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Posted

Hello all.

I have been wracking my brain trying to come up with a solid, reliable end game build for my Katana/DA brute, but everything I work up just seems... lacking. Any help from folks more experienced with both power sets would be appreciated!

Thanks.

Posted

I have an old build from back on live for my BS/Dark scrapper.  Pretty cheap and seemed to work fairly well back in the day - it might give you some ideas.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Dark Armor
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Hack -- Mk'Bit-Acc/EndRdx/Rchg(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(3), Mk'Bit-Dam%(3), Mk'Bit-Acc/Dmg(7), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dmg/Rchg(11)
Level 1: Dark Embrace -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(13), RctArm-ResDam/EndRdx/Rchg(13), RctArm-ResDam/Rchg(46)
Level 2: Slice -- Erd-Dmg(A), Erd-Acc/Rchg(5), Erd-Dmg/Rchg(5), Erd-%Dam(9), Erd-Acc/Dmg/EndRdx/Rchg(9), Erd-Acc/Dmg/Rchg(11)
Level 4: Murky Cloud -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(42), RctArm-ResDam/Rchg(42), RctArm-ResDam/EndRdx/Rchg(42), RctArm-EndRdx(48)
Level 6: Fly -- BlsoftheZ-ResKB(A)
Level 8: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(21), GssSynFr--ToHit/Rchg/EndRdx(21), GssSynFr--Rchg/EndRdx(37), GssSynFr--ToHit/EndRdx(37), GssSynFr--Build%(37)
Level 10: Hasten -- RechRdx(A)
Level 12: Obsidian Shield -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(25), RctArm-ResDam/EndRdx/Rchg(25), RctArm-ResDam/Rchg(36), RctArm-EndRdx(50)
Level 14: Parry -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(15), RedFrt-EndRdx/Rchg(15), RedFrt-Def/EndRdx/Rchg(17), RedFrt-Def(17), RedFrt-EndRdx(36)
Level 16: Dark Regeneration -- ScrDrv-Acc/Rchg(A), ScrDrv-Acc/Dmg/EndRdx(45), ScrDrv-Dmg/Rchg(45), ScrDrv-Dmg/EndRdx(45), ScrDrv-Acc/Dmg(46)
Level 18: Whirling Sword -- ScrDrv-Dmg/EndRdx(A), ScrDrv-Dmg/Rchg(19), ScrDrv-Acc/Dmg(19), ScrDrv-Dam%(23), ScrDrv-Acc/Dmg/EndRdx(23)
Level 20: Cloak of Darkness -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(43), LucoftheG-Def/Rchg+(48), LucoftheG-Def/EndRdx/Rchg(48)
Level 22: Kick -- Empty(A)
Level 24: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(34), RctArm-ResDam/Rchg(40), StdPrt-ResDam/Def+(43), RctArm-EndRdx(43)
Level 26: Disembowel -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(27), KntCmb-Dmg/Rchg(27), KntCmb-Dmg/EndRdx/Rchg(29), Mk'Bit-Acc/Dmg(29)
Level 28: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(31), LucoftheG-Def/Rchg+(31)
Level 30: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def/Rchg+(50)
Level 32: Head Splitter -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(34)
Level 35: Super Speed -- BlsoftheZ-ResKB(A)
Level 38: Cloak of Fear -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(39), SphIns-Acc/Rchg(39), SphIns-ToHitDeb/EndRdx/Rchg(39), SphIns-Acc/EndRdx/Rchg(40), SphIns-%ToHit(40)
Level 41: Soul Transfer -- RechRdx-I(A)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- EndMod-I(A)
Level 49: Hover -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrc-Rcvry+(A), RgnTss-Regen+(31), NmnCnv-Regen/Rcvry+(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(36)
Level 4: Ninja Run 
Level 1: Quick Form 
------------

  • Like 1
Posted (edited)
15 hours ago, Sovera said:

Calling @Wernerto aisle 5. @Wernerto aisle 5 please.

Haha, OK, this version of my build has done a solo no-temps no-inspirations enemies-buffed +4x8 ITF with no deaths. I think it did 280 DPS, but I'm not finding it right now.

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Alexei : Level 50 Magic Brute
Primary Power Set: Katana
Secondary Power Set: Dark Armor
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Gambler's Cut -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(3), SprUnrFur-Acc/Dmg/Rchg(3), SprUnrFur-Dmg/EndRdx/Rchg(5), SprUnrFur-Acc/Dmg/EndRdx/Rchg(5), SprUnrFur-Rchg/+Regen/+End(7)
Level 1: Dark Embrace -- GldArm-3defTpProc(A), GldArm-ResDam(7), GldArm-End/Res(9), GldArm-RechRes(9), StdPrt-ResKB(25), StdPrt-ResDam/Def+(50)
Level 2: Death Shroud -- SprBrtFur-Dmg/EndRdx/Rchg(A), SprBrtFur-Acc/Dmg(11), SprBrtFur-Acc/Dmg/EndRdx/Rchg(11), SprBrtFur-Dmg/Rchg(13), SprBrtFur-Acc/Dmg/Rchg(13), SprBrtFur-Rech/Fury(15)
Level 4: Murky Cloud -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam(21), UnbGrd-ResDam/EndRdx(23), UnbGrd-Max HP%(23)
Level 6: Hover -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(25)
Level 8: Divine Avalanche -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Acc/Dmg/Rchg(27), SprBlsCol-Acc/Dmg/EndRdx(27), SprBlsCol-Acc/Dmg(29), SprBlsCol-Rchg/HoldProc(29), LucoftheG-Def/Rchg+(31)
Level 10: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-EndRdx/Rchg(31), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33)
Level 12: Kick -- FrcFdb-Rechg%(A)
Level 14: Tough -- TtnCtn-ResDam(A), TtnCtn-ResDam/EndRdx(33)
Level 16: Dark Regeneration -- FuroftheG-Acc/Dmg(A), FuroftheG-Acc/End/Rech(34), FuroftheG-Acc/Dmg/End/Rech(34), Prv-Heal(34), Prv-Heal/Rchg(36), ThfofEss-+End%(36)
Level 18: The Lotus Drops -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(37), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Rchg/KDProc(37)
Level 20: Cloak of Darkness -- ShlWal-Def(A), ShlWal-Def/EndRdx(39), ShlWal-Def/EndRdx/Rchg(39), ShlWal-ResDam/Re TP(39)
Level 22: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(40), ShlWal-Def/Rchg(40), ShlWal-Def/EndRdx/Rchg(40)
Level 24: Maneuvers -- Rct-ResDam%(A), Rct-Def(42), LucoftheG-Def/Rchg+(42)
Level 26: Soaring Dragon -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(42), Hct-Acc/Rchg(43), Hct-Dmg/EndRdx(43), Hct-Dam%(43), AchHee-ResDeb%(45)
Level 28: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(45), AdjTrg-ToHit/EndRdx/Rchg(45)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 32: Golden Dragonfly -- Arm-Dmg/Rchg(A), Arm-Dmg/EndRdx(46), Arm-Acc/Dmg/Rchg(46), Arm-Acc/Rchg(48), Arm-Dam%(48), FuroftheG-ResDeb%(48)
Level 35: Superior Conditioning -- PrfShf-End%(A)
Level 38: Oppressive Gloom -- HO:Endo(A)
Level 41: Physical Perfection -- PrfShf-End%(A)
Level 44: Focused Accuracy -- AdjTrg-ToHit/EndRdx/Rchg(A), AdjTrg-ToHit/EndRdx(50), AdjTrg-ToHit(50)
Level 47: Fly -- BlsoftheZ-ResKB(A)
Level 49: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(15), Prv-Heal(17), Mrc-Rcvry+(17), NmnCnv-Regen/Rcvry+(19)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19)
Level 0: Born In Battle 
Level 0: High Pain Threshold 
Level 0: Invader 
Level 0: Marshal 
Level 50: Barrier Core Epiphany 
Level 50: Cardiac Core Paragon 
Level 50: Degenerative Radial Flawless Interface 
Level 50: Assault Core Embodiment 
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
------------


| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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After that, I sacrificed some survivability to get to 363 DPS with Divine Avalanche. Chain is Golden Dragonfly -> Gloom -> Soaring Dragon -> Divine Avalanche. This is my current  build. As I recall, the main sacrifices were being weaker to endurance debuffs and drains and to hit debuffs. The plan was to also pick up Ageless Radial, and switch between that and Barrier Core depending on the enemy. I did a little testing on beta that suggested that would do the trick for the enemies the live build had trouble with. But I never got Ageless on live, because I almost immediately rolled a Dark Armor/Martial Arts Tanker, and never looked back. Though now I'm leveling a Shield Defense/Martial Arts Tanker that seemed even better while testing on beta. Anyway, my current Katana/Dark build could probably do the ITF with the same conditions as the other build, though it would be riskier and might take a few tries, but I haven't tried. This is the one I'd build, well, clearly since I did. But if you want max and better proven survivability and are willing to sacrifice 80 DPS to get it, you could go with the first build. But neither are going to be AoE powerhouses, so depending on what you're after, neither build may suit you.

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Alexei: Level 50 Magic Brute
Primary Power Set: Katana
Secondary Power Set: Dark Armor
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Gambler's Cut -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(3), SprUnrFur-Acc/Dmg/Rchg(3), SprUnrFur-Dmg/EndRdx/Rchg(5), SprUnrFur-Acc/Dmg/EndRdx/Rchg(5), SprUnrFur-Rchg/+Regen/+End(7)
Level 1: Dark Embrace -- GldArm-3defTpProc(A), GldArm-ResDam(7), GldArm-End/Res(9), GldArm-Res/Rech/End(9)
Level 2: Death Shroud -- SprBrtFur-Dmg/EndRdx/Rchg(A), SprBrtFur-Acc/Dmg(11), SprBrtFur-Acc/Dmg/EndRdx/Rchg(11), SprBrtFur-Dmg/Rchg(13), SprBrtFur-Acc/Dmg/Rchg(13), SprBrtFur-Rech/Fury(15)
Level 4: Murky Cloud -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam(21), UnbGrd-ResDam/EndRdx(23), UnbGrd-Max HP%(23)
Level 6: Hover -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(25)
Level 8: Divine Avalanche -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Acc/Dmg/Rchg(25), SprBlsCol-Acc/Dmg/EndRdx(27), SprBlsCol-Acc/Dmg(27), SprBlsCol-Rchg/HoldProc(29), LucoftheG-Def/Rchg+(29)
Level 10: Obsidian Shield -- StdPrt-ResDam/Def+(A), TtnCtn-ResDam(31), TtnCtn-ResDam/EndRdx(31)
Level 12: Kick -- Empty(A)
Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-EndRdx/Rchg(33)
Level 16: Dark Regeneration -- FuroftheG-Acc/Dmg(A), FuroftheG-Acc/End/Rech(34), FuroftheG-Acc/Dmg/End/Rech(34), Prv-Heal(34), Prv-Heal/Rchg(36), ThfofEss-+End%(36)
Level 18: The Lotus Drops -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(37), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Rchg/KDProc(37)
Level 20: Cloak of Darkness -- Rct-ResDam%(A), Rct-Def(39), LucoftheG-Def/Rchg+(39)
Level 22: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(39), ShlWal-Def/Rchg(40), ShlWal-Def/EndRdx/Rchg(40)
Level 24: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(40), ShlWal-Def/EndRdx/Rchg(42), ShlWal-ResDam/Re TP(42)
Level 26: Soaring Dragon -- Hct-Dmg(A), Hct-Dmg/EndRdx(42), Hct-Dam%(43), Acc-I(43), TchofDth-Dam%(43), AchHee-ResDeb%(45)
Level 28: Tactics -- HO:Cyto(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 32: Golden Dragonfly -- Arm-Acc/Dmg/Rchg(A), Arm-Dmg/EndRdx(45), Arm-Dam%(46), FuroftheG-Acc/Dmg/End/Rech(45), FuroftheG-ResDeb%(46), AchHee-ResDeb%(46)
Level 35: Gloom -- Apc-Dmg/EndRdx(A), Apc-Acc/Dmg/Rchg(48), Apc-Dam%(48), Thn-Acc/Dmg/EndRdx(48), CldSns-%Dam(50), GldJvl-Dam%(50)
Level 38: Oppressive Gloom -- HO:Endo(A)
Level 41: Fly -- BlsoftheZ-ResKB(A)
Level 44: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 47: Group Fly -- BlsoftheZ-ResKB(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(15), NmnCnv-Regen/Rcvry+(17)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17), PrfShf-EndMod/Acc(19), PrfShf-EndMod/Rchg(19)
Level 50: Degenerative Radial Flawless Interface 
Level 50: Assault Core Embodiment 
Level 50: Cardiac Core Paragon 
Level 50: Barrier Core Epiphany 
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
------------


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		|93396A2DDB294CA62EDAC0B7D2CE9FC71204D53112E3FDD632895CFEEB3EF81D006|
		|B0635FAA9A4DEBE76FC0BCA64EDB7F1B3B715A1B3782B8AF55CDAE3D4376FF0E4EA|
		|5F92973179C0D11E05B7917A9DA93C1AA7D64D95CE7925BF5A4EC3B35B65963DFAD|
		|B1FF01EDADF732|
		|-------------------------------------------------------------------|

 

Edited by Werner
  • Thanks 3
Posted
13 hours ago, Werner said:

Haha, OK, this version of my build has done a solo no-temps no-inspirations enemies-buffed +4x8 ITF with no deaths. I think it did 280 DPS, but I'm not finding it right now.

 

 

After that, I sacrificed some survivability to get to 363 DPS with Divine Avalanche. Chain is Golden Dragonfly -> Gloom -> Soaring Dragon -> Divine Avalanche. This is my current  build. As I recall, the main sacrifices were being weaker to endurance debuffs and drains and to hit debuffs. The plan was to also pick up Ageless Radial, and switch between that and Barrier Core depending on the enemy. I did a little testing on beta that suggested that would do the trick for the enemies the live build had trouble with. But I never got Ageless on live, because I almost immediately rolled a Dark Armor/Martial Arts Tanker, and never looked back. Though now I'm leveling a Shield Defense/Martial Arts Tanker that seemed even better while testing on beta. Anyway, my current Katana/Dark build could probably do the ITF with the same conditions as the other build, though it would be riskier and might take a few tries, but I haven't tried. This is the one I'd build, well, clearly since I did. But if you want max and better proven survivability and are willing to sacrifice 80 DPS to get it, you could go with the first build. But neither are going to be AoE powerhouses, so depending on what you're after, neither build may suit you.

 

 


Thanks @Werner!

  • Thanks 1

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