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Posted

disabling other peoples speed buffs at null the gull makes inertial reduction not buff the player which i gather is a bug since it's my own buff also dont think it should be considered a speed buff it should be a team travel power

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Posted

Disabling speed buffs at Null the Gull disables all ally-cast speed buffs, and since IR doesn't distinguish between the caster and any other targets it functions identically for all people who receive the buff.

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Posted
4 hours ago, macskull said:

Disabling speed buffs at Null the Gull disables all ally-cast speed buffs, and since IR doesn't distinguish between the caster and any other targets it functions identically for all people who receive the buff.

Which is why u skip it u.u

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Posted (edited)
15 minutes ago, Purrfekshawn said:

Which is why u skip it u.u

and i will but im not even 38 so havent respecced yet and well it was an easy KB prot slot for the IO which i need later anyway spec has multiple leveling powers this was one not high enough as i level with out xp boost alot of the time when the toon feels enjoyable usualy 22-28 and up passing what i find frustrating in CoX basicly

Edited by PainX
Posted
14 hours ago, Purrfekshawn said:

Which is why u skip it u.u

Skipping IR is a pretty big mistake IMO, it's basically free super jump that gives you great movement control and doesn't suppress when in combat like other travel powers. It's also a pretty great spot for muling IOs.

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"If you can read this, I've failed as a developer." -- Caretaker

 

Proc information and chance calculator spreadsheet (last updated 15APR24)

Player numbers graph (updated every 15 minutes) Graph readme

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  • 2 years later
Posted
On 2/19/2021 at 8:02 PM, macskull said:

Disabling speed buffs at Null the Gull disables all ally-cast speed buffs, and since IR doesn't distinguish between the caster and any other targets it functions identically for all people who receive the buff.

 No, I can still siphon speed successfully.  This is a bug.

Posted (edited)

This is apparently still an issue.  Turning off speed effects from "other players" at Null should not disable Inertial Reduction for the caster.  But it is, and no one else gets the benefit either.

Edited by Legion of One

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