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Posted

One of the things that has been annoying about the Halloween, Valentine and Holiday events going back into Live is that your power trays get spammed with temporary powers. Normally, acquiring a temporary power -- Wedding Ring, Confiscated Beanbag, etc. -- is rare enough that having the icon for the new temporary power appear in one of your trays isn't disruptive. However, during the Halloween and Holiday events, you get the temporary costume powers, Instant Snowstorm, Build Snow Beast, Duplicating Gift, etc. fairly rapidly, each one dropping an icon into the empty slots in your power trays until they're full. The temp powers from the Valentine and Holiday events are worse in that their uses stack, but the icons in your trays don't -- each time you receive Build Snow Beast, you get another icon for the power added to your trays -- you get it five times, you get five separate icons, each of which says 'five uses left'.

 

Is it possible to add a parameter to the temporary powers that controls whether or not they automatically appear in your trays, and set all of the costume temp powers, the Arrows of Jealousy and Romance, Instant Snowstorm, Build Snow Beast, and Duplicating Gift to not appear in your tray when received? Or, with the last three, at least have them stack rather than adding multiple icons?

  • Like 3
Posted

Sounds like a great option a certain bird could add to its dialogue options.

 

Temporary powers are fun but I agree that getting spammed with them can get a little annoying at times.  I support a Null option to make temporary powers not automatically assign themselves to open slots on your bars.

  • Like 1
Posted

You have empty power trays? 🙂

 

On my main, all 9 trays are full, generally organized by AT powers and incarnates (trays 1-3), transport, buff, and rez powers (trays 4-5), accolade and summon powers (trays 6-7), emote macros (tray 8 ), and costume change emote macros (tray 9, one per costume slot), with some temps/prestige powers sprinkled in.

 

Seriously, though, I've only noticed this happening on characters who have slots open in trays 1-3 when I've moved the icon to another tray.  It's like trays 1-3 are preferred (and they are, since those trays have keybinds out of the box).

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