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Posted (edited)

So I've been looking for a character that is a good all around performer.  I wanted them to be a good content runner, able to handle decent + levels of minions, light farming (+2/3), potential AV soloing.  So I started with a Cold/Ice defender, but while it was okay, it didn't scream great.  I switched to Ice/Cold and so far I think it's way better.  Here is the build that I've been testing.  I think it's pretty good, but would happily take suggestions on it.

So here are the highlights:

* Ranged Softcap defense with hover and mediocre resists to back them up

* Two automatic heal procs for about 400 hp/min 

* Usually can put out -60% res with bursts of up to -110% res. VERY team friendly for that.

* Team buff to spike END in Heat Loss.

* Team buff in shields

* Decent AOE chain with Blizard, Sleet and Ice Storm

* Very strong ST attack with holds built in

* Full stealth for mission running

* Great maneuverability in enhanced Hover


image.thumb.png.ca06095b75596e8046109e0ec3e56b09.png
 

Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25

https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Magic 8all: Level 50 Magic Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Flame Mastery

Villain Profile:
Level 1: Ice Bolt -- SprMlcoft-Rchg/Dmg%(A), SprMlcoft-Acc/Dmg/EndRdx/Rchg(3), SprMlcoft-Dmg/EndRdx/Rchg(3), SprMlcoft-Acc/Dmg/Rchg(5), SprMlcoft-Dmg/Rchg(5), SprMlcoft-Acc/Dmg(7)
Level 1: Infrigidate -- AchHee-ResDeb%(A)
Level 2: Ice Shield -- LucoftheG-Def/Rchg+(A)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 6: Hover -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel/EndRdx(11), BlsoftheZ-ResKB(13), RedFrt-Def(13), ShlWal-ResDam/Re TP(15)
Level 8: Kick -- Empty(A)
Level 10: Glacial Shield -- LucoftheG-Def/Rchg+(A)
Level 12: Freeze Ray -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(15), Dcm-Dmg/Rchg(17), Dcm-Acc/EndRdx/Rchg(17), Dcm-Acc/Dmg/Rchg(19)
Level 14: Ice Storm -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(19), Artl-Acc/Dam/Rech(21), Artl-Dam/Rech(21), Artl-Dam/End(23), Artl-Acc/Dam(23)
Level 16: Aim -- GssSynFr--Build%(A)
Level 18: Bitter Ice Blast -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(25), Apc-Acc/Rchg(25), Apc-Dmg/EndRdx(27), Apc-Dam%(27)
Level 20: Arctic Fog -- Rct-ResDam%(A), Rct-Def/EndRdx/Rchg(29), Rct-Def/Rchg(29), Rct-EndRdx/Rchg(31), Rct-Def/EndRdx(31), Rct-Def(31)
Level 22: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-Max HP%(37), UnbGrd-ResDam(50)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def(33), RedFrt-Def/EndRdx(33), RedFrt-Def/Rchg(33), RedFrt-EndRdx/Rchg(34), RedFrt-Def/EndRdx/Rchg(34)
Level 26: Bitter Freeze Ray -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(34), Dcm-Dmg/Rchg(36), Dcm-Acc/EndRdx/Rchg(36), Dcm-Acc/Dmg/Rchg(36)
Level 28: Benumb -- Acc-I(A), RechRdx-I(37)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def(37), RedFrt-Def/Rchg(39), RedFrt-Def/EndRdx(39), RedFrt-EndRdx/Rchg(39), RedFrt-Def/EndRdx/Rchg(40)
Level 32: Blizzard -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/EndRdx/Rchg(40), SprScrBls-Acc/Dmg/EndRdx/Rchg(40), RechRdx-I(42)
Level 35: Sleet -- SprScrBls-Dmg/Rchg(A), SprScrBls-Acc/Dmg/Rchg(42), SprScrBls-Rchg/+End(42)
Level 38: Heat Loss -- PreOptmz-EndMod/End/Rech(A), PreOptmz-EndMod/Acc/Rech(43), PreOptmz-EndMod/Acc/End(43), PreOptmz-EndMod/Rech(43), PreOptmz-EndMod/End(45), PreOptmz-Acc/Rech(45)
Level 41: Consume -- PreOptmz-EndMod/End/Rech(A), PreOptmz-EndMod/Acc/Rech(45), PreOptmz-EndMod/Acc/End(46), PreOptmz-EndMod/Rech(46), PreOptmz-EndMod/End(46), PreOptmz-Acc/Rech(48)
Level 44: Fire Shield -- GldArm-3defTpProc(A), GldArm-ResDam(48), GldArm-End/Res(48), GldArm-Res/Rech/End(50)
Level 47: Assault -- EndRdx-I(A)
Level 49: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(7)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9), PwrTrns-+Heal(9)
------------

 

Edited by BitCook
Posted (edited)

Below is the Archery/Cold Corruptor I play. I like Archery because I can repair the ST chain Hole with an Epic/Patron Hold, leaving me with a strong ST attack chain and some of the strongest AE of any set - including a KB AE that powers up the long recharge powers in secondary.

 

I think Ice Blast is a solid set - less solid now than before the Sniper changes - but still strong. However, it's a set that really demands the ability to remove fly from enemies. Snow Storm can accomplish this, but its not one of the better powers for doing so. Probably the best -fly power around would be Tactical Arrow's Glue Arrow (Trick Arrow's doesn't have -fly), but that's an entirely different AT.

 

I do wonder how well you hit enemies at +3 difficulty with neither Tactics nor Kismet. I'm also curious why you took Consume rather than Char. It's difficult to use on an all-ranged build and somewhat superfluous given that Heat Loss solves all your endurance problems. In contrast, being able to double-stack the Holds can be quite useful and Hold sets have a vast array of good options.

 

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7

https://github.com/ImaginaryDevelopment/imaginary-hero-designer

 

Click this DataLink to open the build!

 

Level 50 Magic Corruptor

Primary Power Set: Archery

Secondary Power Set: Cold Domination

Power Pool: Flight

Power Pool: Speed

Power Pool: Fighting

Power Pool: Leaping

Ancillary Pool: Flame Mastery

 

Villain Profile:

Level 1: Aimed Shot

  • (A) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage: Level 50
     
  • (3) Superior Malice of the Corruptor - Damage/Recharge: Level 50
     
  • (3) Superior Malice of the Corruptor - Accuracy/Damage/Recharge: Level 50
     
  • (5) Superior Malice of the Corruptor - Damage/Endurance/Recharge: Level 50
     
  • (5) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge: Level 50
     
  • (7) Superior Malice of the Corruptor - Accuracy/Damage: Level 50
     

Level 1: Infrigidate

  • (A) Accuracy IO: Level 50
     

Level 2: Fistful of Arrows

  • (A) Artillery - Endurance/Recharge/Range: Level 50
     
  • (7) Artillery - Accuracy/Recharge/Range: Level 50
     
  • (9) Detonation - Damage/Endurance/Range: Level 50
     
  • (9) Detonation - Damage/Range: Level 50
     
  • (11) Positron's Blast - Accuracy/Damage: Level 50
     
  • (11) Positron's Blast - Damage/Range: Level 50
     

Level 4: Ice Shield

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
     

Level 6: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
     
  • (15) Kismet - Accuracy +6%: Level 30
     
  • (17) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
     
  • (17) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
     

Level 8: Fly

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
     
  • (19) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
     

Level 10: Glacial Shield

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
     

Level 12: Explosive Arrow

  • (A) Superior Scourging Blast - RechargeTime/PBAoE +End: Level 50
     
  • (19) Superior Scourging Blast - Damage/RechargeTime: Level 50
     
  • (21) Superior Scourging Blast - Accuracy/Damage/RechargeTime: Level 50
     
  • (21) Overwhelming Force - Accuracy/Damage: Level 50
     
  • (23) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Level 50
     
  • (23) Force Feedback - Chance for +Recharge: Level 50
     

Level 14: Hasten

  • (A) Recharge Reduction IO: Level 50
     
  • (25) Recharge Reduction IO: Level 50
     

Level 16: Kick

  • (A) Empty
     

Level 18: Ranged Shot

  • (A) Superior Scourging Blast - Accuracy/Damage: Level 50
     
  • (25) Superior Scourging Blast - Damage/Endurance/RechargeTime: Level 50
     
  • (27) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime: Level 50
     
  • (27) Sting of the Manticore - Accuracy/Damage: Level 50
     
  • (29) Sting of the Manticore - Damage/Endurance: Level 50
     
  • (29) Sting of the Manticore - Chance of Damage(Toxic): Level 50
     

Level 20: Arctic Fog

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
     
  • (31) Reactive Defenses - Defense: Level 50
     
  • (31) Unbreakable Guard - +Max HP: Level 50
     
  • (31) Unbreakable Guard - Resistance: Level 50
     
  • (33) Unbreakable Guard - Resistance/Endurance: Level 50
     
  • (34) Reactive Defenses - Defense/Endurance: Level 50
     

Level 22: Tough

  • (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
     
  • (33) Titanium Coating - Resistance: Level 50
     
  • (33) Titanium Coating - Resistance/Endurance: Level 50
     

Level 24: Weave

  • (A) Reactive Defenses - Scaling Resist Damage: Level 50
     
  • (34) Reactive Defenses - Defense/Endurance: Level 50
     
  • (34) Reactive Defenses - Defense: Level 50
     

Level 26: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
     
  • (50) Luck of the Gambler - Defense: Level 50
     

Level 28: Benumb

  • (A) Accuracy IO: Level 50
     
  • (36) Recharge Reduction IO: Level 50
     
  • (36) Recharge Reduction IO: Level 50
     

Level 30: Frostwork

  • (A) Numina's Convalesence - +Regeneration/+Recovery: Level 50
     
  • (36) Numina's Convalesence - Heal: Level 50
     
  • (37) Numina's Convalesence - Heal/Endurance: Level 50
     
  • (37) Numina's Convalesence - Endurance/Recharge: Level 50
     
  • (37) Numina's Convalesence - Heal/Recharge: Level 50
     
  • (39) Numina's Convalesence - Heal/Endurance/Recharge: Level 50
     

Level 32: Rain of Arrows

  • (A) Ragnarok - Chance for Knockdown: Level 50
     
  • (39) Ragnarok - Accuracy/Recharge: Level 50
     
  • (39) Ragnarok - Damage/Recharge: Level 50
     
  • (40) Ragnarok - Accuracy/Damage/Recharge: Level 50
     
  • (40) Ragnarok - Damage: Level 50
     
  • (40) Bombardment - Chance for Fire Damage: Level 50
     

Level 35: Sleet

  • (A) Artillery - Endurance/Recharge/Range: Level 50
     
  • (42) Artillery - Accuracy/Recharge/Range: Level 50
     
  • (42) Artillery - Accuracy/Damage: Level 50
     
  • (42) Artillery - Damage/Endurance: Level 50
     
  • (43) Artillery - Damage/Recharge: Level 50
     
  • (43) Artillery - Accuracy/Damage/Recharge: Level 50
     

Level 38: Heat Loss

  • (A) Preemptive Optimization - EndMod/Endurance/Recharge: Level 50
     
  • (43) Preemptive Optimization - EndMod/Endurance: Level 50
     
  • (45) Preemptive Optimization - EndMod/Recharge: Level 50
     
  • (45) Preemptive Optimization - EndMod/Accuracy/Endurance: Level 50
     
  • (45) Preemptive Optimization - Accuracy/Recharge: Level 50
     
  • (46) Preemptive Optimization - EndMod/Accuracy/Recharge: Level 50
     

Level 41: Char

  • (A) Apocalypse - Chance of Damage(Negative): Level 50
     
  • (46) Apocalypse - Damage: Level 50
     
  • (46) Apocalypse - Damage/Recharge: Level 50
     
  • (48) Apocalypse - Accuracy/Damage/Recharge: Level 50
     
  • (48) Apocalypse - Accuracy/Recharge: Level 50
     
  • (48) Unbreakable Constraint - Chance for Smashing Damage: Level 50
     

Level 44: Fire Shield

  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
     
  • (50) Titanium Coating - Resistance: Level 50
     
  • (50) Titanium Coating - Resistance/Endurance: Level 50
     

Level 47: Afterburner

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50
     

Level 49: Rise of the Phoenix

  • (A) Preventive Medicine - Chance for +Absorb

Level 2: Sprint

  • (A) Celerity - +Stealth: Level 50

Level 2: Swift

  • (A) Flight Speed IO: Level 50

Level 2: Health

  • (A) Panacea - +Hit Points/Endurance: Level 50
  • (13) Miracle - +Recovery: Level 40

Level 2: Stamina

  • (A) Power Transfer - Chance to Heal Self: Level 50
  • (13) Power Transfer - EndMod: Level 50 
  • (15) Performance Shifter - Chance for +End: Level 50

------------

 

 

 

Edited by Hjarki
Posted

So at first I was going to dismiss the accuracy issue.  I've never used either Kismet or Tactics and hitting +4 mobs has rarely been an issue.  Usually I assume it's because of all the IO bonuses.  However, I did look at a few powers and noticed that at 120% accuracy, I might have some challenges at +4 content.  I'll run some tests to see, but that is a good point.  Dropped 10% recharge to shift some slots around.  That let me get Kismet and a couple accuracies into powers that weren't fully up on their accuracy.  I did swap in Tactics, but I'm still on the fence about using it or just leaving assault in the build. That can be with testing down the road.

As for the endurance, yeah... I know I have two powers, but when one misses, and it will, gasping for END is no fun.  I want to make sure that I have the sustainability to keep going because all the defense is based on toggles.  No END = faceplant.  Plus the END sets are really nice in that they give be +DEF and +RCHG.  That's probably better than a third hold which would drop me more RCHG and give me a little more control.  Being able to continually rain sleets and storms is what tended to keep the character alive.  Plus Heat Loss is not perma.  I'd need some more recharge to make it perma which would likely drop my defenses further.

Here's the V2 version.   Changed a few things around and tried to keep as much +RCHG as I could.image.thumb.png.f50b33238533a1c1ea151828e4d291a1.png

 

Spoiler

 

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Magic 8all: Level 50 Magic Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Flame Mastery

Villain Profile:
Level 1: Ice Bolt -- Dcm-Acc/Dmg/Rchg(A), Dcm-Acc/EndRdx/Rchg(3), Dcm-Dmg/Rchg(3), Dcm-Dmg/EndRdx(5), Dcm-Acc/Dmg(5)
Level 1: Infrigidate -- AchHee-ResDeb%(A)
Level 2: Ice Shield -- LucoftheG-Def/Rchg+(A)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 6: Hover -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel/EndRdx(11), BlsoftheZ-ResKB(11), RedFrt-Def(13), ShlWal-ResDam/Re TP(13), Ksm-ToHit+(50)
Level 8: Kick -- Empty(A)
Level 10: Glacial Shield -- LucoftheG-Def/Rchg+(A)
Level 12: Freeze Ray -- SprMlcoft-Rchg/Dmg%(A), SprMlcoft-Acc/Dmg/EndRdx/Rchg(15), SprMlcoft-Acc/Dmg(15), SprMlcoft-Dmg/Rchg(17), SprMlcoft-Acc/Dmg/Rchg(17), SprMlcoft-Dmg/EndRdx/Rchg(48)
Level 14: Ice Storm -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(19), Artl-Acc/Dam/Rech(19), Artl-Dam/Rech(21), Artl-Dam/End(21), Artl-Acc/Dam(23)
Level 16: Aim -- GssSynFr--Build%(A)
Level 18: Bitter Ice Blast -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(23), Apc-Acc/Rchg(25), Apc-Dmg/EndRdx(25), Apc-Dam%(27), HO:Nucle(27)
Level 20: Arctic Fog -- Rct-ResDam%(A), Rct-Def/EndRdx/Rchg(29), Rct-Def/Rchg(29), Rct-EndRdx/Rchg(31), Rct-Def/EndRdx(31), Rct-Def(31)
Level 22: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-Max HP%(33), UnbGrd-ResDam(33)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33), LucoftheG-Def/EndRdx(34), LucoftheG-Def/EndRdx/Rchg(34)
Level 26: Bitter Freeze Ray -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(34), BslGaz-Acc/EndRdx/Rchg/Hold(36), BslGaz-EndRdx/Rchg/Hold(36), SprWntBit-Acc/Dmg(36), SprWntBit-Dmg/Rchg(37)
Level 28: Benumb -- Acc-I(A), RechRdx-I(37)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37), LucoftheG-Def/EndRdx(39), LucoftheG-Def/EndRdx/Rchg(39)
Level 32: Blizzard -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/EndRdx/Rchg(39), SprScrBls-Acc/Dmg/EndRdx/Rchg(40), RechRdx-I(40)
Level 35: Sleet -- SprScrBls-Dmg/Rchg(A), SprScrBls-Acc/Dmg/Rchg(40), SprScrBls-Rchg/+End(42)
Level 38: Heat Loss -- PreOptmz-EndMod/End/Rech(A), PreOptmz-EndMod/Acc/Rech(42), PreOptmz-EndMod/Acc/End(42), PreOptmz-EndMod/Rech(43), PreOptmz-EndMod/End(43), PreOptmz-Acc/Rech(43)
Level 41: Consume -- PreOptmz-EndMod/End/Rech(A), PreOptmz-EndMod/Acc/Rech(45), PreOptmz-EndMod/Acc/End(45), PreOptmz-EndMod/Rech(45), PreOptmz-EndMod/End(46), PreOptmz-Acc/Rech(46)
Level 44: Fire Shield -- GldArm-3defTpProc(A), GldArm-ResDam(46), GldArm-End/Res(48), GldArm-Res/Rech/End(48)
Level 47: Tactics -- AdjTrg-ToHit/EndRdx(A), AdjTrg-ToHit/EndRdx/Rchg(50)
Level 49: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(7)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(7), PwrTrns-+Heal(9)
------------

 

 

Posted

Here's mine - it has enough hit for +3, which is basically alpha level stuff.

 

I didn't build for 45%/solo, relying on a team for Maneuvers to hit melee/ranged caps.

 

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Natural Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Cold Domination
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Dark Mastery

Villain Profile:
Level 1: Ice Blast -- SprMlcoft-Dmg/Rchg(A), SprMlcoft-Acc/Dmg(5), SprMlcoft-Acc/Dmg/Rchg(7), SprMlcoft-Dmg/EndRdx/Rchg(13), SprMlcoft-Acc/Dmg/EndRdx/Rchg(15), SprMlcoft-Rchg/Dmg%(27)
Level 1: Infrigidate -- AchHee-ResDeb%(A)
Level 2: Ice Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(3), LucoftheG-Def(3), LucoftheG-Def/Rchg(5)
Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 6: Aim -- RechRdx-I(A)
Level 8: Freeze Ray -- SprScrBls-Rchg/+End(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(9), SprScrBls-Dmg/EndRdx/Rchg(9), GldJvl-Dam%(17), GldNet-Dam%(50)
Level 10: Glacial Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(11), LucoftheG-Def(11), LucoftheG-Def/Rchg(13)
Level 12: Boxing -- Empty(A)
Level 14: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(15)
Level 16: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(17), LucoftheG-Def(48)
Level 18: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(19), LucoftheG-Def(19), LucoftheG-Def/EndRdx/Rchg(27)
Level 20: Arctic Fog -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx(21), RedFrt-Def(21), RedFrt-Def/Rchg(23), RedFrt-EndRdx/Rchg(23), RedFrt-Def/EndRdx/Rchg(25)
Level 22: Ice Storm -- Artl-Acc/Dam(A), Artl-Dam/End(40), Artl-Dam/Rech(40), Artl-Acc/Dam/Rech(43), Artl-Acc/Rech/Rng(43), Artl-End/Rech/Rng(46)
Level 24: Bitter Ice Blast -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(25), SprScrBls-Acc/Dmg/Rchg(37), CldSns-%Dam(39), GldJvl-Dam%(39)
Level 26: Bitter Freeze Ray -- UnbCns-Dam%(A), GldJvl-Dam%(36), NrnSht-Dam%(36), GhsWdwEmb-Dam%(37), GldNet-Dam%(37), Apc-Dam%(39)
Level 28: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(29)
Level 30: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(33), GssSynFr--Rchg/EndRdx(33)
Level 32: Blizzard -- Rgn-Dmg(A), Rgn-Dmg/Rchg(33), Rgn-Acc/Dmg/Rchg(34), Rgn-Acc/Rchg(34), Rgn-Dmg/EndRdx(34), OvrFrc-Dam/KB(36)
Level 35: Sleet -- AchHee-ResDeb%(A)
Level 38: Heat Loss -- RechRdx-I(A), RechRdx-I(48)
Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(29)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45)
Level 47: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(46), SprAvl-Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(40)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(7)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50)
Level 50: Agility Core Paragon 
------------
------------
Set Bonus Totals:

  • 13.5% DamageBuff(Smashing)
  • 13.5% DamageBuff(Lethal)
  • 13.5% DamageBuff(Fire)
  • 13.5% DamageBuff(Cold)
  • 13.5% DamageBuff(Energy)
  • 13.5% DamageBuff(Negative)
  • 13.5% DamageBuff(Toxic)
  • 13.5% DamageBuff(Psionic)
  • 20.38% Defense(Melee)
  • 13.19% Defense(Smashing)
  • 13.19% Defense(Lethal)
  • 7.25% Defense(Fire)
  • 7.25% Defense(Cold)
  • 15.06% Defense(Energy)
  • 15.06% Defense(Negative)
  • 6% Defense(Psionic)
  • 21.31% Defense(Ranged)
  • 8.5% Defense(AoE)
  • 7.2% Max End
  • 2.5% Enhancement(Max EnduranceDiscount)
  • 87.5% Enhancement(RechargeTime)
  • 10% Enhancement(Range)
  • 60% Enhancement(Accuracy)
  • 15% SpeedFlying
  • 180.7 HP (16.87%) HitPoints
  • 15% JumpHeight
  • 15% SpeedJumping
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 32.5%
  • MezResist(Held) 32.5%
  • MezResist(Immobilized) 32.5%
  • MezResist(Sleep) 32.5%
  • MezResist(Stunned) 32.5%
  • MezResist(Terrorized) 32.5%
  • MezResist(Teleport) 100% (20% chance)
  • 10.5% (0.18 End/sec) Recovery
  • 48% (2.14 HP/sec) Regeneration
  • 15% ResEffect(SpeedFlying)
  • 15% ResEffect(RechargeTime)
  • 15% ResEffect(SpeedRunning)
  • 3.75% Resistance(Smashing)
  • 3.75% Resistance(Lethal)
  • 13.5% Resistance(Fire)
  • 13.5% Resistance(Cold)
  • 2.25% Resistance(Energy)
  • 2.25% Resistance(Negative)
  • 15% SpeedRunning

 

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