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Beast/Force Field Build: AKA "Fenton! Jesus Christ!"


SableShrike

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Built a Beast/FF for my better half recently, and it's proving to be great on teams.  Solo's just fine, but it's a far better power amplifier when teaming.

 

This is set up to bubble, knockdown, and debuff with Corrosive Vial.  Vial was taken over Call Ravens, but you could easily swap that in instead.

 

She didn't want to tank with this, so it's set up accordingly to not draw much aggro.  You wind up with respectable personal Defense, but the key feature is your pets are capped to all positions from level 22+ and have 45-60% resistance to Smashing/Lethal/Cold/Toxic.

 

Experimentation is quite nice with Jaunt and Speed of Sound comboing great with Combat Jumping.  Experimental Injection can help regen a pet's health, give mez protection, and even help your Dire Wolf with endurance if it runs low.  Adrenal Boost allows you to hit more reliably, increases the Stun on Repulsion bomb, and helps all your powers recharge a bit faster.

 

Figured I'd share this, as I've not seen many Mastermind /Force Field builds with updated IOs.  There's some new IOs and power choices that allow you to do some wild stuff!

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Doc Contrast: Level 50 Science Mastermind
Primary Power Set: Beast Mastery
Secondary Power Set: Force Field
Power Pool: Experimentation
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting

Villain Profile:
Level 1: Summon Wolves -- HO:Nucle(A), HO:Nucle(3), BldMnd-Acc/Dmg/EndRdx:50(3), AchHee-ResDeb%:20(5), TchofLadG-%Dam:50(5), ShlBrk-%Dam:30(7)
Level 1: Force Bolt -- Acc-I:50(A), RechRdx-I:50(13), EndRdx-I:50(13), SuddAcc--KB/+KD:50(50)
Level 2: Deflection Shield -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def/EndRdx/Rchg:50(15), LucoftheG-Def:50(15), LucoftheG-Def/Rchg:50(17), LucoftheG-EndRdx/Rchg:50(17), LucoftheG-Def/Rchg+:50(19)
Level 4: Insulation Shield -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def/Rchg:50(19), LucoftheG-EndRdx/Rchg:50(21), LucoftheG-Def:50(21), LucoftheG-Def/Rchg+:50(23), LucoftheG-Def/EndRdx/Rchg:50(23)
Level 6: Train Beasts -- EndRdx-I:50(A)
Level 8: Speed of Sound -- BlsoftheZ-ResKB:50(A)
Level 10: Experimental Injection -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(33), Prv-EndRdx/Rchg:50(33), Prv-Heal/Rchg:50(34), Prv-Heal/Rchg/EndRdx:50(34), Prv-Absorb%:50(34)
Level 12: Summon Lions -- HO:Nucle(A), HO:Nucle(25), BldMnd-Acc/Dmg/EndRdx:50(25), EdcoftheM-PetDef:40(27), ExpRnf-+Res(Pets):50(27), SvrRgh-PetResDam:50(29)
Level 14: Corrosive Vial -- RechRdx-I:50(A), UndDfn-DefDeb/Rchg/EndRdx:50(36), AchHee-ResDeb%:20(36), Ann-ResDeb%:50(36), SprFrzBls-Rchg/ImmobProc:50(37), Rgn-Knock%:50(37)
Level 16: Combat Jumping -- Ksm-ToHit+:30(A)
Level 18: Fortify Pack -- LucoftheG-Def/Rchg+:50(A)
Level 20: Dispersion Bubble -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def/Rchg:50(29), LucoftheG-EndRdx/Rchg:50(31), LucoftheG-Def/EndRdx/Rchg:50(31), LucoftheG-Def:50(31), LucoftheG-Def/Rchg+:50(33)
Level 22: Adrenal Booster -- RechRdx-I:50(A), RechRdx-I:50(40)
Level 24: Maneuvers -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def/Rchg:50(43), LucoftheG-EndRdx/Rchg:50(43), LucoftheG-Def/EndRdx/Rchg:50(45), LucoftheG-Def:50(45), LucoftheG-Def/Rchg+:50(45)
Level 26: Summon Dire Wolf -- SprMarofS-Acc/Dmg/EndRdx:50(A), SprMarofS-Acc/Dmg:50(37), SprMarofS-Dmg:50(39), SprMarofS-EndRdx/+Resist/+Regen:50(39), SlbAll-Build%:50(39), ImpSwf-Dam%:30(40)
Level 28: Tactics -- GssSynFr--ToHit:50(A), GssSynFr--ToHit/Rchg:50(40), GssSynFr--Rchg/EndRdx:50(42), GssSynFr--ToHit/Rchg/EndRdx:50(42), GssSynFr--ToHit/EndRdx:50(42), GssSynFr--Build%:50(43)
Level 30: Assault -- EndRdx-I:50(A), EndRdx-I:50(46)
Level 32: Tame Beasts -- EndRdx-I:50(A)
Level 35: Repulsion Bomb -- AbsAmz-Acc/Stun/Rchg:50(A), AbsAmz-Acc/Rchg:50(46), AbsAmz-Stun/Rchg:50(46), AbsAmz-EndRdx/Stun:50(48), AbsAmz-ToHitDeb%:50(48), RopADop-Acc/EndRdx:50(48)
Level 38: Force Bubble -- EndRdx-I:50(A), EndRdx-I:50(50)
Level 41: Personal Force Field -- Rct-ResDam%:50(A)
Level 44: Boxing -- Empty(A)
Level 47: Tough -- GldArm-3defTpProc:50(A), StdPrt-ResDam/Def+:30(50)
Level 49: Weave -- ShlWal-ResDam/Re TP:50(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 1: Supremacy 
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(7), Mrc-Rcvry+:40(9)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- PrfShf-EndMod:50(A), PrfShf-End%:50(9), PwrTrns-EndMod:50(11), PwrTrns-+Heal:50(11)
Level 1: Alpha Howler Wolf 
Level 1: Howler Wolf 
Level 1: Pack Mentality 
Level 12: Lioness 
Level 26: Dire Wolf 
------------
------------
Set Bonus Totals:

  • 2.5% DamageBuff(Smashing)
  • 2.5% DamageBuff(Lethal)
  • 2.5% DamageBuff(Fire)
  • 2.5% DamageBuff(Cold)
  • 2.5% DamageBuff(Energy)
  • 2.5% DamageBuff(Negative)
  • 2.5% DamageBuff(Toxic)
  • 2.5% DamageBuff(Psionic)
  • 5% Defense
  • 9.75% Defense(Smashing)
  • 9.75% Defense(Lethal)
  • 7.25% Defense(Fire)
  • 7.25% Defense(Cold)
  • 7.25% Defense(Energy)
  • 7.25% Defense(Negative)
  • 6% Defense(Psionic)
  • 13.5% Defense(Melee)
  • 8.5% Defense(Ranged)
  • 8.5% Defense(AoE)
  • 3.75% Enhancement(Max EnduranceDiscount)
  • 66% Enhancement(Accuracy)
  • 66.25% Enhancement(RechargeTime)
  • 15% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 66.26 HP (8.25%) HitPoints
  • 15% JumpHeight
  • 15% SpeedJumping
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 73.75%
  • MezResist(Held) 73.75%
  • MezResist(Immobilized) 73.75%
  • MezResist(Sleep) 73.75%
  • MezResist(Stunned) 73.75%
  • MezResist(Terrorized) 73.75%
  • MezResist(Teleport) 100% (20% chance)
  • 6.5% (0.11 End/sec) Recovery
  • 196% (6.56 HP/sec) Regeneration
  • 60.25% Resistance(Smashing)
  • 60.25% Resistance(Lethal)
  • 52% Resistance(Fire)
  • 52% Resistance(Cold)
  • 43% Resistance(Energy)
  • 43% Resistance(Negative)
  • 61% Resistance(Toxic)
  • 61% Resistance(Psionic)
  • 15% SpeedRunning
Edited by SableShrike
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