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Bunch of Freaking Cowards!

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So, I've been seriously playing my first Scrapper recently. I mostly play a tanker and a controller, with the odd dominater thrown in.  And, I never realized what a bunch of cowards the enemies were! You know, with a tanker I'd be pulling them in with gauntlet and taunt, as a controller or dominater, I'm holding them down with mezz, so it was something I didn't notice. When I played a blaster, it seemed like they were always ganging me in melee. But, playing my scrapper, things really really run. No real point to this run, just a surprising observation.

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It is the bane of the scrapper's existence.

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Harm no other and do as ye will. It ain't rocket surgery.

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Scrapperlock defined.


Inverno - Ice/Ice Tanker

Stone Arrow - Earth/TA Troller

Timeless Record - Time/Sonic Defender

 

Excelsior

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Rich people problems.

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Active on Excelsior:

Hyperdrive Monkey - Beam Rifle / Devices Blaster, Lode Monkey - Fire Blast / Energy Manipulation Blaster (Blapper), Blood Dragon Monkey - Electric Armor / Dual Blades Tank

 

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Scrapper Problems:

 

"Why does it seem like I get Criticals most often on mobs with a sliver of health?"

 

Last Mob of the mission, Last minion from that mob, Last Swing on said minion: "CRITICAL STRIKES"

 

 

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On 7/26/2020 at 4:52 AM, Bill Z Bubba said:

It is the bane of the scrapper's existence.

It's so rude! Even melee-main opponents will run. I've seen some opponents run and just stand there because they have no ranged attacks (or they aren't recharged). Then some just take off cross country. Like, come on, run out of the range of my mace, okay, but halfway across the dungeon, ffs?

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in honesty both scrapper and stalkers lack gap closers at least on scrapper there are a few taunt aura's just played up a stalker every pack 1-2 runners that i must then chase after or just give up and move on at the end it was basicly "oops 2 got away again" oh well spilled milk

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Be a good target, stand there and be slaughtered like your friends..

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1 hour ago, Troo said:

Be a good target, stand there and be slaughtered like your friends..

It's their job. They should be good at it.

 

At least I have Focus and Shockwave to knock them on their asses when they try to run.


Harm no other and do as ye will. It ain't rocket surgery.

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Energy Melee and runners..

 

Fun game in the game "How far can they get before Total Focus hits?"

 

answer: pretty friggin far.

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Freaking annoying... even for non-scrappers. 

A friend and I duo-ed an ITF. I was a mace bane spider, so melee, along with my friend who was a fire/dark blaster. I'd go in, draw first blood, and aggro... and still the mob would flock to other guy. And when it came down to Bosses like Cyclops, Minos, Requiem and Romy... they wouldn't stand and fight. Got dizzy chasing them around! Sheesh!

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Posted (edited)

Image.jpg

 

(Personally, I always thought that Batman would be either a Stalker or a Scrapper who can hide with the ninja tree)

 

Jut like in reallife. Crooks will ALWAYS run.

Edited by Ashington

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3 hours ago, Sovera said:

And that's why you play something with an agro aura.

 

Like a Brute. ;)

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1 minute ago, Apparition said:

 

Like a Brute. 😉

Why would you even do that? 😜

 

To the OP, rad armor, bio and etc have agro auras on a scrapper.


@sovera in Everlasting - I love teaming up so hit me up.

 

Simple guide for newcomers. - Money making included among other things.

 

FIRE CLAWS! - Altitis cure.

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Yeah, I'm thinking of respeccing into Blaze Mastery just for Char and Ring of Fire, even though it's not really in theme. I wish there was a knock-to power somewhere.

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17 hours ago, Troo said:

Energy Melee and runners..

 

Fun game in the game "How far can they get before Total Focus hits?"

 

answer: pretty friggin far.

Do you remember when mobs would run at hyper speed once you stunned them?

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On 7/28/2020 at 7:16 PM, Troo said:

Energy Melee and runners..

 

Fun game in the game "How far can they get before Total Focus hits?"

 

answer: pretty friggin far.

It was even more fun in pre I13 pvp.  You would hit with the quick ET, drop their health then quickly follow up with TF.  They would see their health drop fast from the first attack and try to run off and be around 100 yards away then poof dead.  

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Why I can no longer play scrapper sets with out a taunt aura after playing shield when it first came out I never been able to go back to scrapper secondaries without a taunt aura


FlashBack to old days: Pinnacle

Langar Thurs-Katana/SR 50; Hejtmane-DM/DA 50

Rogue Spear-Spines/DA 50; Hypnosis-Ill/Rad 50

Sir Thomas Theroux-DM/SR 50; Melted Copper-Fire/Shield 50; Byzantine Warrior-DB/ELA 50; Blade Tempo-50 DB/EA

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On 7/26/2020 at 2:52 AM, Bill Z Bubba said:

It is the bane of the scrapper's existence.

Even worse on Stalkers, with fewer AoEs.

 

I recently discovered one of the Incarnate powers adds Immob/Fear/Stun onto all attacks and take that on my Scrappers now. So handy! My Spines/Ice shoots stuff all over and the critters get stuck in it.

Edited by ninja surprise

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