tellania Posted July 31, 2020 Posted July 31, 2020 I noticed the psi proc is listed at 20% on my ice/KM tank. I also noticed, every proc is listed at 58.3% on every attack. So, the attack with short recharge and long recharge show the same proc rate. I believe all proc's were moved to PPM (rate unaffected by global recharge, but are affected by power recharge reduction). Anyone know: 1. Why the psi proc is listed so low (it shows 1/2 damage compared to other procs), though the description lists it at 71.75 pts damage (same as other procs)? 2. Why it lists the same % chance to fire on each attack. Thanks
Bopper Posted July 31, 2020 Posted July 31, 2020 1 hour ago, tellania said: I noticed the psi proc is listed at 20% on my ice/KM tank. I also noticed, every proc is listed at 58.3% on every attack. So, the attack with short recharge and long recharge show the same proc rate. I believe all proc's were moved to PPM (rate unaffected by global recharge, but are affected by power recharge reduction). Anyone know: 1. Why the psi proc is listed so low (it shows 1/2 damage compared to other procs), though the description lists it at 71.75 pts damage (same as other procs)? 2. Why it lists the same % chance to fire on each attack. Thanks Both of those things are bugs. The Psi proc is still showing the old 20% flat proc probability. It is supposed to be 3.5 PPM like all the others. The 58.3% you are seeing is only shown when you hover over the enhancement and the window pops up. That is a bug. What it's doing is taking the 3.5 PPM and calculating the probability to proc using a 10 second activation period and assuming a radius of 0. This equates to 3.5 x 10 / 60 = 58.33%. So if you ever see an erroneous percentage like that, rule of thumb, multiply it by 6 and you will get the actual PPM of the proc. (58.33% x 6 = 3.5). As for damage from the procs, the program is calculating average damage (or "expected damage"). It simply is taking the amount of damage the proc does and multiplies it with the probability of the proc firing. The reason why the damage from the Psi proc is so low is because it is using 20% chance to fire even though it most certaily is something higher than that. Let me guess, are you seeing 71.75 x 0.20 = 14.35 psi damage? If so, that's why. 2 PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Super Pack Drop Percentages Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas Mids' Reborn
tellania Posted July 31, 2020 Author Posted July 31, 2020 (edited) @bopper You sir, are a scholar and a gentleman. I now regret the propaganda I wrote about you and your nickname of 'Bopper' on the Arachnos bathroom walls ... Thank you again, I figured there was an error, but not sure if MID's was correct, or if it had incorrect information. EDIT: Also the values you mentioned, are exactly the same I have seen. Edited July 31, 2020 by tellania 1
Hyperstrike Posted July 31, 2020 Posted July 31, 2020 3 hours ago, tellania said: @bopper You sir, are a scholar and a gentleman. SHHHHHHHHHHH!!! You'll ruin Bopper's rep! 1 If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
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