AustinSmith Posted May 18, 2020 Share Posted May 18, 2020 Figured I'd throw this build up on the forums for others to use as a reference. AR/ and Munitions Mastery aren't popular, or powerful sets, but if you want to make a Punisher-type character wading through mountains of brass and every heavy armament known to CoH, this build might be for you. Highlights are perma-hasten by +5'ing the recharge IOs in hasten, and 45% ranged defense (yes, calculating being attacked with Field Operative). Enjoy! Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Bulldog Palmieri: Level 50 Natural BlasterPrimary Power Set: Assault RifleSecondary Power Set: DevicesPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Munitions Mastery Hero Profile:Level 1: Burst -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Acc/Dmg/Rchg(3), SprWntBit-Dmg/EndRdx/Acc/Rchg(5), SprWntBit-Rchg/SlowProc(7), AchHee-ResDeb%(9)Level 1: Toxic Web Grenade -- EnfOpr-Acc/Rchg(A)Level 2: Slug -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(11), Apc-Acc/Rchg(13), Apc-Dmg/EndRdx(17), Apc-Dam%(17), Dcm-Build%(19)Level 4: Buckshot -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(5), PstBls-Dmg/Rchg(7), PstBls-Acc/Dmg/EndRdx(9), PstBls-Dam%(11), OvrFrc-Dam/KB(19)Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 8: Caltrops -- Rgn-Knock%(A)Level 10: Targeting Drone -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(21), GssSynFr--ToHit/Rchg/EndRdx(23), GssSynFr--Rchg/EndRdx(25), GssSynFr--ToHit/EndRdx(25), GssSynFr--Build%(50)Level 12: Sniper Rifle -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(15), SprBlsWrt-Acc/Dmg/Rchg(15), SprBlsWrt-Acc/Dmg/EndRdx(27), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(29), SprBlsWrt-Rchg/Dmg%(29)Level 14: Boxing -- Empty(A)Level 16: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(36), StdPrt-ResDam/Def+(46)Level 18: Flamethrower -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(21), SprDfnBrr-Acc/Dmg/Rchg(31), SprDfnBrr-Acc/Dmg/EndRdx(31), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(34), SprDfnBrr-Rchg/+Status Protect(36)Level 20: Field Operative -- NmnCnv-Regen/Rcvry+(A), Rct-ResDam%(23), Prv-Absorb%(31), Prv-Heal(33), LucoftheG-Def/Rchg+(33), ShlWal-ResDam/Re TP(33)Level 22: Smoke Grenade -- DarWtcDsp-ToHitDeb(A)Level 24: Super Jump -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(45)Level 26: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(27), RedFrt-EndRdx/Rchg(37), RedFrt-Def/EndRdx/Rchg(37), RedFrt-Def(37), RedFrt-EndRdx(39)Level 28: Assault -- EndRdx-I(A)Level 30: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(34), RedFrt-EndRdx/Rchg(36), RedFrt-Def/EndRdx/Rchg(42), RedFrt-Def(42), RedFrt-EndRdx(42)Level 32: Full Auto -- Rgn-Dmg(A), Rgn-Dmg/Rchg(34), Rgn-Acc/Dmg/Rchg(39), Rgn-Acc/Rchg(39), Rgn-Dmg/EndRdx(40), PstBls-Dam%(40)Level 35: Hasten -- RechRdx-I(A), RechRdx-I(46)Level 38: Gun Drone -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(40), ExpRnf-Dmg/EndRdx(43), ExpRnf-Acc/Dmg/Rchg(43), ExpRnf-EndRdx/Dmg/Rchg(43), ExpRnf-+Res(Pets)(45)Level 41: Body Armor -- GldArm-3defTpProc(A), UnbGrd-ResDam(45), UnbGrd-Max HP%(46)Level 44: Surveillance -- AchHee-ResDeb%(A)Level 47: LRM Rocket -- Artl-Acc/Dam(A), Artl-Dam/End(48), Artl-Dam/Rech(48), Artl-Acc/Dam/Rech(48), Artl-Acc/Rech/Rng(50), Artl-End/Rech/Rng(50)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Acc-I(A)Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Run-I(A)Level 2: Rest -- RechRdx-I(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(13)Level 50: Musculature Core Paragon Level 50: Vorpal Core Final Judgement Level 50: Reactive Core Flawless Interface Level 50: Knives of Vengeance Core Superior Ally Level 50: Clarion Core Epiphany Level 50: Assault Core Embodiment Level 1: Quick Form ------------------------Set Bonus Totals: 23.5% DamageBuff(Smashing) 23.5% DamageBuff(Lethal) 23.5% DamageBuff(Fire) 23.5% DamageBuff(Cold) 23.5% DamageBuff(Energy) 23.5% DamageBuff(Negative) 23.5% DamageBuff(Toxic) 23.5% DamageBuff(Psionic) 7.25% Defense(Smashing) 7.25% Defense(Lethal) 7.25% Defense(Fire) 7.25% Defense(Cold) 27.88% Defense(Energy) 27.88% Defense(Negative) 6% Defense(Psionic) 8.5% Defense(Melee) 31.94% Defense(Ranged) 8.5% Defense(AoE) 3.6% Max End 85% Enhancement(RechargeTime) 48% Enhancement(Accuracy) 5% Enhancement(Max EnduranceDiscount) 10% Enhancement(Range) 15% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 185.2 HP (15.37%) HitPoints 15% JumpHeight 15% SpeedJumping Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 40% MezResist(Held) 40% MezResist(Immobilized) 40% MezResist(Sleep) 40% MezResist(Stunned) 40% MezResist(Terrorized) 40% MezResist(Teleport) 100% (20% chance) 13% (0.22 End/sec) Recovery 36% (1.81 HP/sec) Regeneration 15% ResEffect(SpeedFlying) 15% ResEffect(RechargeTime) 15% ResEffect(SpeedRunning) 35.25% Resistance(Fire) 35.25% Resistance(Cold) 23.25% Resistance(Smashing) 23.25% Resistance(Lethal) 19.5% Resistance(Energy) 19.5% Resistance(Negative) 18% Resistance(Toxic) 18% Resistance(Psionic) 15% SpeedRunning 4 Behold my altitis Webmistress Shelob - Crab Spider Soldier (50) Bulldog Palmieri - AR/Devices Blaster (50) Queen I - Elec/FF Controller (50) Sir Bedrock - Fire/Stone Brute (50) Link to comment Share on other sites More sharing options...
plainguy Posted May 20, 2020 Share Posted May 20, 2020 I started out with that build set. Nothing wrong with it at all. ONE DAY Munition will get its love.. I love AR Device.. Pulling out 2 gun drones is pretty cool and with enough recharge ( or BURNOUT ) sometimes 3.. Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/ Link to comment Share on other sites More sharing options...
MTeague Posted June 11, 2020 Share Posted June 11, 2020 Glad to see this. I'm levelling up an AR/MC blaster, currently lvl 22 in the First Ward. I've been going back and forth between Buckshot and M-30 grenade. So far still have Buckshot for the KD vs KB. Someday I might swap that out, but for now, good to see every single Assault Rifle power I have selected is in your build. 1 Roster: MTeague's characters: The Good, The Bad, and The Gold Link to comment Share on other sites More sharing options...
Chelsea Rorec Posted June 13, 2020 Share Posted June 13, 2020 My favourite blaster is my AR/Dev. If you see Katie Hawk say hi 🙂 47% ranged def and i didn't take tough or weave. 😛 Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Mutation BlasterPrimary Power Set: Assault RifleSecondary Power Set: DevicesPower Pool: LeadershipPower Pool: FlightPower Pool: TeleportationPower Pool: SpeedAncillary Pool: Munitions Mastery Hero Profile:Level 1: Burst -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(5), SprDfnBrr-Acc/Dmg/EndRdx(23), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(37), SprDfnBrr-Rchg/+Status Protect(37)Level 1: Toxic Web Grenade -- HO:Endo(A)Level 2: Slug -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(5), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(17), Thn-Dmg/EndRdx/Rchg(37)Level 4: Caltrops -- PcnoftheT--Rchg%(A)Level 6: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(7), LucoftheG-Def/EndRdx/Rchg(9)Level 8: Fly -- HO:Micro(A)Level 10: Targeting Drone -- RctRtc-Pcptn(A), AdjTrg-ToHit/EndRdx(17), AdjTrg-ToHit/EndRdx/Rchg(46)Level 12: Sniper Rifle -- ExcCnt-Acc/Dmg(A), ExcCnt-Dmg/EndRdx(13), ExcCnt-Dmg/ActRdx(13), ExcCnt-Dmg/Rng(15), ExcCnt-Dmg/Rchg(15), ExcCnt-Stun%(36)Level 14: Beanbag -- HO:Endo(A)Level 16: Smoke Grenade -- HO:Lyso(A)Level 18: Flamethrower -- Artl-Acc/Dam(A), Artl-Dam/End(19), Artl-Dam/Rech(19), Artl-Acc/Dam/Rech(21), Artl-Acc/Rech/Rng(23), Artl-End/Rech/Rng(25)Level 20: Field Operative -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(21), LucoftheG-Def/Rchg+(25), PwrTrns-+Heal(42), NmnCnv-Heal(42)Level 22: Teleport Foe -- Acc-I(A), Acc-I(43), Range-I(43), Range-I(43)Level 24: Tactics -- AdjTrg-ToHit/EndRdx(A), AdjTrg-ToHit/EndRdx/Rchg(31), GssSynFr--Build%(46)Level 26: Ignite -- Artl-Acc/Dam(A), Artl-Dam/Rech(27), Artl-Acc/Dam/Rech(27), Artl-Acc/Rech/Rng(34), Artl-End/Rech/Rng(36), Artl-Dam/End(50)Level 28: Trip Mine -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(29), SprBlsWrt-Acc/Dmg/Rchg(29), SprBlsWrt-Acc/Dmg/EndRdx(31), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(31), SprBlsWrt-Rchg/Dmg%(36)Level 30: Hasten -- RechRdx-I(A), RechRdx-I(40)Level 32: Full Auto -- Artl-Acc/Dam(A), Artl-Dam/End(33), Artl-Dam/Rech(33), Artl-Acc/Dam/Rech(33), Artl-Acc/Rech/Rng(34), Artl-End/Rech/Rng(34)Level 35: Assault -- EndRdx-I(A), EndRdx-I(46)Level 38: Gun Drone -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(39), ExpRnf-Dmg/EndRdx(39), ExpRnf-Acc/Dmg/Rchg(39), ExpRnf-EndRdx/Dmg/Rchg(40), ExpRnf-+Res(Pets)(40)Level 41: Body Armor -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(42)Level 44: Cryo Freeze Ray -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(45), BslGaz-EndRdx/Rchg/Hold(45), BslGaz-Acc/EndRdx/Rchg/Hold(45)Level 47: LRM Rocket -- Artl-Acc/Dam(A), Artl-Dam/End(48), Artl-Dam/Rech(48), Artl-Acc/Dam/Rech(48), Artl-Acc/Rech/Rng(50), Artl-End/Rech/Rng(50)Level 49: Surveillance -- Acc-I(A)Level 1: Brawl -- Empty(A)Level 1: DefianceLevel 1: Quick FormLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(11), PrfShf-End%(11)Level 50: Musculature Total Radial RevampLevel 50: Assault Total Core GraftLevel 50: Degenerative Total Core ConversionLevel 50: Barrier Total Core Invocation------------ Link to comment Share on other sites More sharing options...
00Troy00 Posted June 27, 2021 Share Posted June 27, 2021 On 5/17/2020 at 5:58 PM, AustinSmith said: Figured I'd throw this build up on the forums for others to use as a reference. AR/ and Munitions Mastery aren't popular, or powerful sets, but if you want to make a Punisher-type character wading through mountains of brass and every heavy armament known to CoH, this build might be for you. Highlights are perma-hasten by +5'ing the recharge IOs in hasten, and 45% ranged defense (yes, calculating being attacked with Field Operative). Enjoy! Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Bulldog Palmieri: Level 50 Natural BlasterPrimary Power Set: Assault RifleSecondary Power Set: DevicesPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Munitions Mastery Hero Profile:Level 1: Burst -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Acc/Dmg/Rchg(3), SprWntBit-Dmg/EndRdx/Acc/Rchg(5), SprWntBit-Rchg/SlowProc(7), AchHee-ResDeb%(9)Level 1: Toxic Web Grenade -- EnfOpr-Acc/Rchg(A)Level 2: Slug -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(11), Apc-Acc/Rchg(13), Apc-Dmg/EndRdx(17), Apc-Dam%(17), Dcm-Build%(19)Level 4: Buckshot -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(5), PstBls-Dmg/Rchg(7), PstBls-Acc/Dmg/EndRdx(9), PstBls-Dam%(11), OvrFrc-Dam/KB(19)Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 8: Caltrops -- Rgn-Knock%(A)Level 10: Targeting Drone -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(21), GssSynFr--ToHit/Rchg/EndRdx(23), GssSynFr--Rchg/EndRdx(25), GssSynFr--ToHit/EndRdx(25), GssSynFr--Build%(50)Level 12: Sniper Rifle -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(15), SprBlsWrt-Acc/Dmg/Rchg(15), SprBlsWrt-Acc/Dmg/EndRdx(27), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(29), SprBlsWrt-Rchg/Dmg%(29)Level 14: Boxing -- Empty(A)Level 16: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(36), StdPrt-ResDam/Def+(46)Level 18: Flamethrower -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(21), SprDfnBrr-Acc/Dmg/Rchg(31), SprDfnBrr-Acc/Dmg/EndRdx(31), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(34), SprDfnBrr-Rchg/+Status Protect(36)Level 20: Field Operative -- NmnCnv-Regen/Rcvry+(A), Rct-ResDam%(23), Prv-Absorb%(31), Prv-Heal(33), LucoftheG-Def/Rchg+(33), ShlWal-ResDam/Re TP(33)Level 22: Smoke Grenade -- DarWtcDsp-ToHitDeb(A)Level 24: Super Jump -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(45)Level 26: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(27), RedFrt-EndRdx/Rchg(37), RedFrt-Def/EndRdx/Rchg(37), RedFrt-Def(37), RedFrt-EndRdx(39)Level 28: Assault -- EndRdx-I(A)Level 30: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(34), RedFrt-EndRdx/Rchg(36), RedFrt-Def/EndRdx/Rchg(42), RedFrt-Def(42), RedFrt-EndRdx(42)Level 32: Full Auto -- Rgn-Dmg(A), Rgn-Dmg/Rchg(34), Rgn-Acc/Dmg/Rchg(39), Rgn-Acc/Rchg(39), Rgn-Dmg/EndRdx(40), PstBls-Dam%(40)Level 35: Hasten -- RechRdx-I(A), RechRdx-I(46)Level 38: Gun Drone -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(40), ExpRnf-Dmg/EndRdx(43), ExpRnf-Acc/Dmg/Rchg(43), ExpRnf-EndRdx/Dmg/Rchg(43), ExpRnf-+Res(Pets)(45)Level 41: Body Armor -- GldArm-3defTpProc(A), UnbGrd-ResDam(45), UnbGrd-Max HP%(46)Level 44: Surveillance -- AchHee-ResDeb%(A)Level 47: LRM Rocket -- Artl-Acc/Dam(A), Artl-Dam/End(48), Artl-Dam/Rech(48), Artl-Acc/Dam/Rech(48), Artl-Acc/Rech/Rng(50), Artl-End/Rech/Rng(50)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Acc-I(A)Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Run-I(A)Level 2: Rest -- RechRdx-I(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(13)Level 50: Musculature Core Paragon Level 50: Vorpal Core Final Judgement Level 50: Reactive Core Flawless Interface Level 50: Knives of Vengeance Core Superior Ally Level 50: Clarion Core Epiphany Level 50: Assault Core Embodiment Level 1: Quick Form ------------------------Set Bonus Totals: 23.5% DamageBuff(Smashing) 23.5% DamageBuff(Lethal) 23.5% DamageBuff(Fire) 23.5% DamageBuff(Cold) 23.5% DamageBuff(Energy) 23.5% DamageBuff(Negative) 23.5% DamageBuff(Toxic) 23.5% DamageBuff(Psionic) 7.25% Defense(Smashing) 7.25% Defense(Lethal) 7.25% Defense(Fire) 7.25% Defense(Cold) 27.88% Defense(Energy) 27.88% Defense(Negative) 6% Defense(Psionic) 8.5% Defense(Melee) 31.94% Defense(Ranged) 8.5% Defense(AoE) 3.6% Max End 85% Enhancement(RechargeTime) 48% Enhancement(Accuracy) 5% Enhancement(Max EnduranceDiscount) 10% Enhancement(Range) 15% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 185.2 HP (15.37%) HitPoints 15% JumpHeight 15% SpeedJumping Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 40% MezResist(Held) 40% MezResist(Immobilized) 40% MezResist(Sleep) 40% MezResist(Stunned) 40% MezResist(Terrorized) 40% MezResist(Teleport) 100% (20% chance) 13% (0.22 End/sec) Recovery 36% (1.81 HP/sec) Regeneration 15% ResEffect(SpeedFlying) 15% ResEffect(RechargeTime) 15% ResEffect(SpeedRunning) 35.25% Resistance(Fire) 35.25% Resistance(Cold) 23.25% Resistance(Smashing) 23.25% Resistance(Lethal) 19.5% Resistance(Energy) 19.5% Resistance(Negative) 18% Resistance(Toxic) 18% Resistance(Psionic) 15% SpeedRunning What did this build cost you? 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