ZorkNemesis Posted March 2, 2021 Posted March 2, 2021 (edited) Hi there, I was wondering if people could take a look at my Elec/Storm/Levi build and give me some advice. I built it with procs in mind, but i'm wondering if I went too overboard on procs as I find i'm running out of endurance all the time. I'm also worried I probably misread about slotting Tornado, Lightning Storm and Water Spout. I'm more or less fine with my power selections, but I feel like I need to shuffle some of my enhancements around for optimization and am not totally sure where to start or what might be better alternatives. I can already see a few things to look at but I think i'll ask the professionals here as builds aren't always my strong points. This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Shock Squall: Level 50 Science Controller Primary Power Set: Electric Control Secondary Power Set: Storm Summoning Power Pool: Flight Power Pool: Speed Power Pool: Leadership Ancillary Pool: Leviathan Mastery Hero Profile: ------------ Level 1: Tesla Cage (A) Ghost Widow's Embrace - Accuracy/Endurance (3) Ghost Widow's Embrace - Chance of Damage(Psionic) (3) Unbreakable Constraint - Chance for Smashing Damage (5) Neuronic Shutdown - Chance of Damage(Psionic) (5) Gladiator's Net - Chance of Damage(Lethal) (7) Gladiator's Javelin - Chance of Damage(Toxic) Level 1: Gale (A) Force Feedback - Chance for +Recharge (7) Sudden Acceleration - Knockback to Knockdown (9) Explosive Strike - Chance for Smashing Damage Level 2: Chain Fences (A) Superior Frozen Blast - Accuracy/Damage (9) Superior Frozen Blast - Damage/Endurance (11) Superior Frozen Blast - Accuracy/Damage/Endurance (11) Ragnarok - Chance for Knockdown (13) Trap of the Hunter - Chance of Damage(Lethal) (13) Positron's Blast - Chance of Damage(Energy) Level 4: O2 Boost (A) Preventive Medicine - Heal (15) Preventive Medicine - Heal/Endurance (15) Preventive Medicine - Endurance/RechargeTime (17) Preventive Medicine - Heal/RechargeTime (17) Preventive Medicine - Heal/RechargeTime/Endurance (19) Preventive Medicine - Chance for +Absorb Level 6: Jolting Chain (A) Superior Winter's Bite - Accuracy/Damage (19) Superior Winter's Bite - Accuracy/Damage/Endurance (21) Sudden Acceleration - Knockback to Knockdown (21) Explosive Strike - Chance for Smashing Damage (23) Apocalypse - Chance of Damage(Negative) (23) Gladiator's Javelin - Chance of Damage(Toxic) Level 8: Conductive Aura (A) Performance Shifter - EndMod/Accuracy Level 10: Steamy Mist (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Luck of the Gambler - Defense/Endurance (25) Unbreakable Guard - Resistance/Endurance (27) Unbreakable Guard - Resistance (27) Shield Wall - +Res (Teleportation), +5% Res (All) (29) Reactive Defenses - Scaling Resist Damage Level 12: Static Field (A) Accuracy IO Level 14: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 16: Freezing Rain (A) Shield Breaker - Accuracy/Defense Debuff Level 18: Paralyzing Blast (A) Accuracy IO (29) Lockdown - Chance for +2 Mag Hold Level 20: Fly (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 22: Afterburner (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 24: Hasten (A) Recharge Reduction IO (31) Recharge Reduction IO Level 26: Synaptic Overload (A) Superior Will of the Controller - Accuracy/Control Duration (31) Superior Will of the Controller - Endurance/Recharge (31) Superior Will of the Controller - Accuracy/Control Duration/Endurance (33) Superior Will of the Controller - Accuracy/Control Duration/Endurance/Recharge (33) Superior Will of the Controller - Recharge/Chance for Psionic Damage Level 28: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (33) Endurance Reduction IO Level 30: Assault (A) Endurance Reduction IO (34) Endurance Reduction IO Level 32: Gremlins (A) Expedient Reinforcement - Accuracy/Recharge (34) Expedient Reinforcement - Accuracy/Damage (34) Expedient Reinforcement - Accuracy/Damage/Recharge (36) Expedient Reinforcement - Endurance/Damage/Recharge (36) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown (36) Soulbound Allegiance - Chance for Build Up Level 35: Tornado (A) Sudden Acceleration - Knockback to Knockdown (37) Superior Overpowering Presence - Endurance/RechargeTime (37) Touch of Lady Grey - Chance for Negative Damage (37) Explosive Strike - Chance for Smashing Damage (39) Shield Breaker - Chance for Lethal Damage (39) Achilles' Heel - Chance for Res Debuff Level 38: Lightning Storm (A) Sudden Acceleration - Knockback to Knockdown (39) Endurance Reduction IO (40) Recharge Reduction IO (40) Apocalypse - Damage/Recharge (40) Explosive Strike - Chance for Smashing Damage (42) Gladiator's Javelin - Chance of Damage(Toxic) Level 41: Water Spout (A) Sudden Acceleration - Knockback to Knockdown (42) Touch of Lady Grey - Chance for Negative Damage (42) Explosive Strike - Chance for Smashing Damage (43) Achilles' Heel - Chance for Res Debuff (43) Overwhelming Force - Endurance/Recharge (43) Recharge Reduction IO Level 44: Shark Skin (A) Steadfast Protection - Resistance/+Def 3% (45) Unbreakable Guard - +Max HP (45) Gladiator's Armor - End/Resist (45) Gladiator's Armor - TP Protection +3% Def (All) Level 47: Summon Coralax (A) Expedient Reinforcement - Accuracy/Recharge (48) Expedient Reinforcement - Accuracy/Damage (48) Expedient Reinforcement - Accuracy/Damage/Recharge (48) Expedient Reinforcement - Endurance/Damage/Recharge (50) Call to Arms - Defense Bonus Aura for Pets (50) Edict of the Master - Defense Bonus Level 49: Tactics (A) Endurance Reduction IO (50) Endurance Reduction IO Level 1: Containment Level 1: Brawl (A) Accuracy IO Level 1: Sprint (A) Celerity - +Stealth Level 2: Rest (A) Interrupt Reduction IO Level 2: Swift (A) Flight Speed IO Level 2: Hurdle (A) Jumping IO Level 2: Health (A) Panacea - +Hit Points/Endurance (46) Numina's Convalesence - +Regeneration/+Recovery (46) Miracle - +Recovery Level 2: Stamina (A) Performance Shifter - Chance for +End (46) Performance Shifter - EndMod Level 50: Agility Core Paragon Level 50: Ion Radial Final Judgement Level 50: Preemptive Radial Flawless Interface Level 50: Storm Elemental Core Superior Ally Level 50: Ageless Core Epiphany Level 50: Support Core Embodiment Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 50: Freedom Phalanx Reserve ------------ EDIT: Data link https://www.midsreborn.com/builds/download.php?uc=1507&c=727&a=1454&f=HEX&dc=78DA4D534D4F1351147DD34E41DA2285520AE5AB1F4029D0C2B8716922A05121A969E2CED47118E8E8B4836D31B234067F800B59B83788892B356E8D6BFF812E143F004588E84236F576EE81E924EDB9EFBE7BCEB9EFCE9BF97B33FE1717EF9F135260DA542B95FCB455AA962DD3D4CBCD39CDD04B9A2EE8F1E70A96763B9ABBB3A29A663325124EDD3125336BEA5AB56C68C789C1869AF32B8B8B995CD52A17F3B99562D12A19A525E1CB5A44BB601A4B85AAD78E73CBBABED0668773BABAA0972B0563B995CBEA55C48ACE2E1B5A66C62A1A2595F4F273FA5D43AD16D4527E5EAD54F5F26A37B597A2DF5680FEA47AF7358FB84581220B571178C965A3ACD2BA9F70D66DAF9B26186F48275C9758E3DAA62DD9C653ABB40ECAE20BE94BD0975E62EF15A3F735F02C73FD4FD8D7FF46D858B77583EBDE66CFD33BC05DC6C00FE04FC68E3DC6AFE4EB01D7B3C13E1D9B8C9DE8B1133D7629ECDF85737D236EFDF51157343FE63D8DB45AA0D712E23EBB03C0BFCC8BFC015E61EC3B64FC4E7A3EE8F9227CB616326845AE157A0B046DC8B5B9DCF6CCB789DBCEBE523BB87D47DC938F3482A80F7EE09CE81222845C08BA71AA0B734E0A8FB3C6007087F47B585FEE79CAFD0E6C009F31463781CF19DB49AF177ABDF088C658AF83F6FAB1D78F5C0CB84B5E8398E1E03EF71B3B00FE664C1C023FB157629AD74BC48B831BC7FB1B8A00DF73CD10DEE74813CF6EE42DAF0BC41B067718DC11F494C41C9269D648422385BBF0806094CFE319053705BF146AC7E033F6913963D05CA3E538FBBAC7C3FC0D4DFCE39A09057886F12141063E19CC6612B399C46C26311BE5B3CBD65276A83C298B20CD7C0A339FC2B9142095E1A9D5FA9C5808DCA539F9E41BA60BCEFA591929CA49BD5CB7E73DF98E8594E0DCAFC6DC28E7F69D9C4B8AF1D9D2D7F88EA42F4B76BF074E8D24ADB367FA11E311DD5F85F76A914E27CE869DF86AC889D7834EFC2EEEC4D7BD4EAC36C4371BE26C43FC1FB0FCE9B8 Edited March 2, 2021 by ZorkNemesis Data link Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.
Carnifax Posted March 2, 2021 Posted March 2, 2021 (edited) Can you post the data block / link so others can open it in Mids? I wouldn't put a Damage proc into a Confuse which doesn't alert things by the way. Also damage procs in Tornado are a waste. They won't go off often. My Plant/Storm build is in my sig if you want to see how I slotted Tornado & LS, but if you post the build data link I'll happily poke yours. Edited March 2, 2021 by Carnifax My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
Nemu Posted March 2, 2021 Posted March 2, 2021 (edited) Agility doesn't jive well with proc monster builds. Also, the lack of FF + recharge procs is criminal. Proc monster builds need high global recharge and storm is ripe with FF proc options. Build might be amusing vs even to +1 con content but it'll fall apart if you try to do harder stuff unless you have support. Edited March 2, 2021 by Nemu Liberty, Torchbearer, Excelsior, Everlasting Jezebel Delias Level 50 Fire/Elec/Mace Blaster I am the Inner Circle!
ZorkNemesis Posted March 2, 2021 Author Posted March 2, 2021 (edited) 4 hours ago, Carnifax said: Can you post the data block / link so others can open it in Mids? I've updated the post with the data link, i'll make sure to do that in the future. 2 hours ago, Nemu said: Agility doesn't jive well with proc monster builds. I know. I'm aware recharge boosts don't mesh well with proc rates. I was using it primarily for boosting endurance drains and I also saw it as a means to get more recharge for more tornadoes and clouds. Probably not helping my endurance issues for sure. Edited March 2, 2021 by ZorkNemesis Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.
Carnifax Posted March 2, 2021 Posted March 2, 2021 (edited) As a very quick tweak to what you have here's what I'd quickly change about. No procs in your tornados, cos they won't. Also I don't like the payback from Procs in Chain Fences (or any AOE Immob). They just don't go off often enough. Spoiler This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Shock Squall: Level 50 Science ControllerPrimary Power Set: Electric ControlSecondary Power Set: Storm SummoningPower Pool: FlightPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Leviathan Mastery Hero Profile:Level 1: Tesla Cage -- GhsWdwEmb-Acc/EndRdx(A), GhsWdwEmb-Dam%(3), UnbCns-Dam%(3), NrnSht-Dam%(5), GldNet-Dam%(5), GldJvl-Dam%(7)Level 1: Gale -- FrcFdb-Rechg%(A), SuddAcc--KB/+KD(7), ExpStr-Dam%(9)Level 2: Chain Fences -- Artl-Acc/Dam(A), Artl-Dam/End(9), Artl-Dam/Rech(11), Artl-Acc/Dam/Rech(11), Artl-Acc/Rech/Rng(13), Artl-End/Rech/Rng(13)Level 4: O2 Boost -- Prv-Heal(A), Prv-Heal/EndRdx(15), Prv-EndRdx/Rchg(15), Prv-Heal/Rchg(17), Prv-Heal/Rchg/EndRdx(17), Prv-Absorb%(19)Level 6: Jolting Chain -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(19), Thn-Acc/Dmg/EndRdx(21), ExpStr-Dam%(21), Apc-Dam%(23), GldJvl-Dam%(23)Level 8: Conductive Aura -- PrfShf-EndMod/Acc(A)Level 10: Steamy Mist -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), UnbGrd-ResDam/EndRdx(25), UnbGrd-ResDam(27), ShlWal-ResDam/Re TP(27), Rct-ResDam%(29)Level 12: Static Field -- Acc-I(A)Level 14: Hover -- LucoftheG-Def/Rchg+(A)Level 16: Freezing Rain -- RechRdx-I(A)Level 18: Paralyzing Blast -- Acc-I(A), Lck-%Hold(29)Level 20: Fly -- BlsoftheZ-ResKB(A)Level 22: Afterburner -- LucoftheG-Def/Rchg+(A)Level 24: Hasten -- RechRdx-I(A), RechRdx-I(31)Level 26: Synaptic Overload -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-EndRdx/Rchg(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(33), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(33)Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A), EndRdx-I(33)Level 30: Tactics -- EndRdx-I(A), EndRdx-I(34)Level 32: Gremlins -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(34), ExpRnf-Acc/Dmg/Rchg(34), ExpRnf-EndRdx/Dmg/Rchg(36), OvrFrc-Dam/KB(36), SlbAll-Build%(36)Level 35: Tornado -- ExpRnf-Dmg/EndRdx(A), ExpRnf-Acc/Dmg(37), ExpRnf-Acc/Dmg/Rchg(37), ExpRnf-EndRdx/Dmg/Rchg(37), SuddAcc--KB/+KD(39), FrcFdb-Rechg%(39)Level 38: Lightning Storm -- Thn-Acc/Dmg/Rchg(A), Thn-Acc/Dmg(39), Thn-Dmg/Rchg(40), SuddAcc--KB/+KD(40), FrcFdb-Rechg%(40), GldJvl-Dam%(42)Level 41: Water Spout -- Artl-Acc/Dam(A), Artl-Dam/Rech(42), Artl-Acc/Dam/Rech(42), Ann-Acc/Dmg/Rchg(43), SuddAcc--KB/+KD(43), FrcFdb-Rechg%(43)Level 44: Shark Skin -- StdPrt-ResDam/Def+(A), UnbGrd-Max HP%(45), GldArm-End/Res(45), GldArm-3defTpProc(45), UnbGrd-ResDam(50)Level 47: Summon Coralax -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(48), ExpRnf-Acc/Dmg/Rchg(48), ExpRnf-EndRdx/Dmg/Rchg(48), RechRdx-I(50)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Containment Level 1: Brawl -- Acc-I(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- IntRdx-I(A)Level 2: Swift -- Flight-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(46), Mrc-Rcvry+(46)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(46), EndMod-I(50)Level 50: Ion Radial Final Judgement Level 50: Preemptive Radial Flawless Interface Level 50: Storm Elemental Core Superior Ally Level 50: Ageless Core Epiphany Level 50: Support Core Embodiment Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 50: Freedom Phalanx Reserve Level 50: Cardiac Core Paragon ------------ Edited March 2, 2021 by Carnifax My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
Meknomancer Posted March 18, 2021 Posted March 18, 2021 One of the first toons i made, loved it. Dumped gremlins you can't stop the knockback no matter how you slot them and the last thing you want is enemies outside melee range, everything close should be asleep/drained of end. Defence matters. Conductive aura can heal you pretty fast in mobs especially if you throw some heal in there and its all you have. You can toe to toe av and gm with this combo but you'll need the fighting pool at least. 2nd Miss Lib tf i was on i saw someone running one of these and we had no tank and they took care of Lord Recluse while we hit the towers. Wish i'd seen that build. If your going for proc heavy 0 defence build you'll have tons of fun teaming but might struggle solo especially if your running your rep high.
Meknomancer Posted March 18, 2021 Posted March 18, 2021 And throw an ff+rech in jolting for low level content you won't find yourself spamming gale against single target bosses/av's.
VV Posted March 19, 2021 Posted March 19, 2021 Welllll...... let's see. I'm just gonna go through them in order. Gale - 1 slot, Acc/KB. Use it to move stuff around as you need it. Chain Fences - 1 slot, Acc/Immob Jolting Chain - 2-3 Slots, EndMod/Acc/RechX2, I'm not sure how well FF+Rech will proc in that, but if it is decent, put one of those. JC already does KB, so no need to burn a converter on it. Conductive Aura - 2 slots, EndMod/AccX2 Static Field, 5-6 slots, Fortunata Hypnosis set Freezing Rain, proc this baby up with as many damage procs as you can, one of your best powers. Paralyzing Blast, I am not really a fan of these AOE holds. their recharge is just too long. But if you are going to use it, might as well do it up. 5-6 slots, Unbreakable Constraint set. Synaptic Overload, replace Will set with Coercive Persuasion Assault could go with just 1 slot Gremlins, drop the KB-KD converter and grab the bonus aura IO from Expedient. Tornado, one of the best powers in the game and sorely underrated, I recommend 4xExpedient Reinforcement, KB-KD IO, Drop a damage proc in the 6th slot, or leave the Font in it. Or just leave it like you have it. Lightning Storm, I recommend 5-slotting with Apocalypse, then the last slot a damage proc or the KB-KD converter. Tactics, usually people just put the 1-slot Gaussian's proc in this one. I know I dumped a few of your procced-out powers in favor of sets, but your global recharge bonus was painfully low. Remember that global recharge bonus does not lower proc chance. Then again, I'm a recharge-addict from long ago. I tried to make sure that the power generally did as much or more damage, so you wouldn't lose that. Anyway, just my recommendations.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now