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Earth/Storm or Plant/Storm?


JnEricsonx
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In my experience, Plant/Storm relies more on just Confuse/Immobilize and if you come up against mobs that are resistant to those you're in for a rough time.

 

Earth/Storm offers a bit more variety of control, but lacks the simplicity of Seeds of Confusion which is what allows Plants to be so dominant.

 

My plant/storm builds are here: https://forums.homecomingservers.com/index.php/topic,2812.0.html

 

Give 'em a look

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I'd say Earth/Storm just because it always feels like you have an extra tool to deal with pretty much any situation the game throws at you.

 

Plant does better damage just because of Seeds and Creepers, but it won't be as capable in terms of sheer control.

 

Honestly, if you are a sucker for /Storm like I am, I'd probably end up playing both combos.

Warning: This post may contain an opinion.

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Both will work. I have the most experience with Earth as I took it to 50 on a Earth/storm. I have done Plant a couple of times on Doms previously and now. Plant will be easier to solo or on smaller teams since it can generate more damage, but Earth/storm is such a beast in terms of control. I've had a team repeatedly go in three directions because it knew I had things under wraps.

Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Waterpark: Water/temp Blaster. 5. Project Next: Ice/stone Brute. 6. Mighty Matt: Rad/bio Brute. 7. Without Pause: Claws/wp Brute. 8. Emma Strange: Ill/dark. 9. Nothing But Flowers: Plant/storm Controller. 10. Obsidian Smoke: Fire/dark Corr. 

 

"Downtime is for mortals."

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Earth/Storm is so solid. You tell most people you have an ____/Storm controller and they'll go "Oh. really." You say you have an Earth/Storm controller and they'll go "Oh, REALLY??"

See me on Excelsior as Eridanus - Whisperkill - Kid Physics - Ranger Wilde - The Hometown Scrapper - Firewatch - and more!

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The new patch has made it so the AoE immobs no longer neglect KD.

 

I would say this is yet another great reason for going Earth/, as it allows you to get the knockdown benefits of Earthquake and FR while keeping things tidy and setting up containment.

 

This may also mean that the KBtoKD enhancement is no longer required (although I would still use it, if I got the spare slot to do so).

Warning: This post may contain an opinion.

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Love my Plant/Storm/Ice so much, she was my 1st (so far only)  to 50 on Excelsior.  Much of that has been solo work at x8 players, but it groups pretty darn well too, mitigating a lot of issues with alpha strikes hitting the melee folks like trucks.  Can run +4x8 incarnate stuff solo easily, and other content at +3 or +2 at a speed I'm comfortable with.  I could do +4 then, but kill times are longer than I want.  Be ready for longer EB and AV fights, but AoE content just gets steamrolled. 

 

I don't have my heals in my build, but I haven't needed them grouping, usually some teammate is better set up to heal anyhow. 

 

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