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Posted

Here it is. The Mastermind Fire Farmer.

 

 

Thank you everyone!

Brigg

  • Like 2

ArcID #125 Bloody Rainbow: Comic Con Fire Farm;  ArcID #2551 Comic Con Fire Farm: Cave Edition

ArcID #133 Comic Con S&L Farm;  ArcID #9911 Comic Con S&L Outdoor Edition

ArcID #2915 $Comic Con Fire Farm$ArcID #11612 $Comic Con Fire Farm Outdoor Map$

ArcID #16607 $Comic Con S&L Caves$ArcID #16610 $Comic Con S&L Outdoor$
Posted
On 10/31/2020 at 5:20 AM, The_Warpact said:

Is there a second video of you actually running this build?

Also, any thoughts on a energy farm with /electric armor being the new secondary fotm?

Unfortunately, Homecoming does not allow streams. I considered creating it on a different private server to test it out, but the servers vary quite a bit in stats and enhancements, so it would get confusing.

  • Thanks 1

ArcID #125 Bloody Rainbow: Comic Con Fire Farm;  ArcID #2551 Comic Con Fire Farm: Cave Edition

ArcID #133 Comic Con S&L Farm;  ArcID #9911 Comic Con S&L Outdoor Edition

ArcID #2915 $Comic Con Fire Farm$ArcID #11612 $Comic Con Fire Farm Outdoor Map$

ArcID #16607 $Comic Con S&L Caves$ArcID #16610 $Comic Con S&L Outdoor$
Posted
On 10/30/2020 at 5:07 PM, Force Redux said:

Awesome, thanks Brigg. 

My pleasure! 😄

  • Thanks 1

ArcID #125 Bloody Rainbow: Comic Con Fire Farm;  ArcID #2551 Comic Con Fire Farm: Cave Edition

ArcID #133 Comic Con S&L Farm;  ArcID #9911 Comic Con S&L Outdoor Edition

ArcID #2915 $Comic Con Fire Farm$ArcID #11612 $Comic Con Fire Farm Outdoor Map$

ArcID #16607 $Comic Con S&L Caves$ArcID #16610 $Comic Con S&L Outdoor$
Posted

I haven't done it in a while, but I used to run my Bots/Traps/Mace build through the Briggs S/L Comicon for drops. Nothing spectacular (~30 minutes to run through 0x8 content) apart from the drops.

 

In my experience, it was KB->KD that really makes the farming work: T1, T3 'bots / Photon Grenade (AoE) / Mace Beam Volley (Cone) / Pulse Rifle Burst (ST) added with the AoE control/debuff Caltrops, Acid Mortar, Poison Trap. Knock down the enemies into patches of slow death, while applying -Res to them. This requires a pretty active playstyle, but the pets are pretty good at not dying.

 

The MM's S/L Defense/Resistance isn't breaking any records (~35% across the board, without the FFG) but the FFG adds 15.7% to Defenses, which crosses the soft cap on S/L Defense.

 

 

  • Like 1
Posted

I run my Bots/EA/Elec on Energy Farms. Usually +1/4 with Bosses on. I will try +0/8.

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