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What's the most satisfying sound/feeling you've heard/felt in CoX?


Xenorgh

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11 hours ago, Marshal_General said:

The music from the login screen when we first got to come home. It was a sound and a feeling.

I could never spend more than a few minutes at a time in Paragon Chat -- the CoH client as a front end to a chat server always felt as if I was looking at the zombie version of Paragon City, with none of the life the game had. Bringing my first character out into Atlas Park was like seeing my childhood home rebuilt.

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I love the Peacebringer blast sound effects... and there are a couple of pieces of location music that I'm really fond of, too. The Jackpot neighborhood music in Saint Martial and the Logos neighborhood music in Imperial City. 

Taker of screenshots. Player of creepy Oranbegans and Rularuu bird-things.

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I like a lot of the ones already mentioned.  One of my favorites I haven't seen mentioned yet though is Howling Twilight.  That one has one of the coolest feelings/sounds to it. 

 

Even beyond the cool sound it has, it also makes you feel pretty powerful the rare times when you rez several people at once with it.

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The most satisfying feeling was a tie between hitting 50 with my TA/A before Issue 7, and fighting Adamastor solo on my Issue 5 Kinetic/pool melee character when everyone was screaming about ED killing the game.

 

The most satisfying sound... peacebringer *WHHHHHAAAAAAAAAAANNNNNNNNNNGGGGGGGG* when attacking.

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Get busy living... or get busy dying.  That's goddamn right.

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Let's see:

  • Shout from Sonic Blast
  • Knockout Blow
  • Old Taunt
  • Stalker Hide
  • Stalker AT sound when selected before they removed it
  • Lightning Rod. I felt sad while playing CO because it was also missing this.
  • Path of Tears in Chantry
  • Marooned Shores in Cascades
  • Ski Chalet
  • Port Recluse in Sharks
  • Pocket D

There's more. I'm just forgetting 😂

 

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Aspiring show writer through AE arcs and then eventually a script 😛

 

AE Arcs: Odd Stories-Arc ID: 57289| An anthology series focusing on some of your crazier stories that you'd save for either a drunken night at Pocket D or a mindwipe from your personal psychic.|The Pariahs: Magus Gray-Arc ID: 58682| Magus Gray enlists your help in getting to the bottom of who was behind the murder of the Winter Court.|

 

 

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I'm substituting "nostalgic" for "satisfying" but... for me, the most satisfying "feel" was (and is) bounding around with Super Jump. As soon as my first HC character got SJ, I spent an easy half hour just bouncing around AP and KR; there's nothing like that in any other game I've played.  

 

As for sounds, like a lot of other folks I've a fondness for Energy Blast and Howling Twilight, but until I heard it again, I never realized how much I missed the sound of things colliding with Singularity.  

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He doesn't HAVE an ass.  That's one of the things we're transplanting!

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37 minutes ago, roleki said:

I'm substituting "nostalgic" for "satisfying" but... for me, the most satisfying "feel" was (and is) bounding around with Super Jump. As soon as my first HC character got SJ, I spent an easy half hour just bouncing around AP and KR; there's nothing like that in any other game I've played.  

 

<snip>

I recall being in the Hollows on my first character issue 3 (I think, so new to online gaming I didn't know what the hell an issue was then) running sidekicked and a teammate who had made level 14 returned from AP and bounded away.  I asked in chat as they soared away if that was 'Fly'.  No came the reply, Super Jump.  Not long afterward my first character was doing the same thing as yours was 😁.

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Login music when I came back. Atlas Park theme. Both of those got me misty eyed. But for some reason, the cheesy pseudo-porn music from Blyde Square in Steel Canyon hit hardest. I think because that's when it clicked that I was really back.

 

Sound-wise, Spinning Strikes in Street Justice just sounds MEAN. Like you just broke those poor guys. 

 

Most satisfying though has got to be my Dual Pistols/Martial Combat blaster. He is the only character I have that doesn't have a set attack chain. I just really enjoy hitting attacks in a more or less random order to see what kind of animation combinations I can come up with. Out of every character I've ever created he just feels more alive than the rest, because he's the only one who looks like he's actually reacting to what's going on around him. 

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Even though I skip the power now in favor of cobra strike, crane kick has always been a favorite of mine. The POW, straight side kick, good damage, and watch the enemy fly away was always very satisfying. I have just shifted away from knockback powers, but crane kick will always be a favorite. 

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13 hours ago, AkuTenshiiZero said:

The first time you finish Breakout and round the corner to the Arachnos copter, and your face is immediately melted by the most epic guitar riff of all time.

 

Nothing says "Time to be a bad guy" quite like that.

One of the main reasons (along with getting the "Jailbird") I still do the Breakout tutorial for each of my villains. Breaking out of jail still feels so damn good.

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