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Silence here makes me understandably nervous


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Soooo, what's up?

 

Fear/Concern 11.jpg.b1fffd7ea3b10f670fa85af8d89d4a6d.jpgExcitement

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

 

Making names available as I reduce HC foot print: Ant, Angry, Automatic, Benevolent, Betch Pleez, Che, Critic, Dangerous, Dixie, Dowton, Duel, Fantastic, Feudal, Flying, Herzog, J  Ranger, JRanger, Jac, Kah Pow, Kak, Kenzo, Kineticly, Kiwa, Kleos, Knott, Lak, Lazy, Loka, Loo, Lost Medicine, Lucas, Net, Otter, Pixar, Precocious, Quest, Reach, Riz, Roe, Rough, Ruff, Schwing, Shockalaka, Syfi, Tazmanian, Teeko, Trickle, Version,Vudoo, Zapier (PM me here or in-game if you are interested in one for Indom or Excel) (1 of 2 batches)

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Considering the stuff they are doing is effectively a passion project being run off donations it is pretty understandable that things take time.

 

I wouldn't worry about it. Keep enjoying the game and doing your thing.

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It takes time to figure out the best way to nerf regen. Also I heard some rumblings about the animations for carp melee not being quite floppy enough and they went back to the drawing board.

 

Kinda hoping they are working on some new control and assault sets. Would like to make a Wind/Sonic Dom. Sonic Melee might be kinda fun too.

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3 hours ago, KC4800 said:

Sonic blast roots you for so long, it's kinda like Sonic Melee already.

I was thinking something opposite of Titan Weapons. Fast recharging, lower damage melee. Think the Flash in DC's animated series. A teleport in/out would be kinda interesting. Zip in, hit the target and zip out. Could have a damage boost modifier for not getting hit. Pair it with SR and you'd be awesome till you weren't all of a sudden.

Edited by dopeninja
I can't spell
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  • 2 weeks later

We do have the spring event in progress and we did get a tiny patch in the last month.  There is another patch pending out there for some kind of testing associated with the Hamidon raid.

There was a community update as well asking for more volunteer game masters and stuff like that.

 

I agree that I am really curious what is coming for 27 Page 2.  I cannot think of what is in flight.... I cannot recall any open topics.  There is always bugs and balancing and my wish list is a mile long.

 

However the volunteers are probably juggling real lives and ambitious goals with limited times.  I am ready to get this winter over.

 


Contact Small Doc Buzzsaw.jpg"She who lives by the cybernetic monstrosity powered by living coral, all too often dies by the cybernetic monstrosity powered by living coral."  -Doc Buzzsaw


 

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16 hours ago, TemporalVileTerror said:

Oh wow!!!  Of all the villain groups that could use a refresh, but I always forget the Warriors exist.  It would be a shame if they get some juiced up powers and start causing problems.

Edited by duane

 


Contact Small Doc Buzzsaw.jpg"She who lives by the cybernetic monstrosity powered by living coral, all too often dies by the cybernetic monstrosity powered by living coral."  -Doc Buzzsaw


 

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On 2/18/2021 at 9:39 PM, Techwright said:

So, death by a thousand cuts?


We already have that. Just take T1/T2/T3 in Kinetic Melee and pretend you’re waving around a wiffle bat.

Edited by Myrmidon
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Playing CoX is it’s own reward

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1 minute ago, Myrmidon said:


We already have that. Just take T1/T2/T3 in Kinetic Melee and pretend your waving around a wiffle bat.

Never have I spent more time hovering my mouse between the "laugh" response and the "sad" response.

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Liberty and Virtue server refugee. Everlasting resident.

 

Main/Planned Characters:

  • Astellus - Kinetic/Energy/Mu Scrapper (Magic)
  • Blue Bowshock - Radiation/Energy/Flame Blaster (Science)
  • Safehouse - Energy/Willpower/Mu Scrapper (Mutation)
  • Neonstar - Luminous/Luminous Peacebringer (Natural)
  • Faerwald - Gravity/Energy/Psionic Dominator (Science)
  • Fomalhaut - Rad/Rad Sentinel (Science)
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On 2/6/2021 at 3:24 PM, Troo said:

Soooo, what's up?

 

Fear/Concern 11.jpg.b1fffd7ea3b10f670fa85af8d89d4a6d.jpgExcitement

They are probably just polishing up the combo mechanic they added to stone melee.

 

**runs away really fast**

 

 

 

**peeks back inside**

I'm kidding btw.

**evil grin**

Edited by Infinitum
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On 2/19/2021 at 8:40 AM, Myrmidon said:


We already have that. Just take T1/T2/T3 in Kinetic Melee and pretend your waving around a wiffle bat.

Poor Kinetic Melee. How I want to like it.... Jazz hands just doesn't do it for me.

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  • 2 weeks later
On 2/20/2021 at 4:14 PM, dopeninja said:

Poor Kinetic Melee. How I want to like it.... Jazz hands just doesn't do it for me.

Maybe double the damage. Give it all seismic smash type damage.

 

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Can almost feel something coming soonTM.

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

 

Making names available as I reduce HC foot print: Ant, Angry, Automatic, Benevolent, Betch Pleez, Che, Critic, Dangerous, Dixie, Dowton, Duel, Fantastic, Feudal, Flying, Herzog, J  Ranger, JRanger, Jac, Kah Pow, Kak, Kenzo, Kineticly, Kiwa, Kleos, Knott, Lak, Lazy, Loka, Loo, Lost Medicine, Lucas, Net, Otter, Pixar, Precocious, Quest, Reach, Riz, Roe, Rough, Ruff, Schwing, Shockalaka, Syfi, Tazmanian, Teeko, Trickle, Version,Vudoo, Zapier (PM me here or in-game if you are interested in one for Indom or Excel) (1 of 2 batches)

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On 2/20/2021 at 9:14 PM, dopeninja said:

Poor Kinetic Melee. How I want to like it.... Jazz hands just doesn't do it for me.

KM seems lovely, but trying to do damage with a T1, T2 and T3 seems doomed. Those are fillers, not damage skills. I'm currently looking at Fire/Elec Melee and seeing myself extensively using the T1 already hints the ST is not going to be any great shakes.

@sovera in Everlasting - I love teaming up so hit me up.

 

Simple guide for newcomers. - Money making included among other things.

 

Fire Armor/Martial Arts: the Brunker - Altitis cure.

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That's right Scrapper starting hit points should be nerfed from 1339 to 1337

FlashBack to old days: Pinnacle

Langar Thurs-Katana/SR 50; Hejtmane-DM/DA 50

Rogue Spear-Spines/DA 50; Hypnosis-Ill/Rad 50

Sir Thomas Theroux-DM/SR 50; Melted Copper-Fire/Shield 50; Byzantine Warrior-DB/ELA 50; Blade Tempo-50 DB/EA

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bye bye rune of protection

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

 

Making names available as I reduce HC foot print: Ant, Angry, Automatic, Benevolent, Betch Pleez, Che, Critic, Dangerous, Dixie, Dowton, Duel, Fantastic, Feudal, Flying, Herzog, J  Ranger, JRanger, Jac, Kah Pow, Kak, Kenzo, Kineticly, Kiwa, Kleos, Knott, Lak, Lazy, Loka, Loo, Lost Medicine, Lucas, Net, Otter, Pixar, Precocious, Quest, Reach, Riz, Roe, Rough, Ruff, Schwing, Shockalaka, Syfi, Tazmanian, Teeko, Trickle, Version,Vudoo, Zapier (PM me here or in-game if you are interested in one for Indom or Excel) (1 of 2 batches)

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I only have a few minor complaints that center around Rune, otherwise it's a pretty great patch.

 

Not much to discuss. The testing process is pretty straightforward this time. I'm just hunting for bugs at this point.

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On 2/6/2021 at 12:46 PM, Nayreia said:

Schnuff takes time to build/create; I'm sure things are cooking in the kitchen. 🧐 Speaking of, just noticed the Prerelease version got patched.

 

Foreshadowing. I LOVE IT

 

great job by the way!

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"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

 

Making names available as I reduce HC foot print: Ant, Angry, Automatic, Benevolent, Betch Pleez, Che, Critic, Dangerous, Dixie, Dowton, Duel, Fantastic, Feudal, Flying, Herzog, J  Ranger, JRanger, Jac, Kah Pow, Kak, Kenzo, Kineticly, Kiwa, Kleos, Knott, Lak, Lazy, Loka, Loo, Lost Medicine, Lucas, Net, Otter, Pixar, Precocious, Quest, Reach, Riz, Roe, Rough, Ruff, Schwing, Shockalaka, Syfi, Tazmanian, Teeko, Trickle, Version,Vudoo, Zapier (PM me here or in-game if you are interested in one for Indom or Excel) (1 of 2 batches)

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