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Posted (edited)

Was trying for defense s/l/e & range softcap while keeping good damage/recharge on this pistol wielding blapper. 2 kicks wasn't enough to satisfy so added crosspunch to try and round out the engagement abilities.

Offer tweaks or entirely fresh build, I'm open.

Only just recently realized the 8%? def melee/ranged boost from hail of bullets, I guess because it won't accept defense enh., it's a very brief buff so not counting it in totals.

 

 

Blaster - Dual Pistols - Martial Combat.mxd

Edited by Epoch Paradox
Posted (edited)

I'm working on a DP/MC build too.  I'm not great at this yet but here's what I've come up with so far.  Hoping some others weigh in as well. 🙂

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

DP MA Blaster v.12: Level 50 Science Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Martial Combat
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Pistols -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7)
Level 1: Ki Push -- Acc-I(A)
Level 2: Storm Kick -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dmg/Rchg(9), Mk'Bit-Acc/EndRdx/Rchg(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg(11), Mk'Bit-Dam%(11)
Level 4: Empty Clips -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(15), SprDfnBrr-Acc/Dmg/Rchg(15), SprDfnBrr-Acc/Dmg/EndRdx(17), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(17), SprDfnBrr-Rchg/+Status Protect(19)
Level 6: Reach for the Limit 
Level 8: Swap Ammo 
Level 10: Bullet Rain -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(19), SprBlsWrt-Acc/Dmg/Rchg(21), SprBlsWrt-Acc/Dmg/EndRdx(21), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(23), SprBlsWrt-Rchg/Dmg%(23)
Level 12: Burst of Speed -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(42), Arm-Dam%(42)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(27), ShlWal-ResDam/Re TP(29)
Level 16: Dragon's Tail -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(25), Obl-Acc/Dmg/Rchg(25), Obl-Acc/Dmg/EndRdx/Rchg(27), Obl-%Dam(29), Obl-Dmg(31)
Level 18: Executioner's Shot -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(33), SprWntBit-Acc/Dmg/EndRdx(33), SprWntBit-Acc/Dmg/Rchg(34), SprWntBit-Dmg/EndRdx/Acc/Rchg(34), SprWntBit-Rchg/SlowProc(34)
Level 20: Reaction Time -- PrfShf-EndMod(A)
Level 22: Kick -- Empty(A)
Level 24: Tough -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(36), GldArm-3defTpProc(36)
Level 26: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(37), RedFrt-Def/EndRdx/Rchg(37), RedFrt-Def(37), RedFrt-EndRdx(39), RedFrt-EndRdx/Rchg(50)
Level 28: Inner Will -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(39), NmnCnv-Heal/Rchg(39), NmnCnv-Heal/EndRdx/Rchg(40), NmnCnv-Heal(40), NmnCnv-Regen/Rcvry+(40)
Level 30: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(31), LucoftheG-Def/Rchg+(31)
Level 32: Hail of Bullets -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(45)
Level 35: Assault -- EndRdx-I(A)
Level 38: Eagles Claw -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(45), SprBlsCol-Acc/Dmg/EndRdx(45), SprBlsCol-Acc/Dmg/Rchg(46), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46), SprBlsCol-Rchg/HoldProc(46)
Level 41: Scorpion Shield -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(48), RedFrt-EndRdx/Rchg(48), RedFrt-Def/EndRdx/Rchg(48), RedFrt-Def(50), RedFrt-EndRdx(50)
Level 44: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 47: Stealth -- LucoftheG-Def/Rchg+(A)
Level 49: Invisibility -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(13)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(13)
Level 8: Chemical Ammunition 
Level 8: Cryo Ammunition 
Level 8: Incendiary Ammunition 
------------

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Edited by Severend
Posted (edited)

Posted this recently on another thread here -- this is my current live DP/MC blaster.  Soft-capped to S/L def. 

(Credit where due - I grabbed this from some older board post, can't remember whose ...but for posterity here it is resurrected).

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Technology Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Martial Combat
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Pistols -- SprWntBit-Acc/Dmg/Rchg(A), SprWntBit-Acc/Dmg(3), SprWntBit-Dmg/EndRdx/Acc/Rchg(3), SprWntBit-Dmg/Rchg(5), SprWntBit-Acc/Dmg/EndRdx(5), AchHee-ResDeb%(7)
Level 1: Ki Push -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(50)
Level 2: Dual Wield -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/Rchg(9), SprDfnBrr-Acc/Dmg/EndRdx(9), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(11), SprDfnBrr-Rchg/+Status Protect(11)
Level 4: Storm Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(13), KntCmb-Dmg/Rchg(13), KntCmb-Dmg/EndRdx/Rchg(15), Hct-Dam%(31), FrcFdb-Rechg%(34)
Level 6: Reach for the Limit 
Level 8: Swap Ammo 
Level 10: Bullet Rain -- SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(37), PstBls-Dam%(36), Bmbdmt-Dam(37), Ann-ResDeb%(37), FrcFdb-Rechg%(40)
Level 12: Burst of Speed -- SprBlsWrt-Dmg/Rchg(A), SprBlsWrt-Acc/Dmg/Rchg(42), Erd-%Dam(42), Erd-Dmg(43), Erd-Dmg/Rchg(43), FuroftheG-ResDeb%(43)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Dragon's Tail -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Acc/Dmg/EndRdx(17), Erd-%Dam(17), Erd-Dmg(19), Erd-Acc/Dmg/EndRdx/Rchg(19), FrcFdb-Rechg%(21)
Level 18: Executioner's Shot -- Apc-Dmg(A), Apc-Dam%(21), Apc-Dmg/EndRdx(23), ShlBrk-%Dam(29), TchofLadG-%Dam(31), GldJvl-Dam%(31)
Level 20: Boxing -- Acc-I(A)
Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23), RctArm-ResDam(42), RctArm-ResDam/EndRdx(48), RctArm-ResDam/EndRdx/Rchg(48), UnbGrd-Max HP%(48)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(25), ShlWal-ResDam/Re TP(25), Rct-ResDam%(27)
Level 26: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(27)
Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def(29), RedFrt-Def/EndRdx(50)
Level 30: Inner Will -- Prv-Absorb%(A)
Level 32: Hail of Bullets -- Erd-%Dam(A), Arm-Dam%(33), Arm-Dmg(33), Arm-Dmg/EndRdx(33), Arm-Acc/Dmg/Rchg(34), Arm-Dmg/Rchg(34)
Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def(36), RedFrt-Def/EndRdx(36)
Level 38: Eagles Claw -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg(39), SprBlsCol-Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), TchofDth-Dam%(40)
Level 41: Reaction Time -- ThfofEss-+End%(A)
Level 44: Suppressive Fire -- UnbCns-Acc/Rchg(A), GldJvl-Dam%(45), UnbCns-Dam%(45), GhsWdwEmb-Dam%(45), NrnSht-Dam%(46), GldNet-Dam%(50)
Level 47: Super Speed -- BlsoftheZ-ResKB(A)
Level 49: Super Jump -- WntGif-ResSlow(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Clr-Stlth(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A)
Level 8: Chemical Ammunition 
Level 8: Cryo Ammunition 
Level 8: Incendiary Ammunition 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 50: Musculature Core Paragon 
Level 50: Barrier Core Epiphany 
Level 50: Melee Core Embodiment 
Level 50: Degenerative Core Flawless Interface 
Level 50: Mighty Radial Final Judgement 
------------

Edited by brasilgringo
Posted
1 hour ago, brasilgringo said:

Posted this recently on another thread here -- this is my current live DP/MC blaster.  Soft-capped to S/L def. 

(Credit where due - I grabbed this from some older board post, can't remember whose ...but for posterity here it is resurrected).

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Technology Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Martial Combat
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Pistols -- SprWntBit-Acc/Dmg/Rchg(A), SprWntBit-Acc/Dmg(3), SprWntBit-Dmg/EndRdx/Acc/Rchg(3), SprWntBit-Dmg/Rchg(5), SprWntBit-Acc/Dmg/EndRdx(5), AchHee-ResDeb%(7)
Level 1: Ki Push -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(50)
Level 2: Dual Wield -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/Rchg(9), SprDfnBrr-Acc/Dmg/EndRdx(9), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(11), SprDfnBrr-Rchg/+Status Protect(11)
Level 4: Storm Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(13), KntCmb-Dmg/Rchg(13), KntCmb-Dmg/EndRdx/Rchg(15), Hct-Dam%(31), FrcFdb-Rechg%(34)
Level 6: Reach for the Limit 
Level 8: Swap Ammo 
Level 10: Bullet Rain -- SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(37), PstBls-Dam%(36), Bmbdmt-Dam(37), Ann-ResDeb%(37), FrcFdb-Rechg%(40)
Level 12: Burst of Speed -- SprBlsWrt-Dmg/Rchg(A), SprBlsWrt-Acc/Dmg/Rchg(42), Erd-%Dam(42), Erd-Dmg(43), Erd-Dmg/Rchg(43), FuroftheG-ResDeb%(43)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Dragon's Tail -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Acc/Dmg/EndRdx(17), Erd-%Dam(17), Erd-Dmg(19), Erd-Acc/Dmg/EndRdx/Rchg(19), FrcFdb-Rechg%(21)
Level 18: Executioner's Shot -- Apc-Dmg(A), Apc-Dam%(21), Apc-Dmg/EndRdx(23), ShlBrk-%Dam(29), TchofLadG-%Dam(31), GldJvl-Dam%(31)
Level 20: Boxing -- Acc-I(A)
Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23), RctArm-ResDam(42), RctArm-ResDam/EndRdx(48), RctArm-ResDam/EndRdx/Rchg(48), UnbGrd-Max HP%(48)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(25), ShlWal-ResDam/Re TP(25), Rct-ResDam%(27)
Level 26: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(27)
Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def(29), RedFrt-Def/EndRdx(50)
Level 30: Inner Will -- Prv-Absorb%(A)
Level 32: Hail of Bullets -- Erd-%Dam(A), Arm-Dam%(33), Arm-Dmg(33), Arm-Dmg/EndRdx(33), Arm-Acc/Dmg/Rchg(34), Arm-Dmg/Rchg(34)
Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def(36), RedFrt-Def/EndRdx(36)
Level 38: Eagles Claw -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg(39), SprBlsCol-Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), TchofDth-Dam%(40)
Level 41: Reaction Time -- ThfofEss-+End%(A)
Level 44: Suppressive Fire -- UnbCns-Acc/Rchg(A), GldJvl-Dam%(45), UnbCns-Dam%(45), GhsWdwEmb-Dam%(45), NrnSht-Dam%(46), GldNet-Dam%(50)
Level 47: Super Speed -- BlsoftheZ-ResKB(A)
Level 49: Super Jump -- WntGif-ResSlow(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Clr-Stlth(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A)
Level 8: Chemical Ammunition 
Level 8: Cryo Ammunition 
Level 8: Incendiary Ammunition 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 50: Musculature Core Paragon 
Level 50: Barrier Core Epiphany 
Level 50: Melee Core Embodiment 
Level 50: Degenerative Core Flawless Interface 
Level 50: Mighty Radial Final Judgement 
------------

Cool build!  This is why I have so many problems figuring out good builds.  The build you posted has much better attacks while mine is a bit more survivable.  Trying to find that balance on this build has been super frustrating! lol

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