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DM/Regen, Looking for Help and Advice


Zero Kelvin

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Wanting to try out a Regen Scrapper. Never played one on live and I like the leveling so far. I threw a build together real quick to have something to go off of. Just looking for some general tips, advice, and build critique.

 

Alpha:

If I go with Agility, I am able to get Perma Hasten. However, is it worth it or would it be better to just go Musculature for alpha?

 

Siphon Life:

Currently have it slotted with Touch of the Nictus, would it be better to go with a damage IO set instead?

 

Soul Drain:

Currently have it 6 slotted with Gaussian's, is this preffered?

 

For those that view and respond thanks for all the help since can't find much on Regen out there.

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Evelynn: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Smite -- Hct-Dmg(A), Hct-Dmg/Rchg(45), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(46), Hct-Dam%(46)
Level 1: Fast Healing -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(48), NmnCnv-Heal/EndRdx/Rchg(48), NmnCnv-Heal(50), NmnCnv-Regen/Rcvry+(50)
Level 2: Shadow Maul -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(3), SprCrtStr-Acc/Dmg/Rchg(3), SprCrtStr-Dmg/EndRdx/Rchg(5), SprCrtStr-Acc/Dmg/EndRdx/Rchg(5), SprCrtStr-Rchg/+50% Crit(7)
Level 4: Reconstruction -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(13), Prv-Heal/Rchg(13), Prv-Heal/Rchg/EndRdx(15), Prv-Absorb%(15)
Level 6: Quick Recovery -- PwrTrns-EndMod(A), PwrTrns-+Heal(23)
Level 8: Touch of Fear -- GlmoftheA-Acc/Rchg(A), GlmoftheA-EndRdx/Fear(9), GlmoftheA-Acc/EndRdx(9), GlmoftheA-Acc/Fear/Rchg(11), GlmoftheA-Dam%(11)
Level 10: Dull Pain -- RechRdx-I(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(23)
Level 14: Super Jump -- BlsoftheZ-ResKB(A)
Level 16: Integration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(17), Pnc-Heal/Rchg(17), Pnc-Heal/EndRedux/Rchg(19), Pnc-Heal(19)
Level 18: Siphon Life -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(40), TchoftheN-Acc/Heal(40), TchoftheN-Acc/EndRdx/Heal/HP/Regen(40), TchoftheN-Acc/EndRdx/Rchg(43), TchoftheN-%Dam(43)
Level 20: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25), UnbGrd-ResDam(25), UnbGrd-ResDam/EndRdx(27), UnbGrd-EndRdx/Rchg(27), UnbGrd-Max HP%(29)
Level 22: Kick -- Empty(A)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 26: Soul Drain -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(37), GssSynFr--ToHit/Rchg/EndRdx(37), GssSynFr--Rchg/EndRdx(39), GssSynFr--ToHit/EndRdx(39), GssSynFr--Build%(39)
Level 28: Instant Healing -- RechRdx-I(A)
Level 30: Weave -- Rct-Def(A), Rct-Def/EndRdx(31), Rct-EndRdx/Rchg(31), Rct-Def/Rchg(31), Rct-Def/EndRdx/Rchg(34), Rct-ResDam%(36)
Level 32: Midnight Grasp -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(33), SprScrStr-Acc/Dmg/Rchg(33), SprScrStr-Dmg/EndRdx/Rchg(33), SprScrStr-Acc/Dmg/EndRdx/Rchg(34), SprScrStr-Rchg/+Crit(34)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 38: Moment of Glory -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(46)
Level 41: Dark Blast -- Apc-Dmg(A), Apc-Dmg/Rchg(42), Apc-Acc/Dmg/Rchg(42), Apc-Acc/Rchg(42), Apc-Dam%(43)
Level 44: Shadow Meld -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(45)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48)
Level 49: Tactics -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(21), PwrTrns-EndMod(21)
------------

 

 

 

 

Edited by Zero Kelvin
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  Here's what my dm/regen looks like currently. Very tough and able to cycle IH-SM-Mog through tougher fights but on most things I just pop IH and run through. Went with spiritual for the recharge and healing boost which is very helpful for a regen. Slot soul drain for damage and use it as an attack and pop it as often as it comes up....does decent enough damage and the buff is extremely nice the more enemies you hit. Siphon Life slot as an attack, it hits hard so slot it that way either 5 slot it with Hectacomb and the 6th slot can be a healing IO from a set or use the scrapper ATO in there. Any set that will help with increasing your recharge will be your friend, boost it up as high as you can to help with Recon, DP and IH being up quickly. Debuffs will be you downfall along with slows but can be worked through with Incarnate and the Winter's gift proc. 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

DM_Regen_Perma Updated: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Smite -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(3), SprCrtStr-Acc/Dmg/Rchg(5), SprCrtStr-Dmg/EndRdx/Rchg(5), SprCrtStr-Acc/Dmg/EndRdx/Rchg(7), SprCrtStr-Rchg/+50% Crit(7)
Level 1: Fast Healing -- RgnTss-Regen+(A)
Level 2: Reconstruction -- DctWnd-Rchg(A), DctWnd-Heal(9), DctWnd-Heal/EndRdx(9), DctWnd-Heal/Rchg(11), DctWnd-Heal/EndRdx/Rchg(11)
Level 4: Quick Recovery -- PrfShf-End%(A), EndMod-I(13)
Level 6: Shadow Maul -- Arm-Dmg(A), Arm-Dmg/Rchg(13), Arm-Acc/Dmg/Rchg(15), Arm-Acc/Rchg(15), Arm-Dmg/EndRdx(17)
Level 8: Siphon Life -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(17), SprScrStr-Acc/Dmg/Rchg(19), SprScrStr-Dmg/EndRdx/Rchg(19), SprScrStr-Acc/Dmg/EndRdx/Rchg(21), SprScrStr-Rchg/+Crit(21)
Level 10: Dull Pain -- Prv-Absorb%(A), Prv-Heal(23), Prv-Heal/Rchg/EndRdx(23), Prv-Heal/EndRdx(25), Prv-EndRdx/Rchg(25), Prv-Heal/Rchg(27)
Level 12: Fly -- WntGif-ResSlow(A)
Level 14: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(27), BlsoftheZ-Travel(29), BlsoftheZ-Travel/EndRdx(29)
Level 16: Integration -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(31)
Level 18: Dark Consumption -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Dmg(31), Obl-Acc/Rchg(31), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), PrfShf-EndMod/Acc/Rchg(33)
Level 20: Resilience -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(34), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx(34), UnbGrd-EndRdx/Rchg(36), UnbGrd-Rchg/ResDam(36)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 24: Boxing -- Empty(A)
Level 26: Soul Drain -- Obl-Dmg(A), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(39)
Level 28: Instant Healing -- DctWnd-Rchg(A), DctWnd-Heal(39), DctWnd-Heal/EndRdx(39), DctWnd-Heal/Rchg(40), DctWnd-Heal/EndRdx/Rchg(40)
Level 30: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(43), GldArm-ResDam(43), TtnCtn-ResDam(43), TtnCtn-ResDam/EndRdx(45)
Level 32: Midnight Grasp -- Hct-Dmg(A), Hct-Dmg/EndRdx(40), Hct-Dmg/Rchg(42), Hct-Acc/Dmg/Rchg(42), Hct-Acc/Rchg(42)
Level 35: Dark Blast -- Apc-Dmg(A), Apc-Dmg/Rchg(45), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(46), Apc-Dmg/EndRdx(46)
Level 38: Moment of Glory -- LucoftheG-Def/Rchg+(A), RechRdx-I(46), RechRdx-I(48)
Level 41: Shadow Meld -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(48), RechRdx-I(48)
Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), Rct-ResDam%(50)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50)
Level 49: Revive -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), EndMod-I(3)
Level 50: Spiritual Core Paragon 
Level 35: Quick Form 
Level 50: Barrier Core Epiphany 
------------

Edited by DocMidknight
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