XifengLao Posted October 30, 2020 Posted October 30, 2020 I understand there are certain situations where most auras shouldn't be allowed with others. However, I think that maybe ones like the halos or cyborg eyes/face auras could be moved to a different section of Auras, that way you can double up with those on things like.. a flaming halo with a fire like body effect, or the cyborg targeting optic with the binary body aura. As a C++ and Java programmer, I know it might not be as simple as it sounds with games like this that have massive amounts of classes and lines of code. Just hope it's doable. Not a priority! Just a suggestion.
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