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Dark Armor/Ice Melee


Kurmitt

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I have a themed toon (most of them are) Winter Soulstice that I got up to early 40's and parked.  Since its getting close to the right time of the year I pulled her out and have leveled up a few more and am now remembering why I parked her.  I can't come up with a reasonable 50 build.  By reasonable I mean one that doesn't cost all the Influence I have earned, ever.  Anyone have a specific build for it, or even some vague recommendations or tips to stringing together a build?  I am skipping Oppressive Gloom and Soul Transfer.  I originally skipped the ice swords but found I didn't have enough offensive sets to get set bonuses I was after.  I also went with Energy Mastery but am not super wed to that.

 

Any help appreciated in advance.

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Hmmm, the cheapest one I can cook would be something like this. Kinetic Combat are not cheap but you can get Acc/Dmg recipes for 20 merits and then use enhancement converters to get the whole set. I would certainly not get rid of Oppressive Gloom since all you need to make it work is a cheap HO. To avoid turning OG and CoF on and off whenever you want to herd or pack up mobs a bit is hide behind something and cast Darkest Night to make the whole grp come to my spot. I did not include Hasten because I never take it on DA chars for concept reasons. With Vigor Alpha, any possible endurance and accuracy issues are solved since I don't see the need of going for Cardiac with current resistencies. I've personally found on my DA/DM tank that KB prot Mag 8 is enough but if you think it's not enough, can easily add a third KB Prot IO replacing the LotG Def/End/Rchg in Weave. Hope this at least gives you some ideas:

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Ice Melee
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Dark Embrace -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(9)
Level 1: Frozen Fists -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(42), KntCmb-Dmg/Rchg(43), KntCmb-Dmg/EndRdx/Rchg(43)
Level 2: Murky Cloud -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(3), GldArm-3defTpProc(5), UnbGrd-Max HP%(9), HO:Ribo(46)
Level 4: Ice Sword -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(34), KntCmb-Dmg/Rchg(37), KntCmb-Dmg/EndRdx/Rchg(40), TchofDth-Dam%(45), PrfZng-Dam%(45)
Level 6: Obsidian Shield -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(11)
Level 8: Dark Regeneration -- Mlt-Acc/EndRdx(A), TchoftheN-%Dam(34), DctWnd-EndRdx/Rchg(34), Prv-EndRdx/Rchg(43)
Level 10: Taunt -- MckBrt-Taunt/Rng(A), PrfZng-Taunt/Rchg/Rng(11), PrfZng-Taunt/Rng(50)
Level 12: Combat Jumping -- Krm-ResKB(A), Ksm-ToHit+(13), LucoftheG-Def/Rchg+(13), ShlWal-ResDam/Re TP(27)
Level 14: Super Jump -- BlsoftheZ-ResKB(A)
Level 16: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx(17), LucoftheG-Def/EndRdx/Rchg(37)
Level 18: Frost -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(19), SprMghoft-Acc/Dmg/Rchg(19), SprMghoft-Dmg/EndRdx/Rchg(21), SprMghoft-Acc/Dmg/EndRdx/Rchg(21), SprMghoft-Rchg/Res%(46)
Level 20: Ice Patch -- RechRdx-I(A)
Level 22: Cloak of Fear -- SphIns-Acc/EndRdx/Rchg(A), SphIns-ToHitDeb(23), SphIns-Acc/ToHitDeb(23), SphIns-Acc/Rchg(25), SphIns-ToHitDeb/EndRdx/Rchg(25)
Level 24: Build Up -- GssSynFr--Build%(A)
Level 26: Oppressive Gloom -- HO:Endo(A)
Level 28: Freezing Touch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(29), KntCmb-Dmg/Rchg(29), KntCmb-Dmg/EndRdx/Rchg(31), NrnSht-Dam%(31), PrfZng-Dam%(31)
Level 30: Boxing -- Empty(A)
Level 32: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(33), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33)
Level 35: Greater Ice Sword -- CrsImp-Dmg/EndRdx/Rchg(A), CrsImp-Acc/Dmg/EndRdx(36), CrsImp-Acc/Dmg(36), CrsImp-Dmg/EndRdx(36), CrsImp-Acc/Dmg/Rchg(37), TchofDth-Dam%(50)
Level 38: Frozen Aura -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40)
Level 41: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42), LucoftheG-Def/EndRdx/Rchg(46)
Level 44: Soul Tentacles -- Empty(A)
Level 47: Dark Obliteration -- PstBls-Dam%(A), PstBls-Acc/Dmg/EndRdx(48), PstBls-Acc/Dmg(48), PstBls-Dmg/EndRdx(48), PstBls-Dmg/Rchg(50)
Level 49: Darkest Night -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(15), NmnCnv-Regen/Rcvry+(45)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PrfShf-EndMod/Rchg(27)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Vigor Radial Paragon 
------------

Being chased by a wasp is the most complete sport practice!

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Here is my take on this build. Full disclaimer, I've never played Ice Melee so I'm not sure if there are powers that are normally skipped in the set

This is a pretty budget friendly build, the only expensive parts are the ATOs, Gladiator, Shield Wall, Panacea and the Luck of the Gambler pieces the rest should be very manageable.
Hasten isn't perma though but I don't think it's possible without sacrificing a lot in other areas in a budget build like this

 

S/L/Melee defs are capped
S/L/N resists are capped with Fire and Cold pretty high especially with the ATO procs factored in

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Ice Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Death Shroud -- SprMghoft-Rchg/Res%(A), SprMghoft-Dmg/EndRdx/Rchg(3), SprMghoft-Acc/Dmg/EndRdx/Rchg(3), SprMghoft-Acc/Dmg(5)
Level 1: Frozen Fists -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(7), KntCmb-Dmg/EndRdx/Rchg(9)
Level 2: Dark Embrace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(9), UnbGrd-EndRdx/Rchg(11)
Level 4: Ice Sword -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(33), SprGntFis-Acc/Dmg/Rchg(33), SprGntFis-Dmg/EndRdx/Rchg(33), SprGntFis-Acc/Dmg/EndRdx/Rchg(34)
Level 6: Frost -- PstBls-Dam%(A), PstBls-Acc/Dmg(11), PstBls-Dmg/EndRdx(13), PstBls-Dmg/Rchg(13), PstBls-Dmg/Rng(15)
Level 8: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-EndRdx/Rchg(19), UnbGrd-Rchg/ResDam(21)
Level 10: Obsidian Shield -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(17), GldArm-3defTpProc(19)
Level 12: Combat Jumping -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(17)
Level 14: Dark Regeneration -- Prv-Heal(A), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(25), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(27), Prv-Absorb%(27)
Level 16: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(34), GssSynFr--ToHit/Rchg/EndRdx(36), GssSynFr--Rchg/EndRdx(36), GssSynFr--ToHit/EndRdx(36), GssSynFr--Build%(37)
Level 18: Cloak of Darkness -- LucoftheG-Def/Rchg+(A)
Level 20: Ice Patch -- RechRdx-I(A)
Level 22: Kick -- Empty(A)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-EndRdx/Rchg(37), UnbGrd-Rchg/ResDam(39)
Level 26: Weave -- LucoftheG-Def/Rchg+(A)
Level 28: Freezing Touch -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(39), TchofDth-Dmg/Rchg(39), TchofDth-Acc/Dmg/EndRdx(40), TchofDth-Dmg/EndRdx/Rchg(40), TchofDth-Dam%(40)
Level 30: Hasten -- RechRdx-I(A)
Level 32: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), Krm-ResKB(46)
Level 35: Greater Ice Sword -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(46), TchofDth-Dmg/Rchg(48), TchofDth-Acc/Dmg/EndRdx(48), TchofDth-Dmg/EndRdx/Rchg(48), TchofDth-Dam%(50)
Level 38: Frozen Aura -- Obl-Dmg(A), Obl-Acc/Rchg(23), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(31), Obl-%Dam(43)
Level 41: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(42), MckBrt-Taunt/Rchg/Rng(42), MckBrt-Acc/Rchg(42)
Level 44: Gloom -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(45), Dcm-Dmg/Rchg(45), Dcm-Acc/EndRdx/Rchg(45), Dcm-Acc/Dmg/Rchg(46)
Level 47: Darkest Night -- EndRdx-I(A)
Level 49: Dark Obliteration -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(21), PstBls-Dmg/Rchg(31), PstBls-Dmg/Rng(50), PstBls-Acc/Dmg/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(29), NmnCnv-Regen/Rcvry+(29)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(31)
------------

 

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Edited by Seigmoraig
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