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Lusiphur Malache

Incarnate advice

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I have a lvl 50 beam/rad sentinel. I'm in the process of unlocking Hybrid, but I haven't created any powers for the other slots as I really want to get all t4 powers on this toon without all the mistakes I've made on others.

 

Mostly dps, occasionally tank. Didn't take single shot or meltdown.  Mishmash of enhancements, don't think I'll be doing many sets beyond the 5 I got now.  All advice will be considered, not necessarily taken.

Edited by Darkesyde
Clarification

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I mean, I'm dubious on that "mostly" dps part if you're not taking your T1, but do you. It's only like a 15% dps loss. Meltdown ends up being just another click with a fairly long activation time that I'm not exactly a fan of. But that's if you're just using it as a damage boost. If you use it as an oh shit button when you're tanking it might be useful.

 

Anyway, if you're not intent on chasing down every single incarnate, at least get T3 Musculature Core and a T3 Interface Radial for your damage. T3 isn't a massive investment, for those 2 abilities is like 3-4 levels. Radiation isn't very needy when it comes to endurance so I wouldn't do something silly like getting Cardiac Alpha. Getting nerve is an option when you have low levels of accuracy. Hitting is more important than hitting hard.

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If you're not concerned about 'wasting' shards, getting a T1 Cardiac Alpha is at least a neutral choice to avoid the debuffs you get in content like the Apex/Tin Mage TFs for having an empty Alpha slot while you decide how you want to slot out the incarnate abilities (it would be nice to have some way of recycling incarnate boosts back into components, though), although I agree that if you're not having End issues, Musculature is often the better choice for a DPS-oriented character.

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Musculature, Degen Interface, Assault Hybrid, Ageless, Banished Pantheon and Vorpal Judgement are IMHO the gold standard for any DPS-oriented character.

 

Adjustements can be made, of course.

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Intuition Radial Alpha buffs damage, range, and debuffs, making it a valid choice for ranged fighters who don't need more endurance mod.

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It takes roughly 10 minutes to do the "Burden of the Past" arc in Ouro. Every time is a chance to get those VR salvage drops, and every time gives you 1 Emp merit. It shouldn't take a ton of time even with awful luck.

Edited by underfyre

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