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Game Is Causing Nvidia Driver Faults. (5-11-2020)

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In order of start to closing.


Unable to recover from a kernel exception. The application must close.

Error code: 3 (subcode 7)
 (pid=12800 tid=11544 cityofheroes.exe 64bit)


Faulting application name: cityofheroes.exe, version: 1.0.1327.64, time stamp: 0x5e8b0c59
Faulting module name: nvoglv64.dll, version:, time stamp: 0x5e879b16
Exception code: 0xc0000409
Fault offset: 0x0000000001000f9d
Faulting process id: 0x3200
Faulting application start time: 0x01d627a41751d585
Faulting application path: Q:\CoH\hc-bin64\cityofheroes.exe
Faulting module path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9952681a7bb1dfac\nvoglv64.dll
Report Id: 472f7fd3-8b2c-440b-ac21-1bb8869eaf9a
Faulting package full name:
Faulting package-relative application ID:


Display driver nvlddmkm stopped responding and has successfully recovered.


Processor: intel core i7 6700k @4.00GHZ

Memory: Corsair Vengence Pro 3200 (32.0GB)

OS: Windows 10 Pro x 64

GFX: Gigabyte Geforce Windforce RTX 2070


Should note that it happens faster if I run two game clients, latest nvidia drivers, rolling back did nothing.


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Did you ever find a resolution to your issue?  I am having the same issue with the nvoglv64.dll open GL driver faults. I've tried several driver rollbacks to see if that corrects the issue with no luck.  I was curious if you had a better outcome.

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