Beggar Posted May 22, 2019 Share Posted May 22, 2019 Like everyone else, it's been years since playing and I'm trying to figure something out. I don't recall if the optional extra power tray used to come up after shifting forms. I don't seem to recall that being a default. But, I could be wrong. I also notice that you can't swap the order of the powers for those forms in the default power tray that pops up. Any way to swap those, move those, or even disable? I had a particular way of ordering things before but can't seem to replicate it. Thanks in advance. Link to comment Share on other sites More sharing options...
SkyRocker Posted May 22, 2019 Share Posted May 22, 2019 I hear that Null the Gull in Pocket D can remove it. Some others have said that you shouldn't remove it because of some mission?? No specifics though. I'm dying to remove it but now I'm afraid to. ::) Link to comment Share on other sites More sharing options...
nDervish Posted May 23, 2019 Share Posted May 23, 2019 I hear that Null the Gull in Pocket D can remove it. Some others have said that you shouldn't remove it because of some mission?? No specifics though. I'm dying to remove it but now I'm afraid to. ::) My warshade is in the upper teens, had Null turn off the extra tray, and has followed the warshade story arcs up to that point with no problems. I guess it's possible I just haven't hit the problem mission yet, or it could be in the peacebringer arcs instead of the warshade arcs... but I think it's most likely that there's no actual problem. Link to comment Share on other sites More sharing options...
SkyRocker Posted May 25, 2019 Share Posted May 25, 2019 This is the comment that I found in another thread: OK, I take it back. You can turn off that bar - though because of Night Ward/First Ward I wouldn't. But it's more complicated than an option setting. See https://forums.homecomingservers.com/index.php/topic,1397.0.html in this same forum section. Link to comment Share on other sites More sharing options...
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