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After reading @Force Reduxpinned topic on Dark Miasma I was moved to try MM's seriously for the first time. I wanted to try out Beast/Dark. The dark slotting is just what @Force Reduxused in his Necro/Dark build and for the beast I followed the template of @Warlawkbuilds. Is that an ok way to do this or do you need to approach the two sets differently when you switch up the primaries? I am not a good builder so I thought this was a good way to attempt it. In play it "seems" to work ok so far. 

 

He has a middling level of defense and a middling level of resistance. Add that to Bodyguard mode and darks - tohit and it seems to make for a tough MM. That being said, if you have better ideas on the build below to tweak it tighter that would be appreciated. I can spend more money if needed.

 

Thanks for any advice!

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Mastermind
Primary Power Set: Beast Mastery
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Summon Wolves -- SprMarofS-Dmg(A), SprMarofS-Acc/EndRdx(3), SprMarofS-Acc/Dmg/EndRdx(3), CaltoArm-+Def(Pets)(5), SvrRgh-PetResDam(5), SvrRgh-Acc/Dmg/EndRdx(7)
Level 1: Twilight Grasp -- ThfofEss-Heal(A), ThfofEss-Heal/Rchg(7), ThfofEss-Acc/Heal(9), ThfofEss-Acc/EndRdx/Heal(9), ThfofEss-Acc/EndRdx/Rchg(11), ThfofEss-+End%(11)
Level 2: Tar Patch -- PcnoftheT-EndRdx/Rchg/Slow(A), TmpRdn-EndRdx/Rchg/Slow(13)
Level 4: Darkest Night -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/EndRdx(13), DarWtcDsp-Rchg/EndRdx(15), DarWtcDsp-ToHitdeb/Rchg/EndRdx(15)
Level 6: Train Beasts -- EndRdx-I(A)
Level 8: Call Ravens -- PstBls-Dam%(A), Ann-ResDeb%(17), AchHee-ResDeb%(17), TchofLadG-%Dam(19), TmpRdn-Acc/EndRdx(19), PcnoftheT-Acc/EndRdx(21)
Level 10: Howling Twilight -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(31), AbsAmz-Acc/Stun/Rchg(31), AbsAmz-Acc/Rchg(33), AbsAmz-EndRdx/Stun(33), AbsAmz-ToHitDeb%(33)
Level 12: Summon Lions -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Acc/Dmg/Rchg(21), SprCmmoft-Acc/Dmg/EndRdx/Rchg(23), SprCmmoft-Rchg/PetAoEDef(23), EdcoftheM-PetDef(25), SprMarofS-EndRdx/+Resist/+Regen(25)
Level 14: Hover -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(34)
Level 16: Shadow Fall -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(36), ShlWal-ResDam/Re TP(36), ImpArm-ResDam(36), ImpArm-ResDam/EndRdx(37)
Level 18: Fortify Pack -- LucoftheG-Def/Rchg+(A)
Level 20: Fearsome Stare -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(37), CldSns-Acc/Rchg(37), CldSns-ToHitDeb/EndRdx/Rchg(39), CldSns-Acc/EndRdx/Rchg(39), CldSns-%Dam(39)
Level 22: Fly -- BlsoftheZ-ResKB(A)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(40)
Level 26: Summon Dire Wolf -- SprMarofS-Dmg/EndRdx(A), SprMarofS-Acc/Dmg(27), ExpRnf-Acc/Dmg/Rchg(27), ExpRnf-EndRdx/Dmg/Rchg(29), ExpRnf-+Res(Pets)(29), BldMnd-Acc/Dmg/EndRdx(31)
Level 28: Petrifying Gaze -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(40), BslGaz-EndRdx/Rchg/Hold(42), BslGaz-Acc/Rchg(42)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 32: Tame Beasts -- EndRdx-I(A)
Level 35: Dark Embrace -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(43), GldArm-3defTpProc(43), GldArm-End/Res(43)
Level 38: Dark Servant -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(45), CldSns-Acc/Rchg(45), CldSns-ToHitDeb/EndRdx/Rchg(45), CldSns-Acc/EndRdx/Rchg(46), CldSns-%Dam(46)
Level 41: Soul Tentacles -- TraoftheH-Acc/Rchg(A), TraoftheH-EndRdx/Immob(42), TraoftheH-Immob/Acc(46), TraoftheH-Acc/Immob/Rchg(48)
Level 44: Oppressive Gloom -- Acc-I(A)
Level 47: Tactics -- GssSynFr--ToHit/EndRdx(A), GssSynFr--ToHit/Rchg/EndRdx(48)
Level 49: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy 
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(48), Mrc-Rcvry+(50)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(50), PrfShf-End%(50)
Level 1: Alpha Howler Wolf 
Level 1: Howler Wolf 
Level 1: Pack Mentality 
Level 12: Lioness 
Level 26: Dire Wolf 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
------------

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@HachiMan2015

hi Hachi, here's how I would build Beast/Dark. I like two attacks since it helps build up Pack Mentality faster. With Fortify Pack you have an extra 23% global defense with 5 stacks, which easily soft caps pets. I put the KD IO into Lionesses since Wolves have their own in their inherent attacks. Dire Wolf gets %BuildUp. Plenty of room to customize it. All six special Pet IOs and pets are close to or capped on their Attack/Damage, with extra EndRedux for Lionesses and Dire Wolf, since they like to chew their blue bar. Have fun!

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Mastermind
Primary Power Set: Beast Mastery
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Summon Wolves -- HO:Nucle(A), HO:Nucle(7), SvrRgh-Acc/Dmg/EndRdx(7), SvrRgh-PetResDam(9), EdcoftheM-PetDef(21), CaltoArm-+Def(Pets)(31)
Level 1: Twilight Grasp -- TchoftheN-Heal(A), TchoftheN-%Dam(9), TchoftheN-Heal/HP/Regen/Rchg(11), TchoftheN-Acc/Heal(11), TchoftheN-Acc/EndRdx/Heal/HP/Regen(13), TchoftheN-Acc/EndRdx/Rchg(13)
Level 2: Tar Patch -- PcnoftheT-EndRdx/Rchg/Slow(A), TmpRdn-EndRdx/Rchg/Slow(15)
Level 4: Darkest Night -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(15), DarWtcDsp-ToHitdeb/Rchg/EndRdx(17), DarWtcDsp-ToHitDeb/EndRdx(17)
Level 6: Train Beasts -- EndRdx-I(A)
Level 8: Hover -- LucoftheG-Def/Rchg+(A), BlsoftheZ-ResKB(19), Ksm-ToHit+(19)
Level 10: Howling Twilight -- PcnoftheT-EndRdx/Rchg/Slow(A), TmpRdn-EndRdx/Rchg/Slow(21)
Level 12: Summon Lions -- HO:Nucle(A), HO:Nucle(23), SvrRgh-Acc/Dmg/EndRdx(23), OvrFrc-Acc/Dmg/End(25), OvrFrc-Dam/KB(25), ExpRnf-+Res(Pets)(27)
Level 14: Fly -- WntGif-ResSlow(A)
Level 16: Shadow Fall -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(27), LucoftheG-Def/EndRdx(29), ImpArm-ResDam(29), ImpArm-ResDam/EndRdx(31), ShlWal-ResDam/Re TP(31)
Level 18: Fortify Pack -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33), LucoftheG-Def/Rchg(36)
Level 20: Fearsome Stare -- CldSns-Acc/ToHitDeb(A), CldSns-Acc/Rchg(34), CldSns-ToHitDeb/EndRdx/Rchg(34), CldSns-Acc/EndRdx/Rchg(34), GlmoftheA-Dam%(46), CldSns-%Dam(50)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36)
Level 24: Tactics -- GssSynFr--ToHit/EndRdx(A), GssSynFr--ToHit/Rchg/EndRdx(36)
Level 26: Summon Dire Wolf -- HO:Nucle(A), HO:Nucle(33), SprMarofS-Acc/Dmg/EndRdx(33), SprMarofS-EndRdx/+Resist/+Regen(37), SprCmmoft-Rchg/PetAoEDef(37), SlbAll-Build%(39)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 30: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 32: Tame Beasts -- EndRdx-I(A)
Level 35: Dark Embrace -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(37), StdPrt-ResDam/Def+(39), GldArm-3defTpProc(39)
Level 38: Dark Servant -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(40), CldSns-Acc/Rchg(40), CldSns-ToHitDeb/EndRdx/Rchg(40), CldSns-Acc/EndRdx/Rchg(42), CldSns-%Dam(42)
Level 41: Call Hawk -- Empty(A), Empty(42), Empty(43), Empty(43), Empty(43), Empty(45)
Level 44: Petrifying Gaze -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(45), BslGaz-Acc/EndRdx/Rchg/Hold(45), BslGaz-EndRdx/Rchg/Hold(46)
Level 47: Call Ravens -- Empty(A), Empty(48), Empty(48), Empty(48), Empty(50), Empty(50)
Level 49: Oppressive Gloom -- Acc-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 1: Supremacy 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(5), Mrc-Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(3), PrfShf-End%(3)
Level 1: Dire Wolf 
Level 1: Lioness 
Level 12: Howler Wolf 
Level 12: Pack Mentality 
Level 26: Alpha Howler Wolf 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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|-------------------------------------------------------------------|

@Force Redux on Everlasting

----- (read my guide) -----

Gather the Shadows: A Dark Miasma Primer for Masterminds

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  • 3 weeks later

@Force Redux

 

I liked the build on paper, enough to give it a go. It had lots of unique focus points - mainly, leaning into what makes a Beast/Dark different than other types of Mastermind. 

This guy is a BEAST! This is easily one of my most powerful characters! I have 57 level 50+s, all built and slotted as per recommendations on this board, and this is easily in my top 5 most powerful and well rounded characters. 

I can wander into any size mobs and wipe them out without breaking a sweat. End is always full. Very-little to no damage on my pets - at all! And at $605m (without playing the market - it could have come cheaper if I was patient, or built the recipes myself), this is one of the cheapest 'uber' builds I've done. AND, 1/3rd of that total cost was in the two purple sets I slotted where you left blanks. 

Thank you so much for sharing! I'm off to check other builds you may have posted now 🙂

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  • 2 weeks later

Only issue I had with my beast/dark is AV's running away.  Trying to solo TF's and having to chase after some AV's for 20 minutes as they run all over the map (and easily out of your tar patch) drove me crazy, especially since your pets are melee so you lose a lot of your dps.  When triangles are down you can freeze them with petrifying gaze, but that's only part of the time.  I tried not using darkest night's toggle and they still ran.  So, I'm guessing it is the fear affect that howling twilight has was doing it, and that is your -regen.   You can eventually still do it, but it tends to takes a MUCH longer time with all the running.  Hard to depend on dark servant for the immobilize either, although that'll help stack if you do get your own immobilize.

 

And so, I'd definitely recommend getting an immobilize from an epic pool if you are interested in that sort of solo content.  I think @HachiMan2007 had the right idea with soul tentacles.  If you aren't a solo AV hunter of course, not an issue.

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