Jump to content
Sign in to follow this  
Shock Star

Elec/Elec Sentinel build

Recommended Posts

Posted (edited)

I'm attempting to make this Sentinel as nasty as possible in both PvE and PvP. So far, power sink > short circuit seems to make quick work of any enemy I encounter save for giant monsters. My current build is nasty enough and I also have the Eye of the Magus accolaide. My main question is... Should I replace Afterburner with Power Surge? Or does Eye of the Magus already make up for not having Power Surge in my build?

 

Build #1

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Shock Star: Level 50 Mutation Sentinel
Primary Power Set: Electrical Blast
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed

Hero Profile:
Level 1: Charged Bolts -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(17), SprOppStr-Acc/Dmg/Rchg(19), SprOppStr-Acc/Dmg/EndRdx(19), SprOppStr-Acc/Dmg/EndRdx/Rchg(21), SprOppStr-Rchg/+Opportunity(21)
Level 1: Charged Armor -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(5), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(9)
Level 2: Lightning Bolt -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(23), SprSntWar-Acc/Dmg/Rchg(23), SprSntWar-Acc/Dmg/EndRdx(25), SprSntWar-Acc/Dmg/EndRdx/Rchg(25), SprSntWar-Rchg/+Absorb(27)
Level 4: Charged Shield -- Prv-Heal(A), Prv-Heal/EndRdx(27), Prv-Heal/Rchg/EndRdx(29)
Level 6: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(37), Rgn-Acc/Dmg/Rchg(37), Rgn-Acc/Rchg(39), Rgn-Dmg/EndRdx(39), Rgn-Knock%(50)
Level 8: Conductive Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam(15), Ags-ResDam/EndRdx/Rchg(17), Ags-ResDam/Rchg(37)
Level 10: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(11), Prv-EndRdx/Rchg(11), Prv-Heal/Rchg(13), Prv-Heal/Rchg/EndRdx(13), Prv-Absorb%(15)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(40), ShlWal-ResDam/Re TP(40)
Level 14: Aim -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(50)
Level 16: Static Shield -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(50)
Level 18: Tesla Cage -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(40), Thn-Dmg/Rchg(43), Thn-Acc/Dmg/Rchg(45), Thn-Acc/Dmg/EndRdx(45), Thn-Dmg/EndRdx/Rchg(46)
Level 20: Hover -- LucoftheG-Def/Rchg+(A)
Level 22: Grounded -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(46)
Level 24: Fly -- Frb-Stlth(A)
Level 26: Boxing -- Mk'Bit-Acc/Dmg(A)
Level 28: Zapping Bolt -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(29), SprWntBit-Acc/Dmg/EndRdx(31), SprWntBit-Acc/Dmg/Rchg(31), SprWntBit-Dmg/EndRdx/Acc/Rchg(31), SprWntBit-Rchg/SlowProc(34)
Level 30: Lightning Reflexes -- Flight-I(A)
Level 32: Thunderous Blast -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/Rchg(33), SprFrzBls-Dmg/EndRdx/Acc/Rchg(34), SprFrzBls-Rchg/ImmobProc(34)
Level 35: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-Max HP%(36)
Level 38: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(39), LucoftheG-Def(46)
Level 41: Short Circuit -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(43)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 47: Power Sink -- EnrMnp-Stun%(A), PrfShf-EndMod/Rchg(48), PrfShf-EndMod/Acc/Rchg(48), PrfShf-Acc/Rchg(48)
Level 49: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)
Level 50: Musculature Radial Paragon
Level 50: Barrier Core Epiphany
Level 50: Ion Total Radial Judgement
Level 50: Robotic Drones Core Superior Ally
Level 1: Opportunity
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Preemptive Core Flawless Interface
Level 50: Assault Core Embodiment
------------

 

 

 

 

Build #2

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Shock Star v3: Level 50 Mutation Sentinel
Primary Power Set: Electrical Blast
Secondary Power Set: Electric Armor
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed

Hero Profile:
Level 1: Charged Bolts -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(3), SprOppStr-Acc/Dmg/Rchg(3), SprOppStr-Acc/Dmg/EndRdx(5), SprOppStr-Acc/Dmg/EndRdx/Rchg(5), SprOppStr-Rchg/+Opportunity(7)
Level 1: Charged Armor -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(7), UnbGrd-ResDam(9), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(11)
Level 2: Lightning Bolt -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(13), SprSntWar-Acc/Dmg/Rchg(13), SprSntWar-Acc/Dmg/EndRdx(15), SprSntWar-Acc/Dmg/EndRdx/Rchg(15), SprSntWar-Rchg/+Absorb(17)
Level 4: Charged Shield -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-Heal/Rchg/EndRdx(19)
Level 6: Fly -- Frb-Fly(A)
Level 8: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(19), Rgn-Acc/Dmg/Rchg(21), Rgn-Acc/Rchg(21), Rgn-Dmg/EndRdx(23), Rgn-Knock%(23)
Level 10: Conductive Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(27), Ags-ResDam/EndRdx/Rchg(29), Ags-ResDam(29)
Level 12: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(33), Prv-Absorb%(33)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(33), ShlWal-ResDam/Re TP(34)
Level 16: Static Shield -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(34)
Level 18: Hover -- LucoftheG-Def/Rchg+(A)
Level 20: Tesla Cage -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(34), Thn-Dmg/Rchg(36), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(37)
Level 22: Grounded -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(37)
Level 24: Aim -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(37)
Level 26: Boxing -- Mk'Bit-Acc/Dmg(A)
Level 28: Zapping Bolt -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(39), SprWntBit-Acc/Dmg/EndRdx(39), SprWntBit-Acc/Dmg/Rchg(39), SprWntBit-Dmg/EndRdx/Acc/Rchg(40), SprWntBit-Rchg/SlowProc(40)
Level 30: Lightning Reflexes -- Flight(A)
Level 32: Thunderous Blast -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(40), SprFrzBls-Acc/Dmg/EndRdx(42), SprFrzBls-Acc/Dmg/Rchg(42), SprFrzBls-Dmg/EndRdx/Acc/Rchg(42), SprFrzBls-Rchg/ImmobProc(48)
Level 35: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(43), UnbGrd-Rchg/ResDam(43), UnbGrd-Max HP%(43)
Level 38: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(45), LucoftheG-Def/Rchg+(45)
Level 41: Short Circuit -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx(46), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(48)
Level 44: Hasten -- RechRdx-I(A)
Level 47: Power Sink -- EnrMnp-Stun%(A), EffAdp-EndMod(48), EffAdp-EndMod/Acc(50)
Level 49: Power Surge -- Lck-Acc/Hold(A), Lck-Rchg/Hold(50), Lck-%Hold(50)
Level 1: Brawl -- Empty(A)
Level 1: Opportunity
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(25), Mrc-Rcvry+(25)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(27)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Musculature Radial Paragon
Level 50: Ion Radial Final Judgement
Level 50: Preemptive Core Flawless Interface
Level 50: Barrier Core Epiphany
Level 50: Assault Core Embodiment
Level 50: Robotic Drones Core Superior Ally
------------

 

 

EDIT: The massive boost in Toxic Resistance really catches my eye, but the risks that come with Power Surge worry me.

Edited by Shock Star

Share this post


Link to post
Share on other sites

I don’t miss power surge on my Elec*3 at all. With capped S/L/E/F/C resist, 60% Psi resist, 24-30% positional defences, and the Regen buff from perma-Energise, it’s got plenty of layered survivability - and that’s before you take their endurance 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×
×
  • Create New...