The_Warpact 314 Posted August 6, 2020 If you put this in Stamina how effective is it? Share this post Link to post Share on other sites
EmmySky 1717 Posted August 6, 2020 I routinely use 2 slots in stamina and use performance shifter proc and power transfer proc. That usually works quite well. But if someone can chime in with info I would be thrilled, am I just relying on perf shif and pow trans doing nothing? Share this post Link to post Share on other sites
roleki 421 Posted August 6, 2020 @EmmySky Wouldn't the PTransfer proc give you an occasional green number out of the blue, the way the Panacea proc does? Or is it literally a heal proc, where you'd have to be at less than 100% HP when it hits to derive any benefit? Indom 50s: Burner Account (Fire/FF Ctrl) | Dr. Unconventional (Ill/Dark Ctrl) | Lawn Boy (Plant/Nat Ctrl) | Magma Lad (Fire/Kin Ctrl) | Metcalf (Grav/Kin Ctrl) | IcyBM (Ice/Trap Ctrl) | Jim With The Weather (Ice/Storm Ctrl) | Dr. Jonas (Mind/Poison Ctrl) | Coldwire (Elec/Cold Ctrl) | Pyrotoxin (Fire/Poison Ctrl) | Flatgrass (Earth/Poison Ctrl) | Voltswagen (Dark/EA Ctrl) | Time Vampire (Grav/Time Ctrl) | Tootboy (Fire/FF Ctrl) | Polarrhoid (Ice/TA Ctrl) | LoLEnEn (En/En Blast) | Draw (Rad/Rad Def) | Destroyo (Bots/Trap MM) | Con Carne (Rad/Bio Brute) | Senor Smoke (Rad/Fire Brute) | Something Else (TW/Bio Scrap) | Thermador (Rad/Fire Brute) | Electrovox (EA/Son Def) | Danzigawatt (Demons/EA MM) | Costumed Adventurer (Fire/EA Ctrl) | Obscured Face Guy (Dark/Storm Ctrl) | Ohm Gott (EA/Dark Def) | Full Recharge (Fire/Storm Ctrl) | Spacegrass (Fire/Nat Ctrl) | Embarrassing Wetness (Water/EA Corr) | Weather Permitting (Ill/Storm Ctrl) | Herr Fryer (Fire/Traps Ctrl) | Rainiac (Grav/Storm Ctrl) | Stokes (Fire/TA Ctrl) | Dismembrandt (DB/Bio Scrap) | Multidudes (Ill/Traps Ctrl) | Meshuggenaut (Inv/RM tank) | Miss October (Grav/Dark Ctrl) | Spastic Colonial (Elec/Dark Ctrl) | Heroic Pyromaniac (Fire/En Blast) | Gigantic Robot (TW/Fire Brute) | too many to list in one signature block... Share this post Link to post Share on other sites
EmmySky 1717 Posted August 6, 2020 (edited) 15 minutes ago, roleki said: @EmmySky Wouldn't the PTransfer proc give you an occasional green number out of the blue, the way the Panacea proc does? Or is it literally a heal proc, where you'd have to be at less than 100% HP when it hits to derive any benefit? I have no idea and I usually also slot some other stuff that gives random green numbers so IF I were actually paying attention I still may not know where aforementioned green number originated. Prev med proc offers giant PREVENTATIVE MEDICINE word across your screen to help you out but I am unsure about others. Edit: when I get home I will grab an empty toon and just put the pow trans proc in and test it but that'll be a few hours...am taking my dad to doc right now. Edited August 6, 2020 by EmmySky 1 Share this post Link to post Share on other sites
Bopper 2106 Posted August 6, 2020 It depends on the Archetype to determine exactly how impactful the PT Heal proc is. It is a 3 PPM proc that heals 5% of your Base HP. If it helps, I have a cheatsheet in my signature that compares the Panacea heal proc, Power Transfer heal proc, and all the various Regeneration global IOs. In all cases in terms of Hit Points per Second, the PT heal proc is better than all +Regen global IOs, and on occasion is better than Panacea. 2 1 PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Movement Speed: Guide Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas RubyRed's API Tool Mids' Reborn Share this post Link to post Share on other sites
Bopper 2106 Posted August 6, 2020 I will add, just in case someone gets the idea of slotting a ton of PT procs, it can only proc once per cast and there is an issue with that mechanic that prevents multiple procs from different sources at the same time (like slotting one in Stamina and another in Physical Perfection). That impact will diminish returns on slotting multiples. 1 2 PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Movement Speed: Guide Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas RubyRed's API Tool Mids' Reborn Share this post Link to post Share on other sites
The_Warpact 314 Posted August 6, 2020 2 hours ago, Bopper said: I have a cheatsheet in my signature Ok I don't get on the forums that much. Your signature? Share this post Link to post Share on other sites
parabola 554 Posted August 6, 2020 20 minutes ago, The_Warpact said: Ok I don't get on the forums that much. Your signature? Bottom of his posts. Unless you are on mobile in which case they don't show up. 2 1 Share this post Link to post Share on other sites
The_Warpact 314 Posted August 6, 2020 Just now, parabola said: Bottom of his posts. Unless you are on mobile in which case they don't show up. Ok that explains that, thanks I appreciate it. Share this post Link to post Share on other sites
EmmySky 1717 Posted August 6, 2020 (edited) Ok I took a lvl 22 sentinel with all empty slots (don't judge me) and put a power transfer proc in stamina. Random +28 in green floating above my head. It works! Oh, and she's just standing at the vendor so no outgoing health, blue and green are both full bars, no toggles or attacks or anything. As far as how much is contributes to the end mod part of stamina I'm still uncertain. Maybe someone knows? Edited August 6, 2020 by EmmySky 1 Share this post Link to post Share on other sites
Bopper 2106 Posted August 7, 2020 1 hour ago, The_Warpact said: Ok that explains that, thanks I appreciate it. If you switch to Desktop View on your phone's internet options, it should show up. 1 PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Movement Speed: Guide Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas RubyRed's API Tool Mids' Reborn Share this post Link to post Share on other sites
Bopper 2106 Posted August 7, 2020 1 hour ago, EmmySky said: Ok I took a lvl 22 sentinel with all empty slots (don't judge me) and put a power transfer proc in stamina. Random +28 in green floating above my head. It works! Oh, and she's just standing at the vendor so no outgoing health, blue and green are both full bars, no toggles or attacks or anything. As far as how much is contributes to the end mod part of stamina I'm still uncertain. Maybe someone knows? it contributes nothing to stamina. It does not enhance endurance modifications and it does not proc endurance. PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Movement Speed: Guide Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas RubyRed's API Tool Mids' Reborn Share this post Link to post Share on other sites
EmmySky 1717 Posted August 7, 2020 30 minutes ago, Bopper said: it contributes nothing to stamina. It does not enhance endurance modifications and it does not proc endurance. Very interesting. So, if ya need a random boost to health put this in stamina. If you are having end issues this will not help. Most of my girls (at appropriate levels) run Numina proc and Panacea proc in health and Perf Shift proc and Pow Trans proc in stamina. It seems that this is not the most efficient slotting so I may look at that going forward. It also isnt 'bad' slotting as all my girls are supah and haven't sacrificed slots elsewhere. Good info, folks, keep the flow of education going! Share this post Link to post Share on other sites
DoctorDitko 457 Posted August 7, 2020 Kinda crazy that the good Stamina procs go in Health and the good Health procs go in stamina. But that's par for the course. 1 Disclaimer: Not a medical doctor. Do not take medical advice from Doctor Ditko. Also, not a physicist. Do not take advice on consensus reality from Doctor Ditko. But games? He used to pay his bills with games. (He's recovering well, thanks for asking!) Share this post Link to post Share on other sites
MTeague 2095 Posted August 7, 2020 It always varies by character... some have greater endurance needs than others. But I tend to use: 2 slots in Health: Miracle proc, and Panacea proc 2 slots in Stamina: Perf Shifter proc, and Power Transfer proc. If I find myself losing the END curve, I'll take out the Power Transfer proc and slap in a Perf Shift:End Mod piece to at least get a 2-piece bonus there. And of course, it's not always *just* about Stamina and Health. My Storm/Sonic Defender also leverages Annihilation set, and Reactive Defenses, and Preventative Medicine to stack a few "-% End Cost For All Powers" bonuses. My Fire/Fire/Fire Sentinel went nuts and uses Annihilation, Reactive Defenses, Unbreakable Guard, and Preventative Medicine for 4 sources of that set bonus. It really makes a heck of a difference over long fights with many toggles and many click powers activated. 1 Roster: MTeague's characters: The Good, The Bad, and The Gold Share this post Link to post Share on other sites
Galaxy Brain 2395 Posted August 7, 2020 16 hours ago, Bopper said: I will add, just in case someone gets the idea of slotting a ton of PT procs, it can only proc once per cast and there is an issue with that mechanic that prevents multiple procs from different sources at the same time (like slotting one in Stamina and another in Physical Perfection). That impact will diminish returns on slotting multiples. not unless you slot them in elec powers 😉 1 Share this post Link to post Share on other sites
Marshal_General 179 Posted August 7, 2020 (edited) I have been generally 3 slotting stamina with the PS proc, PT proc and a PT end mod. Edited August 7, 2020 by Marshal_General Share this post Link to post Share on other sites
Crysis 429 Posted August 7, 2020 40 minutes ago, Galaxy Brain said: not unless you slot them in elec powers 😉 I’d wondered about that....seems the whole EA set is following different rules? Share this post Link to post Share on other sites
Galaxy Brain 2395 Posted August 7, 2020 42 minutes ago, Crysis said: I’d wondered about that....seems the whole EA set is following different rules? Not 100% on which EA you're referring to, but on click powers that can slot the proc you can ramp up healing quite a lot. Share this post Link to post Share on other sites
Cutter 509 Posted August 7, 2020 24 minutes ago, Galaxy Brain said: Not 100% on which EA you're referring to, but on click powers that can slot the proc you can ramp up healing quite a lot. Yup. My Shield/Elec tank runs 5 PT:Heals, all slotted in attacks, and I see a nice regular stream of little green numbers floating up. It's only in auto powers where multiple PT:Heals deliver diminishing returns. 3 1 @Cutter Tanks: Electric Daisy Elec/Staff | CryoForge Fire/Ice | Armoogeddon Rad/Fire | Misadventure Shield/Elec | Unmatched Fire/Rad | Gribbit Ice/Spines | Crimson Shroud Dark/Elec | Spinsect Bio/Claws Not Tanks: Splash Damage Water/Regen Sentinel | Gilded Laurel Ill/Rad Controller | Rad Riding Hood Savage/Rad Brute | Canadian North Cold/Fire Defender Alts: Too many Share this post Link to post Share on other sites
Zep 48 Posted August 8, 2020 I have the Power Transfer Chance to Heal in White Dwarf on my PB which is a 'mini' stamina power. While in White Dwarf form it does intermittently proc for a plus heal. I expect the same would happen in Stamina. If this is valuable or best for your build I do not know. 🙂 ** Asus Crosshair VI Hero, Ryzen 1800x, TridentZ 64GB DDR4 @ 3000, GTX 1080 ti, 48" 4K Samsung 3d & 56" 4k UHD, Storage: WD-Blue 4TB, Intel M.2 NVME 500 GB On MOBO, StarTech PCIE 3.0 x4, 1x M.2 NVMe 1TB 2X M.2 SATA III [Crucial MX 500gb], [samsung Evo 850], Optical Asus BluRay Quad Layer 16x ** Share this post Link to post Share on other sites
Supertanker 72 Posted August 8, 2020 On 8/6/2020 at 10:12 PM, DoctorDitko said: Kinda crazy that the good Stamina procs go in Health and the good Health procs go in stamina. But that's par for the course. It's kind of helpful if you want to focus on one of the aspects- you can get the extra healing without giving up Health slots, or extra recovery without giving up Stamina slots. 1 Share this post Link to post Share on other sites
DoctorDitko 457 Posted August 9, 2020 True enough! (Post-apocalyptic voice:) "The ancient engineers built well!" Disclaimer: Not a medical doctor. Do not take medical advice from Doctor Ditko. Also, not a physicist. Do not take advice on consensus reality from Doctor Ditko. But games? He used to pay his bills with games. (He's recovering well, thanks for asking!) Share this post Link to post Share on other sites
chi1701 36 Posted August 10, 2020 On 8/8/2020 at 9:10 PM, Zep said: I have the Power Transfer Chance to Heal in White Dwarf on my PB which is a 'mini' stamina power. While in White Dwarf form it does intermittently proc for a plus heal. I expect the same would happen in Stamina. If this is valuable or best for your build I do not know. 🙂 Proc is defo usefull even if its only 5% base hp. Share this post Link to post Share on other sites
Twisted Toon 515 Posted August 10, 2020 And with the Panacea proc, you can occasionally get 2 floaty green numbers above your head. Share this post Link to post Share on other sites