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Posted

Just wondering, with the change to make "Stun" into "Power Crash," are there any skippable powers in EM now?  Stun was always my go-to to pass over if I was tight for power choices.

 

Later,

Generator

Posted

You can still skip Barrage.

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Posted
1 minute ago, Generator said:

Okay, even if I skip Hasten?  I always find that "Ship the lowest attack" thing to feel quite gappy.

Barrage's is by far the worst attack in terms of DPA. The only reason to take it is for low level play and/or to utilize its EF spender for the guaranteed mag 3 stun and the debuffs. But overall, your ST attack chain will likely only use Total Focus, Energy Transfer, Energy Punch, and Bone Smasher. You might also include an epic snipe if you need to fill out any gaps. Whirling Hands, Power Crash and possibly an Epic would be used for AoE. 


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Posted
4 hours ago, DreadShinobi said:

Now why would you do that on an energy melee character, or anything.

Exactly

 

If you skip hasten, how can you have perma hasten?

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Posted
1 hour ago, Haijinx said:

If you skip hasten, how can you have perma hasten?

And if you don't have permahasten, how are you going to run ET(long)-TF-ET(short)-Moonbeam-Bonesmasher?

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Posted
2 minutes ago, Haijinx said:

Why do people always need to skip so many primary and secondary powers?

 

What are they getting instead?  Paper Mache arts and crafts? 

Don't you be mockin my glue melee/paper armor scrapper!

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Posted
1 hour ago, Haijinx said:

Why do people always need to skip so many primary and secondary powers?

 

What are they getting instead?  Paper Mache arts and crafts? 

 

Concept powers.

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Posted

I skipped Build Up on my Invuln/EM Tank. In fact I almost never get Build Up on a tank. Doing damage isn't my prime directive.

 

I wouldn't skip it on a Scrapper or Blaster obviously, damage is their job.

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Posted (edited)
23 hours ago, Generator said:

Just wondering, with the change to make "Stun" into "Power Crash," are there any skippable powers in EM now?  Stun was always my go-to to pass over if I was tight for power choices.

 

Later,

Generator

yes

for a scrapper: barrage, confront, power crash, buildup. (in order, most likely to be skipped first)

 

Spoiler

Power Order

  1. PowerPunch_EnergyPunch.png.44e985fa5f4304be9efb9290b00df6c3.png Energy Punch
  2. PowerPunch_Quick.png.0b2c404e5c8c09c113c0e5e82582ccd1.png Barrage
  3. PowerPunch_BoneSmasher.png.4b5b0ff79881fce43094691d2d0bebf6.png Bone Smasher
  4. PowerPunch_BuildUp.png.d545160103b98782e3803d7bbbdf5f6c.png Build Up
  5. PowerPunch_PowerCrash.png.a4d5d6bb685de2aa8ffb1941928fdd09.png Power Crash
  6. PowerPunch_Taunt.png.c1f6a4133067d367c6eb7b053278543b.png Confront
  7. PowerPunch_Flurry.png.0266af4c305c8b2d37103a3ad915e3d2.png Whirling Hands
  8. PowerPunch_TotalFocus.png.e155c20e6f19deb0c692462ed94e6020.png Total Focus
  9. PowerPunch_EnergyTransfer.png.28fb635ca16499cd48a65ad885598dde.png Energy Transfer

 

Edited by Troo
fixed order

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Posted

Power Crash is a leveling power on Brutes, Tankers and scrappers. Any aoe as Fireball, Ball Lightning or Dark Obliteration will be a better choice, Maths wise.

 

It's still a viable power.

 

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Posted
On 12/2/2020 at 3:04 PM, Bopper said:

Barrage's is by far the worst attack in terms of DPA.

Can you explain this more? I'm leveling a baby EM scrapper and would like to understand how to better evaluate the choices.

 

The in-game numbers appear to refute this statement. What isn't being taken into account in the numbers here?

 

Thanks!

 

image.png.38563f362b59879e09e3f4f9f9bb86fa.png

image.png.4cee1143d3e20df2713e3bf0de35f6a0.png

@Cutter

 

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Posted
15 minutes ago, Cutter said:

Can you explain this more? I'm leveling a baby EM scrapper and would like to understand how to better evaluate the choices.

 

The in-game numbers appear to refute this statement. What isn't being taken into account in the numbers here?

 

Thanks!

You need to treat the ingame numbers with a bit of scrutiny - in the case of these powers they're incorrectly factoring in extra damage. Barrage's DPA for a Scrapper at level 50 is 62.09, even though the ingame numbers say 94.72. Energy Punch's DPA is 87.43 despite ingame numbers showing 93.08.

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Posted
29 minutes ago, Cutter said:

Can you explain this more? I'm leveling a baby EM scrapper and would like to understand how to better evaluate the choices.

 

The in-game numbers appear to refute this statement. What isn't being taken into account in the numbers here?

 

Thanks!

 

image.png.38563f362b59879e09e3f4f9f9bb86fa.png

image.png.4cee1143d3e20df2713e3bf0de35f6a0.png

It's a display bug common amongst DoTs which adds in Fiery Embrace damage erroneously. Here are previous comments on the bug. 

 

 

 

 

 

 

 

 

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  • 2 months later
Posted
On 12/2/2020 at 7:04 PM, Bopper said:

Barrage's is by far the worst attack in terms of DPA. The only reason to take it is for low level play and/or to utilize its EF spender for the guaranteed mag 3 stun and the debuffs. But overall, your ST attack chain will likely only use Total Focus, Energy Transfer, Energy Punch, and Bone Smasher. You might also include an epic snipe if you need to fill out any gaps. Whirling Hands, Power Crash and possibly an Epic would be used for AoE. 

@Bopper i'm toying with the idea of an EM/Rad scrapper that would use proc'd Rad Therapy and Ground Zero for (moar) AOE ... in that case, would you suggest skipping either Whirling Hands or Power Crash?

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Posted
3 hours ago, brasilgringo said:

@Bopper i'm toying with the idea of an EM/Rad scrapper that would use proc'd Rad Therapy and Ground Zero for (moar) AOE ... in that case, would you suggest skipping either Whirling Hands or Power Crash?

I'd be fine with that. Probably would skip PC.

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