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Mids Haste at 300+% no Hasten on. Whhyyyyyyyyyyy??


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Asa stated MiDs is really throwing me for a loop.  Here is a sample.


As a side note if anyone can build this better....


This Villain build was built using Mids Reborn

Click this DataLink to open the build!

Level 50 Mutation Brute
Primary Power Set: Energy Melee
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Sorcery
Power Pool: Speed
Power Pool: Leadership

Villain Profile:
Level 1: Energy Punch -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(3), SprUnrFur-Acc/Dmg/Rchg(3), SprUnrFur-Dmg/EndRdx/Rchg(5), SprUnrFur-Acc/Dmg/EndRdx/Rchg(5), SprUnrFur-Rchg/+Regen/+End(7)
Level 1: High Pain Tolerance -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(9), UnbGrd-Max HP%(9)
Level 2: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(13)
Level 4: Fast Healing -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(13), NmnCnv-Heal/EndRdx/Rchg(15), NmnCnv-Heal(15), NmnCnv-Regen/Rcvry+(17)
Level 6: Bone Smasher -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(17), SprBrtFur-Acc/Dmg/Rchg(19), SprBrtFur-Dmg/EndRdx/Rchg(19), SprBrtFur-Acc/Dmg/EndRdx/Rchg(21), SprBrtFur-Rech/Fury%(21)
Level 8: Whirling Hands -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(23), SprAvl-Acc/Dmg/EndRdx(23), SprAvl-Acc/Dmg/Rchg(25), SprAvl-Acc/Dmg/EndRdx/Rchg(25), SprAvl-Rchg/KDProc(27)
Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(27), Rct-ResDam%(29)
Level 12: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(33)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Rise to the Challenge -- Prv-Absorb%(A), Prv-Heal(33), Mrc-Rcvry+(48), Mrc-Heal(48)
Level 18: Total Focus -- Hct-Dmg(A), Hct-Dmg/Rchg(33), Hct-Acc/Dmg/Rchg(34), Hct-Acc/Rchg(34), Hct-Dmg/EndRdx(34), Hct-Dam%(36)
Level 20: Quick Recovery -- PrfShf-End%(A)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 24: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(37), ShlWal-Def/EndRdx/Rchg(37), ShlWal-Def(39)
Level 26: Power Crash -- Arm-Dmg(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(40), Arm-Dmg/EndRdx(40), Arm-Dam%(40)
Level 28: Heightened Senses -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(42), ShlWal-Def(42), ShlWal-ResDam/Re TP(42)
Level 30: Mystic Flight -- WntGif-ResSlow(A)
Level 32: Energy Transfer -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45), SprBlsCol-Rchg/HoldProc(45)
Level 35: Resurgence -- RechRdx-I(A)
Level 38: Strength of Will -- StdPrt-ResDam/Def+(A)
Level 41: Arcane Bolt -- FrcFdb-Rechg%(A)
Level 44: Rune of Protection -- UnbGrd-Rchg/ResDam(A), GldArm-RechRes(45), Ags-ResDam/Rchg(46), TtnCtn-ResDam/Rchg(46), GldArm-3defTpProc(46)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 49: Maneuvers -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(50), ShlWal-Def/EndRdx/Rchg(50), ShlWal-Def(50)
Level 1: Brawl -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Energy Focus 

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |

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FF proc in Kick is on. And in Arcane Bolt.


You have too much accuracy to need the Kismet. If you lower your ToHit in options to 48 it will simulate +3 enemies which is where you are once your Alpha is at least T3. Most attacks without the Kismet already are over 95%.


I would personally take Focused Accuracy to avoid whiffing like mad against the enemies who do -ToHit and just drop a +5 endurance reduction in there. I would also go tanker tbh. Get more out of your slotting and reach the hardcaps without faffing with Rune of Protection. But this is personal taste, Brute will be fine.


Edited by Sovera
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Started a TW/Elec fire farm brute, 3 force feed back.  If luck and animation times align in a blue moon, can use a single target to build momentum, the 360 degree and arc combo, BU to build momentum again, 360 degree recharge, arc attack, and 360 degree is backup for a 3rd attack.  Can't remember the name of the attacks, but sub 3 recharge gets beaten by 2 sec animation times when you got 2 left thumbs 😐

"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

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2 hours ago, Doomguide2005 said:

You can tell, in case you or another viewer isn't aware, by the green dot 'lit up' at the end of the power bar in Mids.

The green dot should only be for powers that are click buffs with a duration or toggles. The yellow dot is for a proc, such as Force Feedback, which will be where the green dot is on any power that isn't a click buff/toggle, or adjacent to the green dot for those that are.

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exChampion and exInfinity player (Champion primarily).


Current resident of the Everlasting shard.

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5 hours ago, ForeverLaxx said:

The green dot should only be for powers that are click buffs with a duration or toggles. The yellow dot is for a proc, such as Force Feedback, which will be where the green dot is on any power that isn't a click buff/toggle, or adjacent to the green dot for those that are.

Oooo, thanks must be an update that I was not familiar with.

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