Jump to content
Sign in to follow this  
Darkir

Darkir's Savage/Bio Stalker Boi

Recommended Posts

When I first started playing this game, I started a stalker first and was incredibly frustrated with the experience back then. There were no IOs or ATOs to make up for the holes in builds and although I could solo missions quickly solo, it was very slow XP. I also never felt I was much help on a team. I eventually switched to playing a corruptor and enjoyed it much much more. 

 

I tried to make a stalker with great AOE, great ST, good survivability, with something useful for the team. I needed softcapped s/l and good s/l resists too. This is what I came up with and its been pretty successful. I can solo cimorrea missions at +4x8 and do both S/L and fire farms if I want to. I also have Fireball for improved AoE (%50 crit chance outta hide) and melt armor with an achilles proc to help out the team a bit. I can use DNA siphon every 25-30 seconds to get my endurance back, which was needed for exemplaring if I still want to use the proc'd out savage leap (I do, I really really do). So here is the build let me know if anyone has questions or ways to improve it:

 

 

Spoiler

 

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Natural Stalker
Primary Power Set: Savage Melee
Secondary Power Set: Bio Armor
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Blaze Mastery

Villain Profile:
Level 1: Savage Strike -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(45), SprAssMar-Acc/Dmg/Rchg(45), SprAssMar-Dmg/EndRdx/Rchg(45), SprAssMar-Acc/Dmg/EndRdx/Rchg(46), SprAssMar-Rchg/Rchg Build Up(46)
Level 1: Hide -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(46), Rct-ResDam%(50)
Level 2: Maiming Slash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(17)
Level 4: Boundless Energy -- PrfShf-End%(A)
Level 6: Assassin's Frenzy -- SprStlGl-Acc/Dmg(A), SprStlGl-Acc/Dmg/EndRdx/Rchg(7), SprStlGl-Rchg/Hide%(7), Mk'Bit-Dmg/EndRdx(9), Mk'Bit-Dam%(9), TchofDth-Dam%(17)
Level 8: Build Up -- GssSynFr--Build%(A)
Level 10: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(13), GldArm-3defTpProc(15), StdPrt-ResDam/Def+(15)
Level 12: Environmental Modification -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(13)
Level 14: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(23)
Level 16: Adaptation 
Level 18: Rending Flurry -- Arm-Dmg(A), Arm-Dmg/Rchg(19), Arm-Acc/Dmg/Rchg(19), Arm-Dmg/EndRdx(21), Arm-Dam%(21), Erd-%Dam(23)
Level 20: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(43), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(43)
Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(25), KntCmb-Dmg/Rchg(25), KntCmb-Dmg/EndRdx/Rchg(27)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 26: Hemorrhage -- Hct-Dmg(A), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(37), Hct-Dmg/EndRdx(40), Hct-Dam%(40), TchofDth-Dam%(42)
Level 28: DNA Siphon -- SprStlGl-Dmg/Rchg(A), SprStlGl-Acc/Dmg/Rchg(29), SprStlGl-Dmg/EndRdx/Rchg(29), ThfofEss-+End%(31)
Level 30: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(31)
Level 32: Savage Leap -- Obl-Dmg(A), Obl-%Dam(33), ScrDrv-Dmg/EndRdx(33), ScrDrv-Dam%(33), Erd-%Dam(34), FuroftheG-ResDeb%(34)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 38: Char -- Apc-Dmg(A), Apc-Dmg/Rchg(39), Apc-Acc/Dmg/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40)
Level 41: Melt Armor -- AchHee-ResDeb%(A)
Level 44: Fire Ball -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(50), Bmbdmt-+FireDmg(50)
Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 49: Assault -- EndRdx-I(A)
Level 1: Assassination 
Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(27), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(34)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Blood Frenzy 
Level 16: Defensive Adaptation 
Level 16: Efficient Adaptation 
Level 16: Offensive Adaptation 
Level 50: Musculature Core Paragon 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
		|-------------------------------------------------------------------|
		|MxDz;1516;735;1470;HEX;|
		|78DA6594DB4E13511486773B53A1D00AB49CA1405BA0434B470A68D46888887A012|
		|8DA076826B02D0D9536D3AA1CF4C237F018EF8D5E78E31368223E81277C04E58C89|
		|1A355ED4D5F917A5499B4CBFBDD7DA6BAD7FAF3D7BA697265CAF2EDD1B1336F7F9B|
		|491CB25E27923BD20CDAACB46FEA669A41541BF2A7ADAD99198966929F5B871CB48|
		|4A4CFC07AE09795D2EE6A43E9ECA24AE98496331359B3867DEC898A26E269349EB5|
		|3D29893666E3E95755BF38BA9E47C3EB598ACB166F1AC9473AE838559B27B2E6453|
		|B3FA78DA58A14A462E2FCDE5569212A1E78D467FB6A2B882432CA942C45431B8CC5|
		|C61AE82D13BCCBBE0D76029D62E9A6810738AE8A462F9623FC0D71A2FA1FCB6FB88|
		|B33F603E04D547CCC760FD137083F22BC82F94A776CBB64EF91CACD7F11E358E7C6|
		|6AE83D5496169A95E10C897208654F145C31114F355BD44BE6F54C3C9F99C3F115F|
		|F38BF90774FD058F0E335B28C0E7149B145B8B585B6D23F6EFE23E34502137FBDCE|
		|C6B66DF16C5D5C157784B9A1AB83F0D27ED96DF730ADA3CA7C1C633B0379EC5BC79|
		|8FE853C51EE5F1B276EF8662AD19D8646E81E16DE60E73177BB091BE26D4559A660|
		|80155B45E655E03DBE3A0426B5B504769E11E05B947C1DF602FF76A8DF6D3C6FB69|
		|EB87EEDE1074F76A60280C7B2882F9009FCF3EEDA783EB747C40BECE8FCC4F60974|
		|7B1F6AE92261FF7D7C7FDEDE2FEBE230DDDACA1FB1F6AF508C4F7DCC6BBD1B38A77|
		|C3CFBDF48FC11FA0BC01CE1B88606D90F9CC2D441FF2AA7D83D0DE1F65EACC21DE6|
		|30C7C4E311ABF73DA1AD9BCAA78E1C6DD2BEA8B0C43DFB111E628F338183BC1B43B|
		|70F6A44FE73BA1F37E3D641BE21A437E68ED5005FF0A85CEC3B122F8ACDBF9ACBBF|
		|8ACFD7CD693E1C3B8F0615C715AA0EC1596588565A4C2325A6199524B5F0EBA7EE8|
		|D48C5AFA52089BB5CA592F84C25A766BC8CB11B628F6B85F6EF3E3FCF6CA6D1AD67|
		|D2FB7F17744864A0A0A3BC5FBC875B6CBC6BB65F774D24B613CFE0F9531EE9D|
		|-------------------------------------------------------------------|

 

 

Share this post


Link to post
Share on other sites

@Darkir As always, your builds are awesome, thanks for sharing. A couple of q's:

 

1. Having never played Bio, why pass on Genetic Corruption and Parasitic Aura?

2. What's your Incarnate choices?

3. How do you get around without a travel power?

 

Also, I notice the build and version of Mid's you use doesn't import for me, and the URL to github 404's. I recreated your build in Pines. Pasting here to check correctness and for anyone else who wants to import it.

 

Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Savage Bitchwax: Level 50 Natural Stalker
Primary Power Set: Savage Melee
Secondary Power Set: Bio Armor
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Blaze Mastery

Villain Profile:
Level 1: Savage Strike -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(45), SprAssMar-Acc/Dmg/Rchg(45), SprAssMar-Dmg/EndRdx/Rchg(45), SprAssMar-Acc/Dmg/EndRdx/Rchg(46), SprAssMar-Rchg/Rchg Build Up(46)
Level 1: Hide -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(46), Rct-ResDam%(50)
Level 2: Maiming Slash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(17)
Level 4: Boundless Energy -- PrfShf-End%(A)
Level 6: Assassin's Frenzy -- SprStlGl-Acc/Dmg(A), SprStlGl-Acc/Dmg/EndRdx/Rchg(7), SprStlGl-Rchg/Hide%(7), Mk'Bit-Dmg/EndRdx(9), Mk'Bit-Dam%(9), TchofDth-Dam%(17)
Level 8: Build Up -- GssSynFr--Build%(A)
Level 10: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(13), GldArm-3defTpProc(15), StdPrt-ResDam/Def+(15)
Level 12: Environmental Modification -- LucoftheG-Rchg+(A), LucoftheG-Def(13)
Level 14: Maneuvers -- Empty(A), Empty(23)
Level 16: Adaptation 
Level 18: Rending Flurry -- Arm-Dmg(A), Arm-Dmg/Rchg(19), Arm-Acc/Dmg/Rchg(19), Arm-Dmg/EndRdx(21), Arm-Dam%(21), Erd-%Dam(23)
Level 20: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(43), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(43)
Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(25), KntCmb-Dmg/Rchg(25), KntCmb-Dmg/EndRdx/Rchg(27)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 26: Hemorrhage -- Hct-Dmg(A), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(37), Hct-Dmg/EndRdx(40), Hct-Dam%(40), TchofDth-Dam%(42)
Level 28: DNA Siphon -- ThfofEss-+End%(A), SprStlGl-Dmg/Rchg(29), SprStlGl-Acc/Dmg/Rchg(29), SprStlGl-Dmg/EndRdx/Rchg(31)
Level 30: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(31)
Level 32: Savage Leap -- Obl-Dmg(A), Obl-%Dam(33), ScrDrv-Dmg/EndRdx(33), ScrDrv-Dam%(33), Erd-%Dam(34), FuroftheG-ResDeb%(34)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 38: Char -- Apc-Dmg(A), Apc-Dmg/Rchg(39), Apc-Acc/Dmg/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40)
Level 41: Melt Armor -- AchHee-ResDeb%(A)
Level 44: Fire Ball -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(50), Empty(50)
Level 47: Combat Jumping -- LucoftheG-Rchg+(A)
Level 49: Assault -- EndRdx-I(A)
Level 1: Assassination 
Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(27), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(34)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 16: Defensive Adaptation 
Level 16: Efficient Adaptation 
Level 16: Offensive Adaptation 
Level 1: Blood Frenzy 
------------

Share this post


Link to post
Share on other sites

I have build this 1:1. He is good, but I cant realy do cimorrea 4x8. Can you explain your rotation and the incarnates? 

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×
×
  • Create New...