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Escorts and their grrness.


Darmian

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 I'm running into a bit of circular logic with an escort.  So, I meet the escort, way point appears and you have to lead the escort to the glowie.  However my tester buddy meets escort, ignores him and runs off to click the glowie. Leaving a lost escort wandering and missing some clues.  The glowie should spawn off collecting the escort, so therefore it's active, but I have to set it for Mission Begins or it triggers circular logic failures.  How do I get it to only become active AFTER the escort reaches it?  I have swapped around trigger points but I keep getting a circular logic argument if I do it any way other than originally described. So it has to be when Mission Begins.  If I choose when Escort is completed I get circular logic, if I choose when escort is rescued I get circular logic.  Bah. Changing the glowie to a fade in/does not fade in object makes no difference.

 

Ok, a kludgy workaround is having a second glowie that is actually the vital one and IT activates when the Escort reaches the first glowie, regardless of whether the player has already clicked it or not. Best to have that first one stay ON the map then!  Grr.

 

So I posit we need a third option there. Object becomes active when and only when Escort reaches said object.

 

Now, if it does this already and I'm wasting everyone's time then I'll happily clam up provided you all tell me what the fix is 🙂

 

Edited by Darmian

AE SFMA Arcs: The Meteors (Arc id 42079) Dark Deeds in Galaxy City: Part One. (Arc id 26756) X | Dark Deeds in Galaxy City: Part Two. (Arc id 26952) | Dark Deeds in Galaxy City: Part Three. (Arc id 27233) Darker Deeds: Part One (Arc id 28374) | Darker Deeds: Part Two. (Arc id 28536) | Darker Deeds: Part Three. (Arc id 29252) | Darkest Before Dawn: Part One (Arc id 29891) |

Darkest Before Dawn: Part Two (Arc id 30210) | Darkest Before Dawn: Part Three (Arc id 30560) |

 Bridge of Forever ( Arc id 36642) | The Cassini Division (Arc id 37104) X | The House of Gaunt Saints (Arc id 37489) X | The Spark of the Blind (Arc id 40403) | Damnatio Memoriae (Arc id 41140) X  The Eve of War (Arc id 41583) | Spirals: Part One. (Arc id 55109) |  Spirals: Part Two. (Arc id 55358) |  Spirals: Part Three. (Arc id 57197)

I Sing of Arms and the Man (Arc id 42617) | Three Sisters (Arc id 43013)

(Pre War Praetorian Loyalist.  Pre War Praetorian Resistance.  Pre ITF Cimerora.  Post ITF Cimerora. X = Dev Choice/Hall of Fame )

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I think you may need a second Glowie, but I’d have to try it myself to see.

 

Or maybe a map switch? In the one successful escort mish I’ve scripted (the Willie Sullivan one you’ve played), the glowie to which the escort is keyed spawns behind a sliding door. That may be a way of simulating the effect you want, though you’d have to rifle through some maps, and run enough tests to get the consistent placement (and we know how scattershot that can be).:-)

I have done a TON of AE work, both long form and single arc. Just search the AE mish list for my sig @cranebump. For more information on my stories, head to the AE forum sub-heading and look for “Crane’s World.” Support your AE authors! We ARE the new content.

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I wouldn't object to that being a trigger. About the closest way of doing it that's in there now I can think of is lead escort to door - that triggers the glowie ("thanks, now that I'm sure they can't get the macguffin code, here it is.")

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Primarily on Everlasting. Squid afficionado. Former creator of Copypastas. General smartalec.

 

I tried to combine Circle and DE, but all I got were garden variety evil mages.

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That kinda works. I just have an escort that doesn't need saving or rescuing. 

AE SFMA Arcs: The Meteors (Arc id 42079) Dark Deeds in Galaxy City: Part One. (Arc id 26756) X | Dark Deeds in Galaxy City: Part Two. (Arc id 26952) | Dark Deeds in Galaxy City: Part Three. (Arc id 27233) Darker Deeds: Part One (Arc id 28374) | Darker Deeds: Part Two. (Arc id 28536) | Darker Deeds: Part Three. (Arc id 29252) | Darkest Before Dawn: Part One (Arc id 29891) |

Darkest Before Dawn: Part Two (Arc id 30210) | Darkest Before Dawn: Part Three (Arc id 30560) |

 Bridge of Forever ( Arc id 36642) | The Cassini Division (Arc id 37104) X | The House of Gaunt Saints (Arc id 37489) X | The Spark of the Blind (Arc id 40403) | Damnatio Memoriae (Arc id 41140) X  The Eve of War (Arc id 41583) | Spirals: Part One. (Arc id 55109) |  Spirals: Part Two. (Arc id 55358) |  Spirals: Part Three. (Arc id 57197)

I Sing of Arms and the Man (Arc id 42617) | Three Sisters (Arc id 43013)

(Pre War Praetorian Loyalist.  Pre War Praetorian Resistance.  Pre ITF Cimerora.  Post ITF Cimerora. X = Dev Choice/Hall of Fame )

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