Darkir 269 Posted November 21, 2020 When I first started playing this game, I started a stalker first and was incredibly frustrated with the experience back then. There were no IOs or ATOs to make up for the holes in builds and although I could solo missions quickly solo, it was very slow XP. I also never felt I was much help on a team. I eventually switched to playing a corruptor and enjoyed it much much more. I tried to make a stalker with great AOE, great ST, good survivability, with something useful for the team. I needed softcapped s/l and good s/l resists too. This is what I came up with and its been pretty successful. I can solo cimorrea missions at +4x8 and do both S/L and fire farms if I want to. I also have Fireball for improved AoE (%50 crit chance outta hide) and melt armor with an achilles proc to help out the team a bit. I can use DNA siphon every 25-30 seconds to get my endurance back, which was needed for exemplaring if I still want to use the proc'd out savage leap (I do, I really really do). So here is the build let me know if anyone has questions or ways to improve it: Spoiler Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Natural StalkerPrimary Power Set: Savage MeleeSecondary Power Set: Bio ArmorPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedPower Pool: LeapingAncillary Pool: Blaze Mastery Villain Profile:Level 1: Savage Strike -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(45), SprAssMar-Acc/Dmg/Rchg(45), SprAssMar-Dmg/EndRdx/Rchg(45), SprAssMar-Acc/Dmg/EndRdx/Rchg(46), SprAssMar-Rchg/Rchg Build Up(46)Level 1: Hide -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(46), Rct-ResDam%(50)Level 2: Maiming Slash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(17)Level 4: Boundless Energy -- PrfShf-End%(A)Level 6: Assassin's Frenzy -- SprStlGl-Acc/Dmg(A), SprStlGl-Acc/Dmg/EndRdx/Rchg(7), SprStlGl-Rchg/Hide%(7), Mk'Bit-Dmg/EndRdx(9), Mk'Bit-Dam%(9), TchofDth-Dam%(17)Level 8: Build Up -- GssSynFr--Build%(A)Level 10: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(13), GldArm-3defTpProc(15), StdPrt-ResDam/Def+(15)Level 12: Environmental Modification -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(13)Level 14: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(23)Level 16: Adaptation Level 18: Rending Flurry -- Arm-Dmg(A), Arm-Dmg/Rchg(19), Arm-Acc/Dmg/Rchg(19), Arm-Dmg/EndRdx(21), Arm-Dam%(21), Erd-%Dam(23)Level 20: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(43), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(43)Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(25), KntCmb-Dmg/Rchg(25), KntCmb-Dmg/EndRdx/Rchg(27)Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37)Level 26: Hemorrhage -- Hct-Dmg(A), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(37), Hct-Dmg/EndRdx(40), Hct-Dam%(40), TchofDth-Dam%(42)Level 28: DNA Siphon -- SprStlGl-Dmg/Rchg(A), SprStlGl-Acc/Dmg/Rchg(29), SprStlGl-Dmg/EndRdx/Rchg(29), ThfofEss-+End%(31)Level 30: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(31)Level 32: Savage Leap -- Obl-Dmg(A), Obl-%Dam(33), ScrDrv-Dmg/EndRdx(33), ScrDrv-Dam%(33), Erd-%Dam(34), FuroftheG-ResDeb%(34)Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36)Level 38: Char -- Apc-Dmg(A), Apc-Dmg/Rchg(39), Apc-Acc/Dmg/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40)Level 41: Melt Armor -- AchHee-ResDeb%(A)Level 44: Fire Ball -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(50), Bmbdmt-+FireDmg(50)Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 49: Assault -- EndRdx-I(A)Level 1: Assassination Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(27), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(34)Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A)Level 1: Blood Frenzy Level 16: Defensive Adaptation Level 16: Efficient Adaptation Level 16: Offensive Adaptation Level 50: Musculature Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1516;735;1470;HEX;| |78DA6594DB4E13511486773B53A1D00AB49CA1405BA0434B470A68D46888887A012| |8DA076826B02D0D9536D3AA1CF4C237F018EF8D5E78E31368223E81277C04E58C89| |1A355ED4D5F917A5499B4CBFBDD7DA6BAD7FAF3D7BA697265CAF2EDD1B1336F7F9B| |491CB25E27923BD20CDAACB46FEA669A41541BF2A7ADAD99198966929F5B871CB48| |4A4CFC07AE09795D2EE6A43E9ECA24AE98496331359B3867DEC898A26E269349EB5| |3D29893666E3E95755BF38BA9E47C3EB598ACB166F1AC9473AE838559B27B2E6453| |B3FA78DA58A14A462E2FCDE5569212A1E78D467FB6A2B882432CA942C45431B8CC5| 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McOz 0 Posted January 27 @Darkir As always, your builds are awesome, thanks for sharing. A couple of q's: 1. Having never played Bio, why pass on Genetic Corruption and Parasitic Aura? 2. What's your Incarnate choices? 3. How do you get around without a travel power? Also, I notice the build and version of Mid's you use doesn't import for me, and the URL to github 404's. I recreated your build in Pines. Pasting here to check correctness and for anyone else who wants to import it. Villain Plan by Mids' Villain Designer 1.962http://www.cohplanner.com/ Click this DataLink to open the build! Savage Bitchwax: Level 50 Natural StalkerPrimary Power Set: Savage MeleeSecondary Power Set: Bio ArmorPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedPower Pool: LeapingAncillary Pool: Blaze Mastery Villain Profile:Level 1: Savage Strike -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(45), SprAssMar-Acc/Dmg/Rchg(45), SprAssMar-Dmg/EndRdx/Rchg(45), SprAssMar-Acc/Dmg/EndRdx/Rchg(46), SprAssMar-Rchg/Rchg Build Up(46)Level 1: Hide -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(46), Rct-ResDam%(50)Level 2: Maiming Slash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(17)Level 4: Boundless Energy -- PrfShf-End%(A)Level 6: Assassin's Frenzy -- SprStlGl-Acc/Dmg(A), SprStlGl-Acc/Dmg/EndRdx/Rchg(7), SprStlGl-Rchg/Hide%(7), Mk'Bit-Dmg/EndRdx(9), Mk'Bit-Dam%(9), TchofDth-Dam%(17)Level 8: Build Up -- GssSynFr--Build%(A)Level 10: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(13), GldArm-3defTpProc(15), StdPrt-ResDam/Def+(15)Level 12: Environmental Modification -- LucoftheG-Rchg+(A), LucoftheG-Def(13)Level 14: Maneuvers -- Empty(A), Empty(23)Level 16: Adaptation Level 18: Rending Flurry -- Arm-Dmg(A), Arm-Dmg/Rchg(19), Arm-Acc/Dmg/Rchg(19), Arm-Dmg/EndRdx(21), Arm-Dam%(21), Erd-%Dam(23)Level 20: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(43), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(43)Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(25), KntCmb-Dmg/Rchg(25), KntCmb-Dmg/EndRdx/Rchg(27)Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37)Level 26: Hemorrhage -- Hct-Dmg(A), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(37), Hct-Dmg/EndRdx(40), Hct-Dam%(40), TchofDth-Dam%(42)Level 28: DNA Siphon -- ThfofEss-+End%(A), SprStlGl-Dmg/Rchg(29), SprStlGl-Acc/Dmg/Rchg(29), SprStlGl-Dmg/EndRdx/Rchg(31)Level 30: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(31)Level 32: Savage Leap -- Obl-Dmg(A), Obl-%Dam(33), ScrDrv-Dmg/EndRdx(33), ScrDrv-Dam%(33), Erd-%Dam(34), FuroftheG-ResDeb%(34)Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36)Level 38: Char -- Apc-Dmg(A), Apc-Dmg/Rchg(39), Apc-Acc/Dmg/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40)Level 41: Melt Armor -- AchHee-ResDeb%(A)Level 44: Fire Ball -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(50), Empty(50)Level 47: Combat Jumping -- LucoftheG-Rchg+(A)Level 49: Assault -- EndRdx-I(A)Level 1: Assassination Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(27), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(34)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A)Level 16: Defensive Adaptation Level 16: Efficient Adaptation Level 16: Offensive Adaptation Level 1: Blood Frenzy ------------ Share this post Link to post Share on other sites
Gravi21 0 Posted February 11 I have build this 1:1. He is good, but I cant realy do cimorrea 4x8. Can you explain your rotation and the incarnates? Share this post Link to post Share on other sites