Nedi Posted November 6, 2020 Posted November 6, 2020 I've seen searching for quite some time in these forums, old forums, and reddit posts for some form of a dark/shield build. I am quite new to COH and am learning as best I can but endgame builds with enhancements really confuse me. I also understand that stalkers need to slot accordingly to take advantage of there ATO's. I have enough influence to fund a fully decked build. Is there anyone out there that can help produce a dark/shield endgame build, possibly even with incarnates? Would be forever grateful, please and thank you.
Omega Force Posted November 6, 2020 Posted November 6, 2020 Here's a quick one to get started. Positional soft-cap in combat; okay S/L resistance, endurance recovery, and recharge. Has a travel power and pretty generic incarnate powers. The most important thing to keep is the Stalker's Guile proc in Assassin's Eclipse. Void Judgement gives you a second PBAOE and effective resistance boost while BP Radial Lore lowers their resistance to negative damage. Another good judgement is pyronic for a quick animation, better range, and different damage type. Lore is one I used to pick strictly for thematic purpose. http://www.cohplanner.com/mids/download.php?uc=1499&c=666&a=1332&f=HEX&dc=78DA65945B4F13511485E7B403B5F406722B963B45B0D081AAEF248A9A081812A20F72A9A30CB43201D256A580B7BFE08B2F72F3CD177F8BD7C49F6062101335D1075337B35669939964E63BB3F6397BED7D4EA7531BE3C1B7D79E8F692A74D936F3F9F44CC1B457AC9CEF86597890336DAF26974FEE2803E929CBB62C63DCCCAD60D8590E8C5B4BD66ADE32663259CB5E2CBF6A81E9B535DBB86A6797338510C6C7C3ECEA72C4799BB4CC452B97CF64D783E5F77509B65D59CFDE332EAD2D16D35366BE60E58AE5D2A2524D42EEA25FE355AAD16E0B0674CD334BCE81FA3CB900D6A6C1D98193B51EED9FA0436213D26C4AD752CDCAE1A6E457CCAF1E6A8E76EA11B901D615C94D3038861C69C9EF5558EB3D8216FE09D6FF227F83A7FF907FC12DF1ADA16FCD3B684DEFC90F60CB47F21318FD0C6EFB715AB256F3BDF138DA9CD4E2472D5E3F7B8BD681674264185C90B901D61D6855CEBEB49F47EEF611B0F32B7948C6D17B408C43F40EC5109B977C116A9121CC7B223536B0BF862568DDCB6486CC823DF7C915F08EE46B54CAC9D7D8034D896F333D9A4B72690DA2B4B28BD6203AEB61C77D01929DF7B1F378047C2AD5B5B1BA36275BBCEA79D6F534A5A218BCB41877D72BFE1DDCF18E04B48124699023E033F1EBA25FD786EE68E78AE426B90526B6C9C7E05DF1EEE5DADE578CED80C3BBE41EB90F260FC016A9B19F75F7B36E5D8E6590DAE04BFC7A6A451BA2C7D00E763CB94BEE8123FBE401F91AD4C5C3403E8F418F14CF21C57DF749FE517A8E5E57CED719D34FBECE527B657CFC2A3B3E91A84413AEE8A84B49B9940B2EE5A24B997429D3FAC9FF81A6BAD1A1BF5EBE73D67258277176A292881F5534A56EA2E3E02DF07BF5FC41CCFF513DFF054E20CC93986C142056FA52351E6EAA8CBFC52BE3FF4939FD86
Nedi Posted November 6, 2020 Author Posted November 6, 2020 Hey Omega! Thank you so much for taking the time to get me going. I can't exactly figure out how to import that build. I usually just click a link and it imports it into the MID'S program. Is there anyway you can re-post that build with an easy link to import? Again, really appreciate your time and insight.
Omega Force Posted November 8, 2020 Posted November 8, 2020 I can't import it either, had to make another. I think it's broadly similar. Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Natural StalkerPrimary Power Set: Dark MeleeSecondary Power Set: Shield DefensePower Pool: FlightPower Pool: FightingPower Pool: LeadershipPower Pool: LeapingAncillary Pool: Body Mastery Villain Profile:Level 1: Smite -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)Level 1: Hide -- Ksm-ToHit+(A), ShlWal-ResDam/Re TP(7)Level 2: Shadow Maul -- Obl-Acc/Dmg/Rchg(A), Obl-Acc/Dmg/EndRdx/Rchg(9), Mlt-Dmg/EndRdx(9), Mlt-Dmg/Rchg(11), Mlt-Acc/Dmg/EndRdx(11), Mlt-Dmg/EndRdx/Rchg(13)Level 4: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(17), UnbGrd-ResDam(19), UnbGrd-ResDam/EndRdx(19), UnbGrd-ResDam/EndRdx/Rchg(21), UnbGrd-Max HP%(21)Level 6: Assassin's Eclipse -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(23), SprStlGl-Acc/Dmg/Rchg(23), SprStlGl-Dmg/EndRdx/Rchg(25), SprStlGl-Acc/Dmg/EndRdx/Rchg(25), SprStlGl-Rchg/Hide%(27)Level 8: Build Up -- GssSynFr--Build%(A)Level 10: Battle Agility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(27), LucoftheG-Def/Rchg(29), LucoftheG-Def/EndRdx/Rchg(29), LucoftheG-Def(31)Level 12: True Grit -- Prv-Heal(A), Prv-Absorb%(31), GldArm-ResDam(31), GldArm-3defTpProc(33), StdPrt-ResDam/Def+(50)Level 14: Fly -- WntGif-ResSlow(A)Level 16: Active Defense -- RechRdx-I(A)Level 18: Siphon Life -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(33), SprAssMar-Acc/Dmg/Rchg(33), SprAssMar-Dmg/EndRdx/Rchg(34), SprAssMar-Acc/Dmg/EndRdx/Rchg(34), SprAssMar-Rchg/Rchg Build Up(34)Level 20: Against All Odds -- EndRdx-I(A)Level 22: Boxing -- Empty(A)Level 24: Maneuvers -- Rct-Def(A), Rct-Def/EndRdx(36), Rct-Def/EndRdx/Rchg(36), Rct-ResDam%(36)Level 26: Touch of Fear -- Empty(A), Empty(37), Empty(37), Empty(37), Empty(39), Empty(39)Level 28: Grant Cover -- LucoftheG-Def/Rchg+(A)Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-EndRdx/Rchg(40), UnbGrd-ResDam/EndRdx/Rchg(40)Level 32: Midnight Grasp -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(40), Mk'Bit-Dmg/Rchg(42), Mk'Bit-Acc/EndRdx/Rchg(42), Mk'Bit-Acc/Dmg/EndRdx/Rchg(42), Mk'Bit-Dam%(43)Level 35: Shield Charge -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), FrcFdb-Rechg%(45)Level 38: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(46), RedFrt-Def/EndRdx/Rchg(46), RedFrt-Def(46)Level 41: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 44: Superior Conditioning -- PrfShf-End%(A)Level 47: Laser Beam Eyes -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(48), Thn-Dmg/Rchg(48), Thn-Acc/Dmg/Rchg(48), Thn-Acc/Dmg/EndRdx(50), Thn-Dmg/EndRdx/Rchg(50)Level 49: Physical Perfection -- Mrc-Rcvry+(A)Level 1: AssassinationLevel 1: Brawl -- Empty(A)Level 1: Quick FormLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- EndMod-I(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- NmnCnv-Heal(A), NmnCnv-Regen/Rcvry+(13), Pnc-Heal/+End(15)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- EndMod-I(A), PrfShf-End%(15), PwrTrns-+Heal(17)Level 50: Musculature Radial ParagonLevel 50: Void Radial Final JudgementLevel 50: Reactive Radial Flawless InterfaceLevel 50: Banished Pantheon Radial Superior AllyLevel 50: Rebirth Radial Epiphany------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1511;676;1352;HEX;| |78DA65945B4F13511485E7D0815ADA424B29B7721728B450A8FA6EA2A889802121F| |AE2A58E32D0CA046A5B120A787BF037F822177DF3C517FF88D7C49F606200E385E8| |83D6CDAC55DA6426997EE7AC3D7BEF35E79CE9CCDAA4EFF5A5276735E53F6F19F97| |C6AAE60584B66CE7DC528ACE60CCBA5C9E596BB8D81D48C69996662D2C82D61D85D| |0E4C9A0BE672DE4CCCA533A6355F9E6ADED995152B71D1CA2CA60B7E8C8F8699E5C| 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Darkir Posted November 12, 2020 Posted November 12, 2020 (edited) I think I would do something like this. This has high recharge and proc'd out attacks in assassin's strike and midnights grasp. The hide proc in assassin's strike has the maximium chance to proc and then you can follow it up with a midnight's grasp crit. The ST attack chain is smite>siphon life>assassin's eclipse>midnight's grasp, allowing your midnight's grasp to almost always crit. Your regen with the heal procs and panacea will be at about 35 hp/sec and you have siphon life to help out. Endurance shouldn't be an issue with all the performance shifters. Hasten should be perma as long as you use shield charge twice in two minutes giving you the +100% FF recharge proc. Overall, this build has a lot less s/l resistance than Omega's build, but it has much more damage and recharge. I think the overall survivability of the build will be a bit better than Omega's build due to the heal procs and the One With Shield 'oh crap' button. Spoiler Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Natural StalkerPrimary Power Set: Dark MeleeSecondary Power Set: Shield DefensePower Pool: FightingPower Pool: LeadershipPower Pool: SpeedPower Pool: LeapingAncillary Pool: Body Mastery Villain Profile:Level 1: Smite -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(5), SprAssMar-Acc/Dmg/Rchg(11), SprAssMar-Dmg/EndRdx/Rchg(13), SprAssMar-Acc/Dmg/EndRdx/Rchg(13), SprAssMar-Rchg/Rchg Build Up(15)Level 1: Hide -- LucoftheG-Def(A), ShlWal-ResDam/Re TP(3), Ksm-ToHit+(29)Level 2: Shadow Maul -- Obl-Dmg(A), Obl-Acc/Rchg(15), Obl-Dmg/Rchg(17), Obl-Acc/Dmg/Rchg(17), Obl-Acc/Dmg/EndRdx/Rchg(19), Obl-%Dam(48)Level 4: Deflection -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(19)Level 6: Assassin's Eclipse -- Dmg-I(A), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dam%(7), TchofDth-Dam%(9), GldStr-%Dam(9), SprStlGl-Rchg/Hide%(11)Level 8: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(40), GssSynFr--ToHit/Rchg/EndRdx(40), GssSynFr--Rchg/EndRdx(40), GssSynFr--ToHit/EndRdx(42), GssSynFr--Build%(42)Level 10: Battle Agility -- Rct-Def(A), Rct-Def/EndRdx(29), Rct-EndRdx/Rchg(43), Rct-Def/Rchg(43), Rct-Def/EndRdx/Rchg(45), Rct-ResDam%(48)Level 12: True Grit -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(21), NmnCnv-Heal/Rchg(23), NmnCnv-Heal/EndRdx/Rchg(23), NmnCnv-Heal(45), NmnCnv-Regen/Rcvry+(50)Level 14: Boxing -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(39), Hct-Dmg(45), Hct-Acc/Rchg(46), Hct-Dmg/EndRdx(48)Level 16: Active Defense -- EndRdx-I(A)Level 18: Siphon Life -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(25), SprStlGl-Acc/Dmg/Rchg(25), SprStlGl-Dmg/EndRdx/Rchg(27), SprStlGl-Acc/Dmg/EndRdx/Rchg(27)Level 20: Against All Odds -- EndRdx-I(A)Level 22: Tough -- GldArm-End/Res(A), GldArm-RechRes(31), GldArm-RechEnd(31), GldArm-Res/Rech/End(33), GldArm-ResDam(33), GldArm-3defTpProc(34)Level 24: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(34)Level 26: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(33)Level 28: Grant Cover -- LucoftheG-Def/Rchg+(A)Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)Level 32: Midnight Grasp -- Dmg-I(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(34), Mk'Bit-Dam%(36), TchofDth-Dam%(36), GldStr-%Dam(36), Hct-Dam%(46)Level 35: Shield Charge -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(37), Arm-Dmg/EndRdx(37), Arm-Dam%(39), FrcFdb-Rechg%(39)Level 38: Superior Conditioning -- PrfShf-End%(A), PwrTrns-+Heal(43)Level 41: Physical Perfection -- PrfShf-End%(A), PwrTrns-+Heal(42)Level 44: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 47: One with the Shield -- StdPrt-ResDam/Def+(A)Level 49: Super Speed -- EndRdx-I(A)Level 1: Assassination Level 1: Brawl -- Empty(A)Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-EndRdx(A), Clr-Stlth(46)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(5), Prv-Heal(50), Prv-Absorb%(50)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3), PwrTrns-+Heal(21)Level 50: Pyronic Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Phantom Radial Superior Ally Level 50: Ageless Core Epiphany Level 50: Assault Radial Embodiment Level 0: Marshal Level 0: Invader Level 0: High Pain Threshold Level 0: Born In Battle Level 50: Musculature Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1594;735;1470;HEX;| |78DA6594594F135114C7EF74A6D62954B6964528D0566869A1748017B798286A226| |0C0BAC5AD8E74844A034D5B130A68F4C12FE00B5FC08D173F8B6BE247F085454D7C| |511CCFCCF99769D2499ADFB967BBE7DC736F6756271BDF5F7C7E4648BE7379BD54C| |AA4CB7A7EC9287A2EEBE5C7453D2F0BFA3CF4EB84213363E40D2339A9179758ECAD| |1A268D87C672C948A61773463E5B5D0ADFECCA4A3E7921B7B058CE2D2F34D9AB694| 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Omega Force Posted November 13, 2020 Posted November 13, 2020 Last I'd read, multiple PT heal procs are bugged in auto powers, and you have Siphon Life to keep you topped up. I'd only tweak Darkir's build by moving those two slots out of Body Mastery and into Deflection with two pieces of Red Fortune. (Keep one PT proc in Stamina.) That would give you 50 S/L resistance (capped with OWtS), and bring your melee and ranged defenses to ~44% out of Hide. Let us know how it plays!
Darkir Posted November 13, 2020 Posted November 13, 2020 43 minutes ago, Omega Force said: Last I'd read, multiple PT heal procs are bugged in auto powers, and you have Siphon Life to keep you topped up. I'd only tweak Darkir's build by moving those two slots out of Body Mastery and into Deflection with two pieces of Red Fortune. (Keep one PT proc in Stamina.) That would give you 50 S/L resistance (capped with OWtS), and bring your melee and ranged defenses to ~44% out of Hide. Let us know how it plays! I checked in game and you are right about the power transfer proc. So I'd do this: Spoiler Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Natural StalkerPrimary Power Set: Dark MeleeSecondary Power Set: Shield DefensePower Pool: FightingPower Pool: LeadershipPower Pool: SpeedPower Pool: LeapingAncillary Pool: Body Mastery Villain Profile:Level 1: Smite -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(5), SprAssMar-Acc/Dmg/Rchg(11), SprAssMar-Dmg/EndRdx/Rchg(13), SprAssMar-Acc/Dmg/EndRdx/Rchg(13), SprAssMar-Rchg/Rchg Build Up(15)Level 1: Hide -- LucoftheG-Def(A), ShlWal-ResDam/Re TP(3), Ksm-ToHit+(29)Level 2: Shadow Maul -- Obl-Dmg(A), Obl-Acc/Rchg(15), Obl-Dmg/Rchg(17), Obl-Acc/Dmg/Rchg(17), Obl-Acc/Dmg/EndRdx/Rchg(19), Obl-%Dam(48)Level 4: Deflection -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(19)Level 6: Assassin's Eclipse -- Dmg-I(A), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dam%(7), TchofDth-Dam%(9), GldStr-%Dam(9), SprStlGl-Rchg/Hide%(11)Level 8: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(40), GssSynFr--ToHit/Rchg/EndRdx(40), GssSynFr--Rchg/EndRdx(40), GssSynFr--ToHit/EndRdx(42), GssSynFr--Build%(42)Level 10: Battle Agility -- Rct-Def(A), Rct-Def/EndRdx(29), Rct-EndRdx/Rchg(43), Rct-Def/Rchg(43), Rct-Def/EndRdx/Rchg(45), Rct-ResDam%(48)Level 12: True Grit -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(21), NmnCnv-Heal/Rchg(23), NmnCnv-Heal/EndRdx/Rchg(23), NmnCnv-Heal(45), NmnCnv-Regen/Rcvry+(50)Level 14: Boxing -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(39), Hct-Dmg(45), Hct-Acc/Rchg(46), Hct-Dmg/EndRdx(48)Level 16: Active Defense -- EndRdx-I(A)Level 18: Siphon Life -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(25), SprStlGl-Acc/Dmg/Rchg(25), SprStlGl-Dmg/EndRdx/Rchg(27), SprStlGl-Acc/Dmg/EndRdx/Rchg(27)Level 20: Against All Odds -- EndRdx-I(A)Level 22: Tough -- GldArm-End/Res(A), GldArm-RechRes(31), GldArm-RechEnd(31), GldArm-Res/Rech/End(33), GldArm-ResDam(33), GldArm-3defTpProc(34)Level 24: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(34)Level 26: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(33)Level 28: Grant Cover -- LucoftheG-Def/Rchg+(A)Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)Level 32: Midnight Grasp -- Dmg-I(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(34), Mk'Bit-Dam%(36), TchofDth-Dam%(36), GldStr-%Dam(36), Hct-Dam%(46)Level 35: Shield Charge -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(37), Arm-Dmg/EndRdx(37), Arm-Dam%(39), FrcFdb-Rechg%(39)Level 38: Superior Conditioning -- PrfShf-End%(A)Level 41: Physical Perfection -- PrfShf-End%(A)Level 44: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 47: One with the Shield -- StdPrt-ResDam/Def+(A)Level 49: Super Speed -- EndRdx-I(A)Level 1: Assassination Level 1: Brawl -- Empty(A)Level 1: Quick Form Level 1: Prestige Power Dash -- Clr-EndRdx(A), Clr-RunSpd(43)Level 1: Prestige Power Slide -- Clr-EndRdx(A), Clr-RunSpd(42)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-EndRdx(A), Clr-Stlth(46)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(5), Prv-Heal(50), Prv-Absorb%(50)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3), PwrTrns-+Heal(21)Level 50: Pyronic Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Phantom Radial Superior Ally Level 50: Ageless Core Epiphany Level 50: Assault Radial Embodiment Level 0: Marshal Level 0: Invader Level 0: High Pain Threshold Level 0: Born In Battle Level 50: Musculature Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1588;734;1468;HEX;| |78DA6D945B4F135110C7CFE96E2D5BA8DC5A2E428116A1A5A5A5155EBCC54451130| |103D65BBCD595AE5069A0696B42018D3EF8057CE10B78E3C5CFE235F123F8C2454D| |7C51ACB3FB9FB24D6093CD6FCE7FCECC9973E6EC4E2D8F37BCBFF8FC8C909E7339B| |D584CA74A7A6EC128B82EEBA5C7053DA7087A5CF476B0233D65E40C233EAE171660| |F6541DE3C64363B168C453F3592397A90E85677A692917BF909D9B2F6517E71AADD| 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Croax Posted November 13, 2020 Posted November 13, 2020 On the beta server there are changes to Dark Melee. Touch of Fear will be changed into an Area Attack like Street Justice Spinning Strike. It will still fear the targeted enemy but will be a new Source of Area damage. The downside is that the melee cone will be more in line with the other melee cones like Street Justice Sweeping Cross. Maybe having this in Mind will impact the build. I would be angry if i spend millions on the AH to find out that i need to respec two weeks later. Also on AT like Scrappers you could have Soul Drain, Dark Consumption, Touch of Fear, Shield Charge and Shadow Maul. That is a strong area damage rotation. Even more if you slot Soul Drain and Dark Consumption with proccs. I know that Dark Consumption is not a solution to Endurance Problems, but it helps. Speaking of Endurance there is a very nice proc for Endurance that can be sloted into Siphon life, which procs quite often. If you frequently use it, there will be a noticable change in endurance consumption. And you should use it often, because it is a strong single Target attack. More than just a Ninja - A Guide to Stalkers Croax's Tier List and Build Collection
Omega Force Posted November 13, 2020 Posted November 13, 2020 Yup. That's why my build took it six-slotted just in case.
Darkir Posted November 14, 2020 Posted November 14, 2020 On 11/12/2020 at 11:30 PM, Croax said: On the beta server there are changes to Dark Melee. Touch of Fear will be changed into an Area Attack like Street Justice Spinning Strike. It will still fear the targeted enemy but will be a new Source of Area damage. The downside is that the melee cone will be more in line with the other melee cones like Street Justice Sweeping Cross. Maybe having this in Mind will impact the build. I would be angry if i spend millions on the AH to find out that i need to respec two weeks later. Also on AT like Scrappers you could have Soul Drain, Dark Consumption, Touch of Fear, Shield Charge and Shadow Maul. That is a strong area damage rotation. Even more if you slot Soul Drain and Dark Consumption with proccs. I know that Dark Consumption is not a solution to Endurance Problems, but it helps. Speaking of Endurance there is a very nice proc for Endurance that can be sloted into Siphon life, which procs quite often. If you frequently use it, there will be a noticable change in endurance consumption. And you should use it often, because it is a strong single Target attack. Just sell stuff back and buy what you need instead. You only lose 10% by selling on the AH. That patch might be a week away or a month. I'd rather play my room now and deal with changes as they come.
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