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Game Is Causing Nvidia Driver Faults. (5-11-2020)


Amaterasu
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In order of start to closing.

 

Unable to recover from a kernel exception. The application must close.


Error code: 3 (subcode 7)
 (pid=12800 tid=11544 cityofheroes.exe 64bit)

 

Faulting application name: cityofheroes.exe, version: 1.0.1327.64, time stamp: 0x5e8b0c59
Faulting module name: nvoglv64.dll, version: 26.21.14.4587, time stamp: 0x5e879b16
Exception code: 0xc0000409
Fault offset: 0x0000000001000f9d
Faulting process id: 0x3200
Faulting application start time: 0x01d627a41751d585
Faulting application path: Q:\CoH\hc-bin64\cityofheroes.exe
Faulting module path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9952681a7bb1dfac\nvoglv64.dll
Report Id: 472f7fd3-8b2c-440b-ac21-1bb8869eaf9a
Faulting package full name:
Faulting package-relative application ID:

 

Display driver nvlddmkm stopped responding and has successfully recovered.

 

Processor: intel core i7 6700k @4.00GHZ

Memory: Corsair Vengence Pro 3200 (32.0GB)

OS: Windows 10 Pro x 64

GFX: Gigabyte Geforce Windforce RTX 2070

 

Should note that it happens faster if I run two game clients, latest nvidia drivers, rolling back did nothing.

 

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  • Retired Lead Game Master

Do you have any logs in your "Crash" folder in your Tequila client?  If you do and the dates are the same as the errors in your system log, those may be useful.

Homecoming: City of Heroes -- Want to play now? Get started here. - Got an issue?  File a Support ticket. - Enjoy helping others? Consider joining us as a GM.

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@Amaterasu

 

Did you ever find a resolution to your issue?  I am having the same issue with the nvoglv64.dll open GL driver faults. I've tried several driver rollbacks to see if that corrects the issue with no luck.  I was curious if you had a better outcome.

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