ThrillMill Posted May 12, 2020 Posted May 12, 2020 Hey Gang, Did the Stalker's version of Shadow Maul get the Buff in Cone Distribution that both Scrappers, Brutes and Tankers received? If so, it might be time to make me one. Thanks.
Caulderone Posted May 13, 2020 Posted May 13, 2020 It did. From the patch notes (March 31st): Dark Melee Shadow Maul (Tanker, Scrapper, Brute, Stalker) is now a much larger, faster cone that's actually capable of easily hitting multiple targets - especially on tanks! Arc increased from 45 to 120 degrees Recharge increased from 8 to 11 seconds Cast Time reduced from 3.07 to 2.35 seconds Damage lowered from scale 2.156 to 1.6184 DPS reduction is minor, it has only been lowered from scale 0.653 to scale 0.645 Target Cap increased from 10 to 16 for Tankers Target Cap increased from 5 to 10 for Scrappers, Brutes and Stalkers 1
ThrillMill Posted May 20, 2020 Author Posted May 20, 2020 Villain Plan by Mids' Villain Designer 1.962http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic StalkerPrimary Power Set: Ice MeleeSecondary Power Set: Shield DefensePower Pool: LeapingPower Pool: FightingPower Pool: SpeedAncillary Pool: Body Mastery Villain Profile:Level 1: Ice Sword -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)Level 1: Hide -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(36), Rct-ResDam%(46)Level 2: Deflection -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(7), RedFrt-EndRdx/Rchg(9), RedFrt-Def/EndRdx/Rchg(9), RedFrt-Def(11), RedFrt-EndRdx(11)Level 4: Battle Agility -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(13), RedFrt-EndRdx/Rchg(13), RedFrt-Def/EndRdx/Rchg(15), RedFrt-Def(15), RedFrt-EndRdx(17)Level 6: Assassin's Ice Sword -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(17), SprStlGl-Acc/Dmg/Rchg(19), SprStlGl-Dmg/EndRdx/Rchg(19), SprStlGl-Acc/Dmg/EndRdx/Rchg(21), SprStlGl-Rchg/Hide%(21)Level 8: Build Up -- GssSynFr--ToHit/Rchg(A), GssSynFr--Build%(34)Level 10: True Grit -- Prv-Absorb%(A), Prv-Heal(36), Prv-Heal/Rchg(36)Level 12: Combat Jumping -- LucoftheG-Rchg+(A)Level 14: Frost -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(23), SprFrzBls-Acc/Dmg/EndRdx(23), SprFrzBls-Acc/Dmg/Rchg(31), SprFrzBls-Dmg/EndRdx/Acc/Rchg(31), SprFrzBls-Rchg/ImmobProc(43)Level 16: Active Defense -- RechRdx-I(A)Level 18: Ice Patch -- RechRdx-I(A)Level 20: Against All Odds -- EndRdx-I(A)Level 22: Boxing -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(48), Mk'Bit-Dmg/Rchg(48), Mk'Bit-Acc/EndRdx/Rchg(48), Mk'Bit-Acc/Dmg/EndRdx/Rchg(50), Mk'Bit-Dam%(50)Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), UnbGrd-Max HP%(27), GldArm-3defTpProc(27), StdPrt-ResDam/Def+(29)Level 26: Freezing Touch -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(33), SprAssMar-Acc/Dmg/Rchg(33), SprAssMar-Dmg/EndRdx/Rchg(33), SprAssMar-Acc/Dmg/EndRdx/Rchg(34), SprAssMar-Rchg/Rchg Build Up(34)Level 28: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(31)Level 30: Hasten -- RechRdx-I(A)Level 32: Frozen Aura -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Rchg/KDProc(42)Level 35: Shield Charge -- Obl-Dmg(A), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-%Dam(39)Level 38: One with the Shield -- ImpArm-ResPsi(A), Ags-Psi/Status(50)Level 41: Super Jump -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(42)Level 44: Spring Attack -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(45), OvrFrc-Acc/Dmg/End(45), OvrFrc-Dmg/End/Rech(45), OvrFrc-Acc/Dmg/End/Rech(46)Level 47: Superior Conditioning -- PrfShf-End%(A)Level 49: Physical Perfection -- PrfShf-End%(A)Level 1: Assassination Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(42), Mrc-Rcvry+(43)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(43), Empty(46)Level 50: Agility Total Radial Revamp Level 50: Assault Partial Core Graft ------------
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