Tath99 55 Posted November 23, 2020 The Hurl Power as used by the Animated Stone pet (on Earth Controller) is showing quirky behaviour. The damage being applied by a hit is at times(?) out of synch with the animation. Damage is being shown prior to animation completing / hurled missile completing trajectory. This, I would hazard a guess, is a combination of animation time, missile speed and possibly lag. Because the Hurl power is "out of synch" between its throw / projectile / damage number display it is hard to determine if a hit is successful / failure / bugged (hurl not hitting when it should). -- Is damage being incorrectly applied at the beginning of the power activation with no or poor representation of projectile delay? Share this post Link to post Share on other sites