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Rad/ Shield, help and advise wellcome and required :)


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Hi guys, i wish to know if i'm on the good way with my build, or if it's a big mistake

 

thanks a lot

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Radiation Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Radioactive Smash -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(5), Mk'Bit-Acc/EndRdx/Rchg(13), Mk'Bit-Dam%(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15)
Level 1: Deflection -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(3), LucoftheG-EndRdx/Rchg(5), LucoftheG-Def/EndRdx/Rchg(19), LucoftheG-Def(19), LucoftheG-Def/Rchg+(21)
Level 2: Proton Sweep -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(7), SprCrtStr-Acc/Dmg/Rchg(13), SprCrtStr-Dmg/EndRdx/Rchg(21), SprCrtStr-Acc/Dmg/EndRdx/Rchg(23), SprCrtStr-Rchg/+50% Crit(23)
Level 4: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(7), ShlWal-Def/EndRdx/Rchg(9), ShlWal-Def(25)
Level 6: True Grit -- GldArm-3defTpProc(A), GldArm-ResDam(9), Pnc-Heal/EndRedux(11), Pnc-Heal/+End(25), Pnc-Heal(27)
Level 8: Fusion -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(11)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Hasten -- RechRdx-I(A)
Level 14: Super Speed -- WntGif-ResSlow(A)
Level 16: Radiation Siphon -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(17), SprBlsCol-Acc/Dmg/EndRdx(17), SprBlsCol-Acc/Dmg/Rchg(27), SprBlsCol-Dmg/EndRdx/Acc/Rchg(29), SprBlsCol-Rchg/HoldProc(29)
Level 18: Against All Odds -- EndRdx-I(A)
Level 20: Irradiated Ground -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(31), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Rchg/KDProc(33)
Level 22: Phalanx Fighting -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(33), ShlWal-EndRdx/Rchg(34), ShlWal-Def/EndRdx/Rchg(34), ShlWal-Def(34), ShlWal-ResDam/Re TP(36)
Level 24: Combat Jumping -- Rct-ResDam%(A), LucoftheG-Def/Rchg+(36), LucoftheG-Def(36)
Level 26: Devastating Blow -- Hct-Dmg(A), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(37), Hct-Dmg/EndRdx(39), Hct-Dam%(39)
Level 28: Grant Cover -- LucoftheG-Def/Rchg+(A)
Level 30: Kick -- FrcFdb-Rechg%(A)
Level 32: Atom Smasher -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(40), Arm-Dmg/EndRdx(40), Arm-Dam%(40)
Level 35: Shield Charge -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(42), SprScrStr-Acc/Dmg/Rchg(42), SprScrStr-Dmg/EndRdx/Rchg(42), SprScrStr-Acc/Dmg/EndRdx/Rchg(43), SprScrStr-Rchg/+Crit(43)
Level 38: Tough -- ImpArm-ResPsi(A), UnbGrd-ResDam(43), UnbGrd-ResDam/EndRdx(45), UnbGrd-Rchg/ResDam(45), UnbGrd-ResDam/EndRdx/Rchg(45)
Level 41: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(46), LucoftheG-Def(46)
Level 44: Moonbeam -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(46), Apc-Acc/Rchg(48), Apc-Dmg/EndRdx(48), Apc-Dam%(48)
Level 47: Shadow Meld -- LucoftheG-Def/Rchg+(A)
Level 49: One with the Shield -- StdPrt-ResDam/Def+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Prv-Absorb%(A), NmnCnv-Regen/Rcvry+(50), Mrc-Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50)
Level 44: Experimental Injection
Level 50: Agility Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Paralytic Core Flawless Interface
Level 50: Ageless Core Epiphany
Level 50: Melee Core Embodiment
Level 1: Quick Form
------------

 

 

 

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21 hours ago, lokpyrite said:

Proton sweep is awful and go for a full gaussian set in fusion 

may be you're right, but i prefer the benefice of the full Superior critical strikes comparate to full gaussian

 

edit: it merit to give a try

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Something better may be ?

 

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Radiation Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Radioactive Smash -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(5), Mk'Bit-Acc/EndRdx/Rchg(13), Mk'Bit-Dam%(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15)
Level 1: Deflection -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(3), LucoftheG-EndRdx/Rchg(5), LucoftheG-Def/EndRdx/Rchg(19), LucoftheG-Def(19), LucoftheG-Def/Rchg+(21)
Level 2: Proton Sweep -- AchHee-ResDeb%(A)
Level 4: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(7), ShlWal-Def/EndRdx/Rchg(9), ShlWal-Def(25)
Level 6: True Grit -- GldArm-3defTpProc(A), GldArm-ResDam(9), Pnc-Heal/EndRedux(11), Pnc-Heal/+End(25), Pnc-Heal(27)
Level 8: Fusion -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(11), GssSynFr--ToHit(13), GssSynFr--ToHit/Rchg/EndRdx(21), GssSynFr--Rchg/EndRdx(23), GssSynFr--ToHit/EndRdx(23)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Hasten -- RechRdx-I(A)
Level 14: Super Speed -- WntGif-ResSlow(A)
Level 16: Radiation Siphon -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(17), SprBlsCol-Acc/Dmg/EndRdx(17), SprBlsCol-Acc/Dmg/Rchg(27), SprBlsCol-Dmg/EndRdx/Acc/Rchg(29), SprBlsCol-Rchg/HoldProc(29)
Level 18: Against All Odds -- EndRdx-I(A)
Level 20: Irradiated Ground -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(31), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Rchg/KDProc(33)
Level 22: Phalanx Fighting -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(33), ShlWal-EndRdx/Rchg(34), ShlWal-Def/EndRdx/Rchg(34), ShlWal-Def(34), ShlWal-ResDam/Re TP(36)
Level 24: Combat Jumping -- Rct-ResDam%(A), LucoftheG-Def/Rchg+(36), LucoftheG-Def(36)
Level 26: Devastating Blow -- Hct-Dmg(A), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(37), Hct-Dmg/EndRdx(39), Hct-Dam%(39)
Level 28: Grant Cover -- LucoftheG-Def/Rchg+(A)
Level 30: Kick -- FrcFdb-Rechg%(A)
Level 32: Atom Smasher -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(40), Arm-Dmg/EndRdx(40), Arm-Dam%(40), SprCrtStr-Rchg/+50% Crit(50)
Level 35: Shield Charge -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(42), SprScrStr-Acc/Dmg/Rchg(42), SprScrStr-Dmg/EndRdx/Rchg(42), SprScrStr-Rchg/+Crit(43), SprScrStr-Acc/Dmg/EndRdx/Rchg(43)
Level 38: Tough -- ImpArm-ResPsi(A), UnbGrd-ResDam(43), UnbGrd-ResDam/EndRdx(45), UnbGrd-Rchg/ResDam(45), UnbGrd-ResDam/EndRdx/Rchg(45)
Level 41: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(46), LucoftheG-Def(46)
Level 44: Moonbeam -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(46), Apc-Acc/Rchg(48), Apc-Dmg/EndRdx(48), Apc-Dam%(48)
Level 47: Shadow Meld -- LucoftheG-Def/Rchg+(A)
Level 49: One with the Shield -- StdPrt-ResDam/Def+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Prv-Absorb%(A), Mrc-Rcvry+(7), NmnCnv-Regen/Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50)
Level 44: Experimental Injection
Level 50: Agility Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Paralytic Core Flawless Interface
Level 50: Ageless Core Epiphany
Level 50: Melee Core Embodiment
Level 1: Quick Form
------------

 

 

Edited by snip
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  • 2 weeks later

Been a good few months since i played mine but i do remember how it would murder stuff. Proton Sweep is useless. Phalanx Fighting is just used as a mule for a defence piece. I couldn't fit epic/patron in but i never missed it:

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

RAD SHIELD: Level 50 Science Scrapper
Primary Power Set: Radiation Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
------------
Level 1:    Radioactive Smash        SprScrStr-Acc/Dmg:50(A), SprScrStr-Dmg/Rchg:50(7), SprScrStr-Acc/Dmg/Rchg:50(9), SprScrStr-Dmg/EndRdx/Rchg:50(9), SprScrStr-Acc/Dmg/EndRdx/Rchg:50(11), SprScrStr-Rchg/+Crit:50(11)
Level 1:    Deflection            LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(13), LucoftheG-Def/EndRdx:50(13), LucoftheG-Def/Rchg:50(15), LucoftheG-Def/EndRdx/Rchg:50(17)
Level 2:    Battle Agility            ShlWal-ResDam/Re TP:50(A), ShlWal-Def:50(17), ShlWal-Def/EndRdx:50(23), ShlWal-Def/EndRdx/Rchg:50(42)
Level 4:    True Grit            GldArm-3defTpProc:50(A), GldArm-ResDam:50(42), Pnc-Heal/+End:50(42), Pnc-Heal:50(43), Pnc-Heal/EndRedux:50(43)
Level 6:    Fusion                AdjTrg-Rchg:50(A), AdjTrg-ToHit/Rchg:50(50)
Level 8:    Radiation Siphon        Hct-Dam%:50(A), Hct-Dmg/EndRdx:50(43), Hct-Acc/Rchg:50(46), Hct-Acc/Dmg/Rchg:50(48), Hct-Dmg:50(48), Heal-I:50(48)
Level 10:    Active Defense            RechRdx-I:50(A)
Level 12:    Super Speed            Qck-EndRdx/RunSpd:50(A)
Level 14:    Hasten                RechRdx-I:50(A), RechRdx-I:50(15)
Level 16:    Against All Odds        EndRdx-I:50(A)
Level 18:    Irradiated Ground        SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(19), SprAvl-Acc/Dmg/EndRdx:50(19), SprAvl-Acc/Dmg/Rchg:50(21), SprAvl-Acc/Dmg/EndRdx/Rchg:50(21), SprAvl-Rchg/KDProc:50(23)
Level 20:    Phalanx Fighting        LucoftheG-Def/Rchg+:50(A)
Level 22:    Boxing                CrsImp-Acc/Dmg:50(A)
Level 24:    Tough                UnbGrd-Max HP%:50(A), UnbGrd-ResDam/EndRdx:50(25), GldArm-End/Res:50(25), GldArm-ResDam:50(40)
Level 26:    Devastating Blow        Mk'Bit-Dam%:50(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(27), Mk'Bit-Acc/EndRdx/Rchg:50(27), Mk'Bit-Dmg/Rchg:50(34), Mk'Bit-Dmg/EndRdx:50(37), Mk'Bit-Acc/Dmg:50(37)
Level 28:    Weave                RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(29), RedFrt-EndRdx/Rchg:50(29), RedFrt-Def/EndRdx/Rchg:50(31), RedFrt-Def:50(31), RedFrt-EndRdx:50(31)
Level 30:    Combat Jumping            LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(50)
Level 32:    Atom Smasher            SprCrtStr-Rchg/+50% Crit:50(A), SprCrtStr-Acc/Dmg/EndRdx/Rchg:50(33), SprCrtStr-Dmg/EndRdx/Rchg:50(33), SprCrtStr-Acc/Dmg/Rchg:50(33), SprCrtStr-Dmg/Rchg:50(34), SprCrtStr-Acc/Dmg:50(34)
Level 35:    Shield Charge            Arm-Dam%:50(A), Arm-Dmg/EndRdx:50(36), Arm-Acc/Rchg:50(36), Arm-Acc/Dmg/Rchg:50(36), Arm-Dmg/Rchg:50(37), FrcFdb-Rechg%:50(50)
Level 38:    Focused Accuracy        GssSynFr--Build%:50(A), GssSynFr--ToHit/EndRdx:50(39), GssSynFr--Rchg/EndRdx:50(39), GssSynFr--ToHit/Rchg/EndRdx:50(39), GssSynFr--ToHit/Rchg:50(40), GssSynFr--ToHit:50(40)
Level 41:    Physical Perfection        PrfShf-End%:50(A)
Level 44:    Maneuvers            Rct-ResDam%:50(A), Rct-Def/EndRdx/Rchg:50(45), Rct-Def/Rchg:50(45), Rct-EndRdx/Rchg:50(45), Rct-Def/EndRdx:50(46), Rct-Def:50(46)
Level 47:    Grant Cover            LucoftheG-Def/Rchg+:50(A)
Level 49:    One with the Shield        StdPrt-ResDam/Def+:30(A)
Level 1:    Brawl                Empty(A)
Level 1:    Critical Hit    
Level 1:    Quick Form    
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Run-I:50(A)
Level 2:    Health                NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(5), Prv-Absorb%:50(7)
Level 2:    Hurdle                Jump-I:50(A)
Level 2:    Stamina                PrfShf-End%:50(A), PrfShf-EndMod:50(3), PwrTrns-+Heal:50(3), PwrTrns-EndMod:50(5)
------------

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Here's my tanker build for a Shield/Rad, perhaps it can give you ideas.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Natural Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Radiation Melee
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Deflection -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(7), UnbGrd-Max HP%(9), ImpArm-ResPsi(19)
Level 1: Contaminated Strike -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(11), SprMghoft-Acc/Dmg/Rchg(11), SprMghoft-Dmg/EndRdx/Rchg(13), SprMghoft-Acc/Dmg/EndRdx/Rchg(13), SprMghoft-Rchg/Res%(15)
Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(9), ShlWal-Def(15), ShlWal-ResDam/Re TP(17), LucoftheG-Def/Rchg+(39)
Level 4: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(19), StdPrt-ResDam/Def+(40)
Level 6: Active Defense -- RechRdx-I(A)
Level 8: Against All Odds -- EndRdx-I(A)
Level 10: Fly -- WntGif-ResSlow(A)
Level 12: Phalanx Fighting -- LucoftheG-Def/Rchg+(A)
Level 14: Taunt -- PrfZng-Dam%(A)
Level 16: Radiation Siphon -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(23), SprGntFis-Acc/Dmg/Rchg(23), SprGntFis-Dmg/EndRdx/Rchg(25), SprGntFis-Acc/Dmg/EndRdx/Rchg(25), SprGntFis-Rchg/+Absorb(27)
Level 18: Boxing -- Empty(A)
Level 20: Tough -- GldArm-End/Res(A), GldArm-Res/Rech/End(21), GldArm-ResDam(21), GldArm-3defTpProc(27)
Level 22: Weave -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(29), ShlWal-Def/EndRdx/Rchg(31), ShlWal-Def(31), LucoftheG-Def/Rchg+(31)
Level 24: Maneuvers -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(29), ShlWal-Def/EndRdx/Rchg(33), ShlWal-Def(33), LucoftheG-Def/Rchg+(39)
Level 26: Shield Charge -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(33), ScrDrv-Acc/Dmg/EndRdx(34), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(34)
Level 28: Irradiated Ground -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36), Obl-%Dam(37)
Level 30: Tactics -- AdjTrg-ToHit/EndRdx/Rchg(A), AdjTrg-EndRdx/Rchg(37), AdjTrg-ToHit/EndRdx(37)
Level 32: Grant Cover -- Rct-Def/EndRdx(A), Rct-ResDam%(39)
Level 35: Devastating Blow -- Hct-Dmg(A), Hct-Dmg/Rchg(40), Hct-Acc/Dmg/Rchg(40), Hct-Acc/Rchg(42), Hct-Dmg/EndRdx(42), Hct-Dam%(50)
Level 38: Atom Smasher -- Arm-Dmg(A), Arm-Dmg/Rchg(42), Arm-Acc/Dmg/Rchg(43), Arm-Acc/Rchg(43), Arm-Dmg/EndRdx(43), Arm-Dam%(50)
Level 41: Gloom -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(45), Apc-Dam%(46)
Level 44: Dark Obliteration -- Rgn-Dmg(A), Rgn-Dmg/Rchg(46), Rgn-Acc/Dmg/Rchg(46), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Knock%(50)
Level 47: Hover -- LucoftheG-Def/Rchg+(A)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-EndRdx(A), Clr-RunSpd(48)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3), Pnc-Heal/+End(3)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(5)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Cardiac Core Paragon 
Level 50: Melee Core Embodiment 
Level 50: Spectral Radial Flawless Interface 
Level 50: Void Core Final Judgement 
------------

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