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Posted

Want to play around with a Water/Temp blaster, but haven't built a blaster in a while, so looking for some feedback from the pros here.

Budget is no issue, but want a faily solo capable toon, that obviously can also dish out decent damage in a group context.

 

Afterburner and Grant Invis are only used as LotG mules, so open to swapping those. Stealth can also be dropped for that matter if there's other suggestions.

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Temporas: Level 50 Natural Blaster
Primary Power Set: Water Blast
Secondary Power Set: Temporal Manipulation
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Aqua Bolt -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(13), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(15), SprDfnBrr-Rchg/+Status Protect(17)
Level 1: Time Wall -- Empty(A)
Level 2: Water Burst -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/EndRdx(13), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(23), SprBlsWrt-Rchg/Dmg%(37)
Level 4: Time Stop -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(7), BslGaz-Rchg/Hold(7), BslGaz-EndRdx/Rchg/Hold(25)
Level 6: Whirlpool -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(9), PstBls-Dmg/Rchg(9), PstBls-Dmg/Rng(15), PstBls-Acc/Dmg/EndRdx(25), PstBls-Dam%(27)
Level 8: Tidal Forces -- RctRtc-ToHit/Rchg(A), RctRtc-Pcptn(50)
Level 10: Chronos -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(11), GssSynFr--ToHit/Rchg/EndRdx(11), GssSynFr--Rchg/EndRdx(33), GssSynFr--ToHit/EndRdx(34), GssSynFr--Build%(34)
Level 12: Dehydrate -- Thn-Dmg/EndRdx(A), Thn-Acc/Dmg(34), Thn-Acc/Dmg/EndRdx(36), AchHee-ResDeb%(36), Dvs-Acc/Dmg(36), GldJvl-Dam%(37)
Level 14: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(50)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 18: Water Jet -- Apc-Dmg(A), Apc-Dmg/Rchg(19), Apc-Acc/Dmg/Rchg(19), Apc-Dam%(31), Apc-Dmg/EndRdx(33), Apc-Acc/Rchg(33)
Level 20: Temporal Healing -- Prv-Heal(A), Prv-Heal/EndRdx(21), Prv-EndRdx/Rchg(21), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(43)
Level 22: Kick -- Empty(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(39), UnbGrd-Max HP%(48)
Level 26: Steam Spray -- Artl-Acc/Dam(A), Artl-Dam/End(27), Artl-Dam/Rech(29), Artl-Acc/Dam/Rech(29), Artl-Acc/Rech/Rng(31), Artl-End/Rech/Rng(31)
Level 28: End of Time -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-Dmg(40), Obl-Acc/Dmg/Rchg(42), Obl-%Dam(42)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def(50)
Level 32: Geyser -- Artl-Acc/Dam(A), Artl-End/Rech/Rng(42), Artl-Dam/End(43), Artl-Dam/Rech(46), Artl-Acc/Dam/Rech(46), Artl-Acc/Rech/Rng(48)
Level 35: Scorpion Shield -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(43), ShlWal-EndRdx/Rchg(45), ShlWal-Def/EndRdx/Rchg(45), ShlWal-Def(45), ShlWal-ResDam/Re TP(46)
Level 38: Time Lord -- GldArm-3defTpProc(A)
Level 41: Hover -- LucoftheG-Def/Rchg+(A)
Level 44: Stealth -- LucoftheG-Def/Rchg+(A)
Level 47: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 49: Grant Invisibility -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(39)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Musculature Core Paragon 
Level 50: Barrier Core Epiphany 
Level 50: Void Partial Radial Judgement 
------------

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Posted

Here's my build. Ingame I'm floating above the normal cap and heading towards the 57.5% needed for DA (think ingame is showing ~55% ranged and 51% NRG). Really I'm just trading some Recharge vs defense vs yours (mine is cheaper cos I like cheaper builds but you've said money is no object). 

 

I went the Ice route for my Epic but it's totally up to you. I just like having Hoarfrost. Costs me some recharge and having to take Snow storm. 

 

Personally I prefer slotting Water Jet for Acc/Damage (3 Thunderstrikes, 1 other random Acc/Dam and 2 damage procs). That way I've no slotted recharge in there to maximise the proc chances. Since Jet gets insta-recharge anyway I don't miss the fact I haven't slotted for recharge (plus recharge is what Temporal is good at). 

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Temporas: Level 50 Mutation Blaster
Primary Power Set: Water Blast
Secondary Power Set: Temporal Manipulation
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Cold Mastery

Hero Profile:
Level 1: Aqua Bolt -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(13), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(15), SprDfnBrr-Rchg/+Status Protect(17)
Level 1: Time Wall -- Acc-I(A)
Level 2: Water Burst -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/EndRdx(13), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(23), SprBlsWrt-Rchg/Dmg%(37)
Level 4: Time Stop -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(7), BslGaz-Rchg/Hold(7), BslGaz-EndRdx/Rchg/Hold(25)
Level 6: Whirlpool -- Artl-Acc/Dam(A), Artl-Dam/End(9), Artl-Dam/Rech(9), Artl-End/Rech/Rng(15), Artl-Acc/Dam/Rech(25), Artl-Acc/Rech/Rng(27)
Level 8: Tidal Forces -- RctRtc-ToHit/Rchg(A), RctRtc-Pcptn(50)
Level 10: Chronos -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(11), GssSynFr--ToHit/Rchg/EndRdx(11), GssSynFr--Rchg/EndRdx(33), GssSynFr--ToHit/EndRdx(34), GssSynFr--Build%(34)
Level 12: Dehydrate -- Thn-Dmg/EndRdx(A), Thn-Acc/Dmg(34), Thn-Acc/Dmg/EndRdx(36), AchHee-ResDeb%(36), Dvs-Acc/Dmg(36), GldJvl-Dam%(37)
Level 14: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(50)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 18: Water Jet -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/EndRdx(19), Thn-Dmg/EndRdx(19), Apc-Dam%(31), GldJvl-Dam%(33), Dvs-Acc/Dmg(33)
Level 20: Temporal Healing -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(21), DctWnd-Heal/Rchg(21), DctWnd-Heal(23), DctWnd-Heal/EndRdx/Rchg(37)
Level 22: Kick -- Acc-I(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(39)
Level 26: Steam Spray -- Artl-Acc/Dam(A), Artl-Dam/End(27), Artl-Dam/Rech(29), Artl-Acc/Dam/Rech(29), Artl-Acc/Rech/Rng(31), Artl-End/Rech/Rng(31)
Level 28: End of Time -- Erd-Acc/Dmg/Rchg(A), Erd-Dmg(40), Erd-%Dam(40), Obl-Dmg(40), Obl-Acc/Dmg/Rchg(42), Obl-%Dam(42)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), DefBuff-I(48), LucoftheG-Def(50)
Level 32: Geyser -- Artl-Acc/Dam(A), Artl-End/Rech/Rng(42), Artl-Dam/End(43), Artl-Dam/Rech(46), Artl-Acc/Dam/Rech(46), Artl-Acc/Rech/Rng(48)
Level 35: Snow Storm -- PcnoftheT-EndRdx/Rchg/Slow(A)
Level 38: Time Lord -- GldArm-3defTpProc(A)
Level 41: Frozen Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43), DefBuff-I(43)
Level 44: Hoarfrost -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(45), NmnCnv-Heal/Rchg(45), NmnCnv-Heal/EndRdx/Rchg(45), NmnCnv-Heal(46), NmnCnv-Regen/Rcvry+(48)
Level 47: Hover -- LucoftheG-Def/Rchg+(A)
Level 49: Stealth -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Prv-Absorb%(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(39)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Musculature Core Paragon 
Level 50: Barrier Core Epiphany 
Level 50: Void Partial Radial Judgement 
------------

Posted (edited)

Personally I think Water/Time is not a great combo, but both are great sets.   Here's why...  

 

Water likes to use a lot of the water blast powers and is better for it, whereas Temporal also likes more Temporal powers and is one of the best blapper sets and you skip Aging Touch and are kinda going for Range defense.  

 

IMO something like Water/Plant pair together much better.

 

Spoiler

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Edited by FUBARczar
Posted
1 hour ago, FUBARczar said:

Personally I think Water/Time is not a great combo, but both are great sets.   Here's why...  

 

Water likes to use a lot of the water blast powers and is better for it, whereas Temporal also likes more Temporal powers and is one of the best blapper sets and you skip Aging Touch and are kinda going for Range defense.  

 

IMO something like Water/Plant pair together much better.

 

  Reveal hidden contents


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For my Blaster yes you are right, really what you're doing is going "all-in" on the Water powers. Temporal is mostly bringing more Recharge, some safety from the Absorb shield and the massive spike damage from Chronos (with build-up proc) > Tidal > Geyser every 30 seconds. It's pretty monstrous overall. Every ~30 seconds the spawn gets deleted. 

 

Plant doesn't have quite the same Spike or Recharge capabilities (I dunno what Fortress does so not sure if it is a re-applying Absorb or one you apply manually). 

 

As an aside what would you pair with Temporal for a blapper build? I'm in the market for a Blapper but not sure what primary is blap-happy. 

Posted
9 hours ago, Carnifax said:

For my Blaster yes you are right, really what you're doing is going "all-in" on the Water powers. Temporal is mostly bringing more Recharge, some safety from the Absorb shield and the massive spike damage from Chronos (with build-up proc) > Tidal > Geyser every 30 seconds. It's pretty monstrous overall. Every ~30 seconds the spawn gets deleted. 

 

Plant doesn't have quite the same Spike or Recharge capabilities (I dunno what Fortress does so not sure if it is a re-applying Absorb or one you apply manually). 

 

As an aside what would you pair with Temporal for a blapper build? I'm in the market for a Blapper but not sure what primary is blap-happy. 

Fire and Ice are the most Blapper happy b/c of the quick casting times imo.  

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