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UltraAlt

Is here a thread somewhere about ...

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Not even sure to where to post this or where I would find it or how to word searching for it ... to be honest.

 

Are the costumes in the game designed on a flat mat and then applied to the character frame(?)  or are they like sculpted in 3D from the get go?

 

I've played in other games where costumes where a flat mat that could be manipulated and uploaded into the game for use for the player and as an option to others if they downloaded it for their own use.

I'm assuming CoH's costuming is more on the sculpted side.

 

Anyone know or can direct me to the relevant thread/post(s)?

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If memory serves correctly they are a flat image stored in the .pigg files.  I haven't played around with them since live, but I feel like I was able to make some minor adjustments to some of them in photoshop.


What this team needs is more Defenders

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