Jump to content
Sign in to follow this  
Heraclea

Ice/Sonic - what was I thinking?

Recommended Posts

About a year ago I rolled an Ice/Sonic defender.   I recently picked this character back up and started playing her semi-regularly, and recently got the character to 50.  I usually try to have some kind of concept or synergy in mind when I choose powersets, and I can think of none here.  My thoughts are:

 

1./ Experiment to see how invisible and un-annoying I could make the Ice armor buffs.  I seem to have succeeded, in that it's hard for me to tell who has 'em or when they wear off. 

 

2./ Place to absorb all of the spare armor set enhancements lying around the base.  (Done; so what's next?)

 

3./ Swiss army knife debuff machine. 

 

So tell me:  what I should be building for and what goals I should have for this defender? 


QVÆ TAM FERA IMMANISQVE NATVRA

TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010

Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660

Share this post


Link to post
Share on other sites

I've got a Cold/Beam that I'm pretty happy with. Cold doesn't take a lot of slots to be effective, and several of the powers are skippable entirely (Snow Storm, Frostwork). Other than keeping the shields up and using Sleet on every spawn, I primarily spam Infrigidate and blast stuff. I tend to save Benumb and Heat Loss for AVs or particularly annoying bosses because everything else dies so fast.

 

I'm not a fan of /Sonic, but you should be able to stack a lot of -res. Consider putting the Annihilation proc in Howl.

  • Like 1

TORCHBEARER:  Uun - Martial Arts/Invulnerability Scrapper | Uunison - Gravity/Storm Controller | Uuncola - Ice/Temporal Blaster | Uundergrowth - Plant/Martial Dominator
                           Uunreal - Fire/Time Corruptor | Uunknown - Mind/Psionic Dominator | Uunflappable - War Mace/Willpower Brute

EXCELSIOR:        Uunderdog - Radiation/Radiation Scrapper | Uundertaker - Radiation/Dark Corruptor | Uunstable - Super Reflexes/Staff Fighting Tanker | Uunseen - Illusion/Poison Controller

Uunrest - Dark/Tactical Arrow Blaster | Uuncool - Cold/Beam Rifle Defender | Uunderground - Earth/Earth Dominator | Uunplugged - Stone/Electric Brute | Uunfair - Archery/Trick Arrow Corruptor

Uunflammable - Fire/Nature Controller

Share this post


Link to post
Share on other sites

The Alpha build is a pretty standard if old Linea Armored Build.

I do not at all recall what I was doing with the concept builds, but at a guess I was looking into Resist Based Builds ... which I do /not/ normally recommend on 75% resist cap ATs.

 

Cold Sonic Dark - Eve Concept 2 - [i25].mxd Cold Sonic Dark - Eve Concept 3 - [i25].mxd Sonic Cold - Alpha 1 - [i25].mxd

  • Like 1

My Favorite Farm Map is: 801.F5-Cro

Share this post


Link to post
Share on other sites

I assume the concept was to spam a ton of -res with double sleet, all the Sonic powers, and heat loss for something like 150-180 -res on a target

  • Like 1

Share this post


Link to post
Share on other sites

Excellent TEAM debuffing for hard targets.  Solo can be very safe with Siren's Call then single target destruction and in either case one of the best nukes around which can be done very safely Howl, Siren's, Dreadful Wail.   Any tough target left hit them with Screech (now at mag 7 worth of stun coupled with 12+ seconds yet of -40 resistance to build off of).  And the shields take both Damage Resistance and Defense sets which between them and Arctic Fog is a whole lot of spots for placing the ever growing list of special IOs in those sets.

  • Like 1

Share this post


Link to post
Share on other sites
On 2/14/2021 at 6:45 PM, Heraclea said:

Sonic

For the Sonic bit, this thread has a good conversation on optimal slotting for these powers:

 

Sonic is a great team contributor, but can struggle to kill hard targets by itself unless the team is piling on. A proccy hold, and proccing out screech or shout really goes a long way to making this feel a lot better.

 

Obviously this approach sacrifices  some slotting opportunities for other priorities like ranged defense, but I think having beefy blasts on cold is especially important, given that you will be spending a lot of time on your secondary.

 

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×
×
  • Create New...