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Need second eyes on my Elec/SR Brute


jaya1c

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Hey guys i just made this build in like 10 minutes check it out and see what i can change! I'm a rookie lol

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Natural Brute

Primary Power Set: Electrical Melee

Secondary Power Set: Super Reflexes

Power Pool: Leaping

Power Pool: Fitness

Power Pool: Speed

Power Pool: Fighting

Ancillary Pool: Mu Mastery

 

Villain Profile:

Level 1: Havoc Punch -- TchofDth-Dmg/EndRdx:40(A), TchofDth-Dmg/Rchg:40(3), TchofDth-Acc/Dmg/EndRdx:40(3), TchofDth-Acc/Dmg:40(5), TchofDth-Dmg/EndRdx/Rchg:40(5), TchofDth-Dam%:40(7)

Level 1: Focused Fighting -- LucoftheG-Def:50(A), LucoftheG-Def/Rchg:50(7), LucoftheG-Def/EndRdx:50(9), LucoftheG-EndRdx/Rchg:50(9), LucoftheG-Def/EndRdx/Rchg:50(11), LucoftheG-Rchg+:50(17)

Level 2: Focused Senses -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(11), LucoftheG-Def/Rchg:50(13), LucoftheG-EndRdx/Rchg:50(13), LucoftheG-Def/EndRdx/Rchg:50(15), LucoftheG-Def/EndRdx:50(15)

Level 4: Agile -- LucoftheG-Def:50(A), LucoftheG-Def/EndRdx:50(17), LucoftheG-Def/Rchg:50(19), LucoftheG-Def/EndRdx/Rchg:50(46)

Level 6: Build Up -- GssSynFr--ToHit:50(A), GssSynFr--ToHit/Rchg:50(19), GssSynFr--ToHit/Rchg/EndRdx:50(21), GssSynFr--Build%:50(21), GssSynFr--Rchg/EndRdx:50(23), GssSynFr--ToHit/EndRdx:50(43)

Level 8: Thunder Strike -- Obl-Dmg:50(A), Obl-Acc/Rchg:50(23), Obl-%Dam:50(25), Obl-Acc/Dmg/Rchg:50(25), Obl-Dmg/Rchg:50(27), FrcFdb-Rechg%:50(27)

Level 10: Practiced Brawler -- HO:Cyto(A)

Level 12: Combat Jumping -- LucoftheG-Def/EndRdx:50(A)

Level 14: Swift -- Empty(A)

Level 16: Hasten -- RechRdx-I:50(A), RechRdx-I:50(29)

Level 18: Health -- NmnCnv-Regen/Rcvry+:50(A), RgnTss-Regen+:30(29), NmnCnv-Heal:50(31), RgnTss-Heal/EndRdx:30(33)

Level 20: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(31), PrfShf-EndMod/Rchg:50(31), PrfShf-EndMod/Acc:50(33), PrfShf-EndMod/Acc/Rchg:50(33)

Level 22: Super Jump -- Empty(A)

Level 24: Dodge -- LucoftheG-Def/Rchg:50(A), LucoftheG-Def/EndRdx:50(40), LucoftheG-Def:50(45), LucoftheG-Def/EndRdx/Rchg:50(46)

Level 26: Evasion -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def/Rchg:50(39), LucoftheG-EndRdx/Rchg:50(39), LucoftheG-Def:50(40), LucoftheG-Def/EndRdx/Rchg:50(40)

Level 28: Chain Induction -- Hct-Dmg:50(A), Hct-Dmg/EndRdx:50(34), Hct-Dmg/Rchg:50(34), Hct-Acc/Dmg/Rchg:50(34), Hct-Acc/Rchg:50(36), Hct-Dam%:50(36)

Level 30: Lucky -- LucoftheG-Def/Rchg:50(A), LucoftheG-EndRdx/Rchg:50(42), LucoftheG-Def/EndRdx:50(43), LucoftheG-Def:50(43), LucoftheG-Rchg+:50(46), LucoftheG-Def/EndRdx/Rchg:50(48)

Level 32: Lightning Rod -- Obl-Dmg:50(A), Obl-Acc/Rchg:50(36), Obl-Dmg/Rchg:50(37), Obl-Acc/Dmg/Rchg:50(37), Obl-Acc/Dmg/EndRdx/Rchg:50(37), Obl-%Dam:50(39)

Level 35: Quickness -- HO:Micro(A)

Level 38: Kick -- Empty(A)

Level 41: Tough -- StdPrt-ResDam/Def+:30(A), Ags-ResDam/EndRdx:50(42), Ags-ResDam:50(42)

Level 44: Weave -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def/EndRdx/Rchg:50(45), LucoftheG-Def:50(45)

Level 47: Mu Lightning -- Apc-Dmg:50(A), Apc-Dmg/EndRdx:50(48), Apc-Dmg/Rchg:50(48)

Level 49: Ball Lightning -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/Rchg:50(50), PstBls-Dmg/EndRdx:50(50), PstBls-Acc/Dmg/EndRdx:50(50)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Fury

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 14: LEGACY BUILD

Level 50: Cardiac Core Paragon

Level 50: Diamagnetic Radial Flawless Interface

Level 50: Ageless Core Epiphany

Level 50: Melee Radial Embodiment

------------

 

 

 

 

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I Threw Striker in there just for the 6.25% recharge. You can change powers if you wish. :) You were on the right track, just a few tweaks here and there. The longer you look at the build, the better you can make it.

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Natural Brute

Primary Power Set: Electrical Melee

Secondary Power Set: Super Reflexes

Power Pool: Medicine

Power Pool: Speed

Power Pool: Fighting

Power Pool: Leaping

Ancillary Pool: Mu Mastery

 

Villain Profile:

Level 1: Havoc Punch -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury(7)

Level 1: Focused Fighting -- LucoftheG-Def(A), Rct-Def(7), Rct-Def/EndRdx(9), Rct-Def/Rchg(9)

Level 2: Focused Senses -- LucoftheG-Rchg+(A), Rct-Def/Rchg(11), Rct-Def(11), Rct-Def/EndRdx(13)

Level 4: Agile -- LucoftheG-Rchg+(A), LucoftheG-Def(13), LucoftheG-Def/Rchg(15), ShlWal-ResDam/Re TP(42)

Level 6: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(17), GssSynFr--Build%(17), GssSynFr--Rchg/EndRdx(19), GssSynFr--ToHit/EndRdx(19)

Level 8: Thunder Strike -- Arm-Dam%(A), Arm-Dmg/Rchg(21), Arm-Acc/Rchg(21), Arm-Acc/Dmg/Rchg(23), Arm-Dmg/EndRdx(23), FrcFdb-Rechg%(25)

Level 10: Practiced Brawler -- EndRdx-I(A)

Level 12: Aid Other -- Prv-Absorb%(A)

Level 14: Aid Self -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(25), Pnc-Heal/Rchg(27), Pnc-Heal/EndRedux/Rchg(27), Pnc-Heal(29), IntRdx-I(29)

Level 16: Hasten -- RechRdx-I(A), RechRdx-I(31)

Level 18: Kick -- Empty(A)

Level 20: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), RctArm-ResDam/EndRdx(31), RctArm-ResDam(36)

Level 22: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(33), LucoftheG-Def(33)

Level 24: Dodge -- LucoftheG-Def/Rchg(A), LucoftheG-Def/EndRdx(33), LucoftheG-Def(34)

Level 26: Evasion -- LucoftheG-Def/EndRdx(A), Rct-Def(34), Rct-Def/EndRdx(34), Rct-Def/Rchg(36)

Level 28: Chain Induction -- Hct-Dam%(A), Hct-Acc/Rchg(36), Hct-Dmg/EndRdx(37), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(37), SprUnrFur-Rchg/+Regen/+End(39)

Level 30: Lucky -- LucoftheG-Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/Rchg(40)

Level 32: Lightning Rod -- Obl-Dmg(A), Obl-%Dam(39), Obl-Acc/Rchg(40), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(42)

Level 35: Quickness -- Run-I(A)

Level 38: Mu Lightning -- Apc-Dmg(A), Apc-Dmg/EndRdx(43), Apc-Dmg/Rchg(43), Apc-Acc/Dmg/Rchg(43), Apc-Acc/Rchg(45)

Level 41: Ball Lightning -- PstBls-Acc/Dmg(A), PstBls-Dmg/Rchg(45), PstBls-Dmg/EndRdx(45), PstBls-Acc/Dmg/EndRdx(46), PstBls-Dam%(46)

Level 44: Super Jump -- WntGif-ResSlow(A)

Level 47: Combat Jumping -- LucoftheG-Rchg+(A)

Level 49: Summon Striker -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(50), ExpRnf-EndRdx/Dmg/Rchg(50), ExpRnf-Acc/Dmg/Rchg(50)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Fury

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 50: Diamagnetic Radial Flawless Interface

Level 50: Ageless Core Epiphany

Level 50: Melee Radial Embodiment

Level 2: Swift -- Run-I(A)

Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(48), Mrc-Rcvry+(48)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(46), PrfShf-EndMod/Rchg(48)

Level 50: Agility Core Paragon

Level 0: Marshal

Level 0: Born In Battle

Level 0: Invader

Level 0: High Pain Threshold

------------

 

 

 

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Happy Wife = Happy Life

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