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First Ever Homecoming Base Contest!


GM Miss

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Character: Alessandra Umbra

Global:@Snow Bee

SG: Consortium of Grievous Resolve

Shard: Reunion

Passcode: SHED-3859

Contributors: Alessandra Umbra, Operative Shanks, Napalm Blossom, Slammy Davis Jr. (all @Snow Bee)

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Edit to Add:

Some features:

Slammy's Hideaway-the swingingest bar this side of Sharkhead, with a nightclub, fine dining, casino (try the new Hero-One in A Million Slot machine!), and tasteful art displays donated by local community organizations. Come backstage to see how the VIPs live!

Rose's garden and Hedge Maze-The maze has two solutions, can you find the badge?

The Tomb of Antiochus-We might have plundered the actual tomb of Antiochus Epiphanes IV, the founder of our group from antiquity...we're rogues and villains, we do that kind of stuff.  Rumor has it that the Sovereign has a teleporter that can take you under the glass (but you might get stuck)

The Sovereign's chambers-Hidden within the base is Alessandra Umbra's personal lair.  (You can find it using the map, but only sheand her trusted allies knows the shortcut) .  From there she can appear at will throughout the base.

Transport hubs-Operative Shanks used his connections with Arachnos, Vanguard, and various mercenary groups to secrure some serious hardware that will take you anywhere in Paragon, the Rogue Ilses, and even Praetoria(well First and Night Wards). Travel by water or through the air!

 

Edited by RebornRed
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Character: Darkmantle
Global: @Sixpence
SG: Legacy House
Shard: Everlasting
Passcode: LH-6844
Contributors: @Sixpence

 

House Portal Directory

Entry Courtyard [Base Portal] - Samekh (Connects to Aleph)
Foyer - Aleph (Connects to Samekh, Heth, and Daleth)

 

Fireplace Common Area - Beth (Connects to Gimel)
Bedrooms - Gimel (Connects to Beth)

 

Grounds - Daleth (Connects to Aleph and Heth)
Pool Courtyard - Heth (Connects to Aleph and Daleth)

 

Arcane Vault - Yodh (Connects to Kaph)
Library - Kaph (Connects to Yodh)

 

Cemetery Mausoleum [Portal] - Connects to Zayin 
Crypt - Zayin (Connects to Daleth)

 

 

 

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Edited by Phoenice
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  • Ranavalona
  • @Heraclea
  • Crowned Heads
  • Torchbearer
  • CH-10012
  • Mostly done by Ranavalona and Empress Carlota

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  • Like 5
QVÆ TAM FERA IMMANISQVE NATVRA

TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010

Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291

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  • Your character name Laser Ranger
  • Your global handle @LaserRanger
  • Your Supergroup name LASER RANGERS
  • The shard you’re on Indomible
  • The passcode for entering the Supergroup base LASERRANGERS-7198
  • The character names or global handles of any Supergroup members that contributed to building the base (up to a maximum of five, including yourself if you contributed) Only Me
  • Description: This base is designed to meet all functions of and SG.  It has a central Hub to allow quick access to all base needs for TPers, Med, NPCs.  One level dedicated to the SG members and all there crafting needs. The rest of the base consists of Mental and Travel power Challenges.  I have a scavenger hunt on the town level. A water race circuit, An amazing track which ends with a spiral tube, A vertical maze for jumpers, A flying tour through some aerial combat with a SG meeting room in the space ship. Meeting rooms and Contest awards center for Costum Contests and so on.  And the idea of the base is arachnos invasion on a roman world defended by heroes.   
  • One entry only please.

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1 hour ago, Heraclea said:
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That's great!

  • Like 1
  • Thanks 1

╔═══════════════════════════════════════════════════════════════════════════════════╗

Clave's Sure-Fire Secrets to Enjoying City Of Heroes
Don't bother with those farming chores...
Skip your homework on the Market...
Play any power sets that you want...
Because this game is easy.  Go have fun!

You'll be perfectly fine, promise! 

╚═══════════════════════════════════════════════════════════════════════════════════╝
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  • Retired Lead Game Master
11 hours ago, Dacy said:

One more question. Are the titles that are awarded global, for all our characters, or are they specific to one character?

 

-Dacy

They are for one character only.

Contact me on Discord (Miss#1337) for a faster response!

 

Want more information on lore pets?

 

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OH! So torn between Myst Haven and Highwayman's Rock.  I'll go with Highwayman's Rock, because Myst Haven is far from complete.

 

Character: Ballistic Witch
Global: @lady skald
SG: Infiltrators
Shard: Everlasting
Passcode: FISHINGHOLE-13711
Contributors: @lady skald

 

A lot has been added since these five screenshots, including a beach house, washed up pirate ship, the Rebel's Helm pub, communications towers, a magical laboratory, separate room for a teleportation grid to hit every zone in Paragon, as well as a nice little sitting area near the garden. Make sure to turn vis_scale up to at least 5.

 

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On 9/12/2020 at 5:01 PM, GM Miss said:

Hey everyone! 

 

You guys have created some of the most amazing, inventive, and unique creations I have ever seen and I want you to share them with the CoX world, so I am so very beyond excited to announce our first ever 🏘️BASE CONTEST!🏡

 

There’s no theme, alignment or shard requirement. All bases are welcome!

 

How to Enter

Bases must be submitted by the Supergroup owner (the member with the red star in the Supergroup member list). Please post in this thread with the following in order to enter:

  • Your character name (the character with the red star)
  • Your global handle
  • Your Supergroup name
  • The shard you’re on
  • The passcode for entering the Supergroup base
  • The character names or global handles of any Supergroup members that contributed to building the base (up to a maximum of five, including yourself if you contributed)
  • OPTIONAL: Up to five screenshots of your base
  • One entry only please.

The submission deadline is October 31st, 2020 at 6pm Eastern (11pm UTC)

 

Prizes

  • First place:
    • A pool of 5,000 Reward Merits that will be divided evenly among the base contributors
    • A  golden title (Base Contest Winner) for each contributor
  • Second place:
    • A pool of 5,000 Reward Merits that will be divided evenly among the base contributors
    • A  golden title (Base Contest Finalist) for each contributor
  • Third, Fourth and Fifth place:
    • A pool of 5,000 Reward Merits that will be divided evenly among the base contributors
    • A  golden title (Base Contest Runner-Up) for each contributor

Judging

After the deadline passes, the Game Masters will take some time to go through each of the entries to pick the winners. We’ll aim to post the winners up by November 15th, but this may take a bit longer if there’s a large number of entries.

 

We can’t want to see all of your bases. Good luck and have fun!

*Adding a small note since we have gotten a few questions. We aren't taking any tours with individual players (we will be touring the bases on our own time), so please add any extra info you would like to the post if you have hidden areas or something you don't want us to miss! 

The Vanguard League on Everlasting is running our 3rd version of a Base Building Contest with 20 Billion in prizes, pretty much in the same time frame.

 

Seems like we should cancel ours now. Looking for guidance from the GMs.

 

"1 MONTH TO GO!! The Vanguard League, Everlasting’s most chillax SG, is happy to announce it’s 3rd Best Base in Paragon Contest. Grand Prize 5 Billion inf. 20 Billion in total! Entry deadline is 18 Oct 2020 Details: https://tinyurl.com/y2y7727m"

 

-Blu

 

Edited by Blushield
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  • Retired Lead Game Master

There isn't any reason you can't continue yours as well. 😄 Good luck to everyone who enters over there! 

Contact me on Discord (Miss#1337) for a faster response!

 

Want more information on lore pets?

 

Want to get involved in our weekly discussions on discord or the forums?

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Justice Sentinels of America - Everlasting

Official Base entry!

Come visit us in simulated downtown Kallisti Wharf! Enjoy the pier district and shops.. explore the above and below cave of Shadow Mountain.. Watch out for the mysterious monster that guards the Weeping Lady Middle School.. fly around the Light house! Explore the catastrophe of Lab 4 inside the JSA Brownstone.. Need to touch up your style? You can find iCon right across from Flynn's Arcade! Most of the base was created as RP real estate. The story begins with you!

  • JSA Leader: Mitey Marvel
  • Your global handle: @MiteyMarvel
  • Your Supergroup name: Justice Sentinels of America
  • The shard you’re on: Everlasting
  • The passcode for entering the Supergroup base: JSAUNITED-5122

 

 

 

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Character name: Frost Deamon
Global handle: @LunaChic
Super group name: First Response Operations Superhero Taskforce (F.R.O.S.T)
Shard: Torchbearer: 
Super group pass code: FROST-2389

Contributors: @BarBed Wired

 

Here at First Response Operations Superhero Taskforce (AKA F.R.O.S.T), we have fashioned our Super Group base below the surface of Paragon Island. Much of this cavern has been left undisturbed and natural, clearing out only what we’ve needed for storage, our portals to other cities, and our med bay. We've done this due to the ancient bones that litter the cavern’s floor; we’ve brought in a team of experts to research what these massive creatures once were. There are times when the wind is quiet, and no one is around that you can hear them still breathing.  When the darkness becomes too much of a strain on your sanity, head on up to the surface where a hidden Chalet awaits. Here you can sit by a cozy fire, play pool or games, sit at the bar for a cold drink or relax on the many cushion seats and chairs. Beware, though, we ask that you stay on the lighted path. The surface is wild and untamed; wildlife roams freely; we keep them well-fed, but attacks have happened. Find the hovering rock to see the floating island that hovers above; we’ve no idea what it was, who lived on it; if at all, or what use it has. How the island remains floating above is a mystery, we only know that it is there and remains fixed in place. Be care of the rope bridges as the wood is old and rotting, and it is a long way down. When visiting F.R.O.S.T, make sure to look up when the sun sets, the view never disappoints.cave.thumb.jpg.cac8ea0d75c81d7e582e698a8e252da2.jpgexploreres.thumb.jpg.2958b9d59dfd388335d965bb1fb2a98f.jpgchalet.thumb.jpg.ca0a3a3685672936b0ca194fa676f053.jpgcamp.thumb.jpg.dbf409369479074af40a23fe42e7ce3e.jpgfloat.thumb.jpg.5723c8f7bfc62882e4b55e22593e9d25.jpg

Edited by LunaChic
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The Funplex is an indoor, tech-themed mini golf course and arcade located somewhere in Skyway City, located near a Super Scoops icecream shop, and Slice and Dice pizza and games.

  • Captain Goodtimes
  • @jibily
  • The Phenomenals
  • Everlasting
  • Funplex-11364
  • @jibily/@wravis (both me)
     
Edited by Wravis
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Give me money to draw your characters!


Visit one of the public RP spaces I've made on Everlasting!
Cabin-8752 - Funplex-11364 - Crash-15210 - Law-18824 - Exploreonfoot-20176 - Upside-14574 - Boardwalk-23004 - Gym-25035 - Chicken-25922 - Campus-25500 - Choochoo-28184

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Ahoy! The Swashbucklers are also recruiting pirate themed toons! We are not just 1 type of pirates we are a big collection of many different pirates some like the classic stories others digital or futuristic and the base shows that. Now most of the nicer bases are on everlasting so I'd like to Excel represent! This is a one of a kind pirate fort we  called Fort Mako! Made from the bone structure of Fort Massachusetts  on Ship island Mississippi (i wanted to use the likes of Ship Island because of its very very VERY rich maritime history)  shaped into a enormous fort made for the best pirates! We have 8 pirate sloops and a tug boat! 256 custom built cannons in our arsenal! We support full base functionality that rivals that of the Cosmic bases with the 4 main npcs being BELOW  deck of the sloop you enter on (based off a historically  accurate sloop innards framed to scale from a roman sailboat), the tp/door to below is  marked with  NPCS sign. You can enter 1 of the 4 dinghy's right next to the entrance  to set sail to anywhere around the coh/cov verse.

The fort houses:

the Workshop: for functional needs

Anne's INN which houses 8 rooms: as we grow and members get curious they claim a room currently 6 vacant

Our very own cannon producing blacksmith,

The medical house,: remade into a 18th century med different from previously pictured new pics are up

The Bamboo Kat's Tavern,:  Pieced together from multiple historical RL places Now with rooftop access and additional meeting place

The Armory with firing range and my first try at custom cannons before i made the authentic look

The Treasury: 3 story warehouse/treasury/rooftop garden replicated from a real 1719 mansion brick frame with concrete walls and a thick vault door for security/last line of defense

The Guardhouse with upper Rampart access and a video game  Easter egg reference, look for the hay

The jail/interrogation room replicated from a historical 18th century building

The capt's house: also replicated from a historical 18th century building all buildings have my original spin on them as nothing replicates perfectly

We are aligned to our crew with contracts on both hero and villain sides  sailing where ever the plunder is. We house a Arachnos flier and "borrowed"(plundered) 2 longbow fliers

A true sight to see for any pirate lovers! /visscale 6  or higher is suggested when wanting to take it all in! Majority of the base is taken from RL historical accuracy with about 10% fantasy fun thrown in.

 

Edit: updated current changes to the buildings plus new buildings also added a hatch to the first floor of the treasury that leads to a dungeon like cave that leads out to a secret dock with a dinghy that  will take you to the awaiting ship that brings you back to the docks at the front of the fort. Used for smuggling and during blockades or for a quick escape should the fort ever fall. Also changed the entire base's lighting to indoor for dynamic lighting effects nothing looks as it did before!

 

P.S. updated pictures to show the fort in its current form

  • Shipwrecked Anne
  • @The Tank Wall
  • The Swashbucklers
  • Excelsior
  • FORTMAKO-13373
  • Me, Myself, and I made with love for me crew!

 

 

 

 

 

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Edited by Onemantankwall
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Here to register my superbase for consideration.

 

  • First of Equals
  • @First of Equals
  • Solitude
  • Excelsior
  • Solitude-748
  • First of Equals/@First of Equals is the sole architect.

I designed the base to be an homage to Superman's Fortress of Solitude, so I was less interested in small detail, and more interested in scale. The main atrium was designed to look like it had an icy texture --- I recommend setting /visscale 5 because the base is large and you want far off details to render. It's important to explore, because you'll need to discover how to shrink yourself down to visit the Bottle City of Kandor, an important element of Kryptonian lore.

 

As well, there's a Phantom Zone projector in operation which will allow access to this timeless realm. From a game standpoint, entering the Phantom Zone will allow one to become a phantom and observe people inside the base, while being invisible to them (thanks to the one-sided property of most textures.)

 

The base has convenient teleport off the Atrium (although the city zones are broken up into Metropolis or Gotham - with teleporters to non-city zones available but set aside) - and convenient workstation area with the Superman flare of the captive Sun Eater (from All-Star Superman) and the forge for crafting black holes to feed the Sun Eater.

 

Careful observers should be able to catch a glimpse of Mogo, the planet-sized member of the Green Lantern corp, from various points in the superbase.

 

I hope you get a chance to explore the full length of the base when you visit.

 

 

 

Atrium 1.jpg

Atrium 2.jpg

Kandor 1.jpg

Kandor 2.jpg

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  • Retired Lead Game Master

I have personally been to every base so far and I am blown away, you guys are so creative. This is going to be a great contest! 

Contact me on Discord (Miss#1337) for a faster response!

 

Want more information on lore pets?

 

Want to get involved in our weekly discussions on discord or the forums?

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THE ORANDERITE STARSHIP CRUISER

  • CHARACTER NAME: Dragonsthorne
  • GLOBAL HANDLE: @Invincer
  • SUPERGROUP: The Invincible Ones
  • SHARD: Excelsior
  • PASSCODE: ONES-5030
  • BASE-BUILDER (AND STARSHIP DESIGNER): @Dacy
  • DESCRIPTION & SCREENSHOTS: The Invincible Ones is a Super Group on Excelsior with a mix of RP and PVE heroes and villains. Our recently commissioned Starship Cruiser, the Oranderite, is our base (by @Dacy), and it offers all base services conveniently close to the entry, an amazing array of onboard amenities (all carefully designed to be RP friendly) in a gorgeous ship anyone would be proud to claim as their base. We are accepting new members, and guests can also feel free to use the Oranderite Starship (When teleporting in, you will arrive in the Transporter Room, and can quickly teleport to any zone).

You can use the Turbo-Lifts to explore the Oranderite Starship. The following menu may prove helpful...

 

MAIN TURBO LIFT:

  • Aleph Point Turbo-Lift: The Bridge (the port-side Heth Point Turbo-Lift will take you to the Captain's Ready Room), Transporter Room, Science Lab, Med-Bay, Enhancement Storage, Invention Station, Uniform Supply
  • Beth Point Turbo-Lift: Bar and Nightclub (with Dance Floor), Arboretum
  • Daleth Point Turbo-Lift: Engineering, Executive Suites, Armory, Combat Practice Room, Firing Range
  • Gimel Point Turbo-Lift: Gym, Theater, Concessions
  • Kath Point Turbo-Lift: Conference Room, Cafeteria, Crew Barracks
  • Lamedh Point Turbo-Lift: Lounge, Holodeck, Crew Barracks
  • Samekh Point Turbo-Lift: Shuttle Bay, Shuttle Control Room, Exit to Outside of the Oranderite (for flyers only)
  • Zayin Point Turbo-Lift: Entrance to External Shuttle-Jet (Only accessible from the Samekh Point Turbo-Lift in the Shuttle Bay)
  • Heth Point Turbo-Lift: The port-side Turbo-Lift on the Bridge
  • Yodh Point Turbo-Lift: The Captain's Ready Room... (accessible ONLY from the Bridge's port-side Turbo-Lift)

 

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nightclub.jpg

gym.jpg

Edited by Invincer
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  • Magical Ghoul Lily
  • @Skia2
  • Nomans Island
  • Everlasting
  • WILDERNESS-7876
  • Entirely the work of my two too-patient hands

There's a hidden cave (that in turn has a hidden cave with a tiny treasure box), but the best things a visitor may find are special moments best discovered in the course of a leisurely hike.

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Edited by PotatoEyes
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