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Posted

You could try slotting Obliteration in World of Confusion, dropping the sixth slot from your powers with winter sets, and putting those slots in Combat Jumping: one more defense IO and two Blessing of the Zephyr enhancements. You might consider dropping Tactics, taking a travel power, and putting the two Blessing of the Zephyr enhancements there.

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Pain Domination
Secondary Power Set: Radiation Blast
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Psychic Mastery

Hero Profile:
Level 1: Nullify Pain -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(3), NmnCnv-Heal/EndRdx(3), NmnCnv-EndRdx/Rchg(5), NmnCnv-Heal/Rchg(5), NmnCnv-Heal/EndRdx/Rchg(7)
Level 1: Neutrino Bolt -- SprVglAss-Acc/Dmg/EndRdx/Rchg(A), SprVglAss-Acc/Dmg(7), SprVglAss-Acc/Dmg/EndRdx(9)
Level 2: Share Pain -- Heal-I(A)
Level 4: Irradiate -- SprDfnBst-Rchg/Heal%(A), SprDfnBst-Acc/Dmg/EndRdx/Rchg(9), SprDfnBst-Acc/Dmg(11), SprDfnBst-Dmg/EndRdx/Rchg(11), SprDfnBst-Dmg/Rchg(13), SprDfnBst-Acc/Dmg/EndRdx(13)
Level 6: Boxing -- Empty(A)
Level 8: Hasten -- Empty(A), Empty(42)
Level 10: X-Ray Beam -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(34), SprWntBit-Acc/Dmg(34), SprWntBit-Dmg/Rchg(37), SprWntBit-Acc/Dmg/EndRdx(40)
Level 12: Soothing Aura -- Pnc-Heal/Rchg(A), Pnc-Heal(15)
Level 14: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-ResDam/EndRdx(17), UnbGrd-ResDam(17)
Level 16: Proton Volley -- ExtMsr-Acc/Rng/Rchg(A), ExtMsr-Dmg/EndRdx/Rchg(27), ExtMsr-Dmg/EndRdx(27), ExtMsr-Dmg/ActRdx/Rchg(29), ExtMsr-Acc/ActRdx/Rng(29), ExtMsr-Acc/Dmg(31)
Level 18: World of Pain -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(19), UnbGrd-ResDam/EndRdx(19), UnbGrd-Rchg/ResDam(25), GldArm-3defTpProc(25)
Level 20: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(21), ShlWal-ResDam/Re TP(43)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23), LucoftheG-Def/EndRdx(23)
Level 24: Tactics -- Empty(A)
Level 26: Anguishing Cry -- RechRdx-I(A), AchHee-ResDeb%(31)
Level 28: Cosmic Burst -- SprVglAss-Rchg/+Absorb(A), SprVglAss-Dmg/EndRdx/Rchg(31), SprVglAss-Dmg/Rchg(33), Thn-Dmg/EndRdx/Rchg(33), Thn-Dmg/EndRdx(33), Thn-Acc/Dmg/EndRdx(34)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), BlsoftheZ-ResKB(40), BlsoftheZ-Travel/EndRdx(42), LucoftheG-Def(50)
Level 32: Painbringer -- RechRdx-I(A)
Level 35: Neutron Bomb -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(36), Artl-Acc/Dam(36), Artl-Dam/End(36), Artl-Dam/Rech(37), Artl-Acc/Dam/Rech(37)
Level 38: Atomic Blast -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(39), SprAvl-Acc/Dmg(39), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(40)
Level 41: Dominate -- SprEnt-Rchg/AbsorbProc(A), SprEnt-Acc/Hold/End/Rchg(43), SprEnt-Hold/Rchg(43), SprEnt-Acc/Hold(46), SprEnt-End/Rchg(46)
Level 44: Mind Over Body -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(45), UnbGrd-ResDam/EndRdx(45), UnbGrd-Rchg/ResDam(45), StdPrt-ResDam/Def+(46)
Level 47: World of Confusion -- Obl-Dmg(A), Obl-Acc/Rchg(48), Obl-Dmg/Rchg(48), Obl-Acc/Dmg/Rchg(48), Obl-Acc/Dmg/EndRdx/Rchg(50), Obl-%Dam(50)
Level 49: Aim -- Empty(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(42)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Agility Core Paragon
------------

 

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Most Pain and Empathy builds don't build for melee defense. Many of them take Mace Mastery and build for S/LE and ranged defense. Linea's Combat Medic, an emp designed for soloing, doesn't go for softcap defense at all.

 

I've been using a Pain/Sonic build that's a slight variation of a build Darkir made for me. It uses Scorpion Shield and hits S/L/E softcaps without Agility. It's 0.6% short of the softcap on ranged defense. With good resistance from World of Pain, and from Rune when it's up, it's very tanky.

 

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Natural Defender
Primary Power Set: Pain Domination
Secondary Power Set: Sonic Attack
Power Pool: Leadership
Power Pool: Sorcery
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Nullify Pain -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(9), NmnCnv-Heal/Rchg(15), NmnCnv-Heal/EndRdx/Rchg(34), NmnCnv-Heal(36), NmnCnv-Regen/Rcvry+(37)
Level 1: Shriek -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(3), SprVglAss-Dmg/EndRdx/Rchg(3)
Level 2: Soothe -- Prv-Heal/Rchg/EndRdx(A), Prv-Heal/Rchg(43), Prv-Heal/EndRdx(43)
Level 4: Howl -- Artl-Acc/Dam(A), Artl-Dam/End(5), Artl-Dam/Rech(5), Artl-Acc/Dam/Rech(21), Artl-Acc/Rech/Rng(23), Artl-End/Rech/Rng(23)
Level 6: Conduit of Pain -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(7), PreOptmz-EndMod/Rech(7), PreOptmz-EndMod/Acc/End(9), PreOptmz-EndMod/End/Rech(13), PreOptmz-EndMod/Acc/Rech(21)
Level 8: Enforced Morale -- EndRdx-I(A)
Level 10: Maneuvers -- ShlWal-Def/EndRdx(A), Rct-ResDam%(11), ShlWal-ResDam/Re TP(11), LucoftheG-Def/Rchg+(13), ShlWal-Def/EndRdx/Rchg(43)
Level 12: Soothing Aura -- Pnc-Heal/EndRedux(A), Pnc-Heal/Rchg(15), Pnc-EndRdx/Rchg(37), Pnc-Heal/EndRedux/Rchg(40), Pnc-Heal(42)
Level 14: Mystic Flight -- BlsoftheZ-ResKB(A)
Level 16: Shout -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(17), SprDfnBst-Dmg/EndRdx/Rchg(17), SprDfnBst-Acc/Dmg/EndRdx(33), SprDfnBst-Acc/Dmg/EndRdx/Rchg(34), SprDfnBst-Rchg/Heal%(34)
Level 18: World of Pain -- UnbGrd-ResDam(A), UnbGrd-Rchg/ResDam(19), UnbGrd-ResDam/EndRdx/Rchg(19), UnbGrd-Max HP%(31), StdPrt-ResDam/Def+(33)
Level 20: Amplify -- GssSynFr--Build%(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GldArm-End/Res(A), GldArm-RechRes(25), GldArm-RechEnd(25), GldArm-Res/Rech/End(27), GldArm-ResDam(27), GldArm-3defTpProc(33)
Level 26: Anguishing Cry -- RechRdx-I(A), AchHee-ResDeb%(45)
Level 28: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(29), RedFrt-EndRdx/Rchg(29), RedFrt-Def/EndRdx/Rchg(42), RedFrt-Def(42), RedFrt-EndRdx(45)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Painbringer -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(45), PreOptmz-EndMod/Rech(46), PreOptmz-EndMod/Acc/End(46), PreOptmz-EndMod/Acc/Rech(46), PreOptmz-EndMod/End/Rech(50)
Level 35: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/Rchg+(36)
Level 38: Dreadful Wail -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(39), Arm-Dam%(40), FuroftheG-ResDeb%(40)
Level 41: Spirit Ward -- Heal-I(A)
Level 44: Tactics -- HO:Cyto(A)
Level 47: Rune of Protection -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(48), UnbGrd-Rchg/ResDam(48), UnbGrd-ResDam/EndRdx/Rchg(48)
Level 49: Screech -- SprVglAss-Acc/Dmg/EndRdx(A), SprVglAss-Acc/Dmg/EndRdx/Rchg(50), SprVglAss-Rchg/+Absorb(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(31)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(37)
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
------------

 

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Posted

What Bastille Boy said.

 

On my Empaths I often don't build much if any defense.  My focus is first and foremost recharge, then more recharge.  My mitigation comes from, in no particular order, team mates, inspires and keeping my Auras, Regeneration Aura especially, on as little downtime as possible combined with epic shields.  They're meant to team. 

 

My rather outdated (at this point) Emp/Sonic/Elec build from i13 or so was a work in progress to do the Rikti warzone challenge, i.e. solo a mob of lvl 54 Rikti which had at least 3 bosses.  She did cap Range defense and basically hover blasted.  She could pretty much fight a lvl 54 mob to a draw, mez being the downfall.  She could take out a level 53 mob.  I'm thinking these days she'd could be built to do it ... and probably without hover.  Several IOs, new pools and a crashless Dreadful Wail, yes please.  But it would be capping S/L/E and not worrying about melee in all likelihood.

Posted
On 12/11/2020 at 1:51 PM, Bastille Boy said:

You could try slotting Obliteration in World of Confusion, dropping the sixth slot from your powers with winter sets, and putting those slots in Combat Jumping: one more defense IO and two Blessing of the Zephyr enhancements. You might consider dropping Tactics, taking a travel power, and putting the two Blessing of the Zephyr enhancements there.

 

  Hide contents

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Pain Domination
Secondary Power Set: Radiation Blast
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Psychic Mastery

Hero Profile:
Level 1: Nullify Pain -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(3), NmnCnv-Heal/EndRdx(3), NmnCnv-EndRdx/Rchg(5), NmnCnv-Heal/Rchg(5), NmnCnv-Heal/EndRdx/Rchg(7)
Level 1: Neutrino Bolt -- SprVglAss-Acc/Dmg/EndRdx/Rchg(A), SprVglAss-Acc/Dmg(7), SprVglAss-Acc/Dmg/EndRdx(9)
Level 2: Share Pain -- Heal-I(A)
Level 4: Irradiate -- SprDfnBst-Rchg/Heal%(A), SprDfnBst-Acc/Dmg/EndRdx/Rchg(9), SprDfnBst-Acc/Dmg(11), SprDfnBst-Dmg/EndRdx/Rchg(11), SprDfnBst-Dmg/Rchg(13), SprDfnBst-Acc/Dmg/EndRdx(13)
Level 6: Boxing -- Empty(A)
Level 8: Hasten -- Empty(A), Empty(42)
Level 10: X-Ray Beam -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(34), SprWntBit-Acc/Dmg(34), SprWntBit-Dmg/Rchg(37), SprWntBit-Acc/Dmg/EndRdx(40)
Level 12: Soothing Aura -- Pnc-Heal/Rchg(A), Pnc-Heal(15)
Level 14: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-ResDam/EndRdx(17), UnbGrd-ResDam(17)
Level 16: Proton Volley -- ExtMsr-Acc/Rng/Rchg(A), ExtMsr-Dmg/EndRdx/Rchg(27), ExtMsr-Dmg/EndRdx(27), ExtMsr-Dmg/ActRdx/Rchg(29), ExtMsr-Acc/ActRdx/Rng(29), ExtMsr-Acc/Dmg(31)
Level 18: World of Pain -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(19), UnbGrd-ResDam/EndRdx(19), UnbGrd-Rchg/ResDam(25), GldArm-3defTpProc(25)
Level 20: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(21), ShlWal-ResDam/Re TP(43)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23), LucoftheG-Def/EndRdx(23)
Level 24: Tactics -- Empty(A)
Level 26: Anguishing Cry -- RechRdx-I(A), AchHee-ResDeb%(31)
Level 28: Cosmic Burst -- SprVglAss-Rchg/+Absorb(A), SprVglAss-Dmg/EndRdx/Rchg(31), SprVglAss-Dmg/Rchg(33), Thn-Dmg/EndRdx/Rchg(33), Thn-Dmg/EndRdx(33), Thn-Acc/Dmg/EndRdx(34)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), BlsoftheZ-ResKB(40), BlsoftheZ-Travel/EndRdx(42), LucoftheG-Def(50)
Level 32: Painbringer -- RechRdx-I(A)
Level 35: Neutron Bomb -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(36), Artl-Acc/Dam(36), Artl-Dam/End(36), Artl-Dam/Rech(37), Artl-Acc/Dam/Rech(37)
Level 38: Atomic Blast -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(39), SprAvl-Acc/Dmg(39), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(40)
Level 41: Dominate -- SprEnt-Rchg/AbsorbProc(A), SprEnt-Acc/Hold/End/Rchg(43), SprEnt-Hold/Rchg(43), SprEnt-Acc/Hold(46), SprEnt-End/Rchg(46)
Level 44: Mind Over Body -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(45), UnbGrd-ResDam/EndRdx(45), UnbGrd-Rchg/ResDam(45), StdPrt-ResDam/Def+(46)
Level 47: World of Confusion -- Obl-Dmg(A), Obl-Acc/Rchg(48), Obl-Dmg/Rchg(48), Obl-Acc/Dmg/Rchg(48), Obl-Acc/Dmg/EndRdx/Rchg(50), Obl-%Dam(50)
Level 49: Aim -- Empty(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(42)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Agility Core Paragon
------------

 

 



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Thank you will give it a shot!

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