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Posted

I would still want to keep badges per character, but I think it would be cool to see kind of an "Account Progress" tracker that applies to a persons overall account. In my mind it would include overall badge progress against all badges capable of being obtained. The idea kind of stems from Guild Wars 2 and their map completion, but there's is typically character based. I know there are Hero and Villian separate badges, if there is a badge that is the same for both Hero and Villian count that as only needing one, but badges that are specifically for a Hero or a Villian like Task Force badges, those should be separate. 

 

Once you reach certain milestones, every 10%, 20%, or 25% give a reward of some kind.

Posted

Some of us don't care about badges unless they are either a passive or click based stat boosting accolade.

 

Your reward is patting yourself on the shoulder at your various milestones. Just enjoy collecting badges if you enjoy that sort of thing and not negatively impact those that don't.

 

Another way of looking at something like this would reward you for say PvP, and that would be like getting an influence multiplier for every 100 people you kill in PvP. So after killing 1000 players you now get 10x influence. Something like that would effectively force everyone to PvP. 

 

It's probably not a good idea to force someone through a particular doorway with essentially a bribe, let people choose how they want to enjoy their time in game.

 

As such I don't mind you having your interface to track your badge progress, but that's where I draw the line.

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