first to drop dead and I used T3 Lore pets instead. I eventually just bumrushed the Nicti and took out Rommie last. The whole AV fight took an hour.)

 

The AV fights would have been a lot faster if I hadn't had to spam Electrifying Fences at a 7s cycle to keep AVs from running. Dear devs: fleeing AVs are no fun.

 

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Spoiler

I do One Build Fits All builds and never build to depend on inspirations, amplifiers or outside buffs.

 

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Edited by Lex Talion
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Dear devs: fleeing AVs are no fun.

Yeap, been there, done that with my Huntsman too, very similar tactics.  The "Track Star" drives me batty.

AE 801 (link) is a variety of missions for fun and challenge, and is designed for a team of 5+ Incarnates.  Just search '801' in AE. 

801 Difficulty Varies: 801.0 Easy, ..., 801.2 Standard, ..., 801.5 Hard, ..., 801.8 Extreme, ..., 801.A Epic, ... 801.F Death.

Angel Hornet (link)   -   Solo 2-Star ASF (link)   -   Solo 2-Star ITF (link)

I may be AFK IRL, But CoH is my Forever Home.

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