bigfashizzel Posted March 9, 2021 Posted March 9, 2021 (edited) Hi folks, working on a MA/Regen. My first real brute project. Pre-incarnates 76hp/s regen 47% S/L def 48% Melee def 33% Ranged def 141% Global recharge I'm not really sure how to make the most of Regen; it seems like emphasizing resists would match the powerset better than Def. Not sure. Thank you for taking a look! Spoiler This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic BrutePrimary Power Set: Martial ArtsSecondary Power Set: RegenerationPower Pool: SpeedPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Energy Mastery Villain Profile:Level 1: Storm Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)Level 1: Fast Healing -- RgnTss-Heal/EndRdx(A), RgnTss-EndRdx/Rchg(7), RgnTss-Heal/Rchg(9), RgnTss-Heal/EndRdx/Rchg(9), RgnTss-Regen+(11)Level 2: Thunder Kick -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(11), SprBrtFur-Acc/Dmg/Rchg(13), SprBrtFur-Dmg/EndRdx/Rchg(13), SprBrtFur-Acc/Dmg/EndRdx/Rchg(15), SprBrtFur-Rech/Fury%(15)Level 4: Quick Recovery -- PwrTrns-EndMod(A)Level 6: Cobra Strike -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(17), Mk'Bit-Dmg/Rchg(17), Mk'Bit-Acc/EndRdx/Rchg(19), Mk'Bit-Acc/Dmg/EndRdx/Rchg(19), Mk'Bit-Dam%(21)Level 8: Crane Kick -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(21), SprUnrFur-Acc/Dmg/Rchg(23), SprUnrFur-Dmg/EndRdx/Rchg(23), SprUnrFur-Acc/Dmg/EndRdx/Rchg(25), SprUnrFur-Rchg/+Regen/+End(25)Level 10: Hasten -- RechRdx-I(A), RechRdx-I(27)Level 12: Reconstruction -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(27), NmnCnv-Heal/Rchg(29), NmnCnv-Heal/EndRdx/Rchg(29), NmnCnv-Heal(31), NmnCnv-Regen/Rcvry+(31)Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(40)Level 16: Integration -- Pnc-Heal/EndRedux(A), Pnc-Heal/Rchg(31), Pnc-Heal/EndRedux/Rchg(33), Pnc-Heal(33), Pnc-Heal/+End(33)Level 18: Dull Pain -- Prv-Heal(A), Prv-Heal/EndRdx(34), Prv-EndRdx/Rchg(34), Prv-Heal/Rchg(34), Prv-Heal/Rchg/EndRdx(36), Prv-Absorb%(36)Level 20: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(50), KntCmb-Dmg/Rchg(50), KntCmb-Dmg/EndRdx/Rchg(50)Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam/EndRdx/Rchg(37), UnbGrd-Max HP%(37), GldArm-3defTpProc(37), StdPrt-ResDam/Def+(39)Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39)Level 26: Dragon's Tail -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(42), Arm-Dam%(42)Level 28: Instant Healing -- RechRdx-I(A)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx(43)Level 32: Eagles Claw -- Hct-Dmg(A), Hct-Dmg/Rchg(43), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(45), Hct-Dmg/EndRdx(45), Hct-Dam%(46)Level 35: Focused Accuracy -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(46)Level 38: Resilience -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(46), UnbGrd-Rchg/ResDam(48), UnbGrd-ResDam/EndRdx/Rchg(48)Level 41: Physical Perfection -- PrfShf-End%(A), Mrc-Rcvry+(48)Level 44: Moment of Glory -- RechRdx-I(A)Level 47: Assault -- EndRdx-I(A)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Fury Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Heal-I(A)Level 2: Stamina -- EndMod-I(A)------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1366;639;1278;HEX;| |78DA7D935B4F13511485CF74A622A5A52D94FB1DA12DAD14F05145A302264A132EE| |A6B3381433BDA94A6AD8978D75FE035BE2822EAAB7F418DD1DFE20DE541A33ED5CD| |AC2521217192996FCE3A67AFBDF73933E94B13FE57276F1D5546DD89BC5D2E678E9| |72E56B4376D679D0553C9552377AB2B66D23AAF752A6D972A8E9DCF1C2B55CAED98| |98D04BBA50D6A9399DD5055DB22BCE7241F9669697F3A9F9A2D68B7EF7755ADB45A| |7900DB88329279BABC828F86F6A5197CA39A7D8365974165293E2925DC9A4ED7245| |97565053AB143228F79BA83C8CADD2AA5E75C7526ACC529EBBE43DD0BA4F3E00F73| |C042F47B6632D75505EBA64EE10B8F730390EFA8E80AF259FC17CC69AE9FAF89E81| |FE75F23958FF827C095E957C266295B9891ADE8A9F977EDE25E56AA12C99031B1CF| |23C18B900BE93D81AC6D6F8E1170980CDF564106C0D9161B05F4EB216B1466D72CB| |AF56B59357A4CE3AFAD6CD1AEEFAF639B0739E3C03769F25CF81CDE21BA06FA0095| |AEC34FABF2EBE41EE77B0135A7737D8DB43F6927DE0358909B396F047687D9FC8CF| |E41770DF577203F4482D8DCA8D351B6704FD961A9B25E7C879D094B54DCCD3F4833| |E3FC181DFE41FF200186DC13761496C0B623D2DEC391A2143E07B39AB36FAB73DC6| |19C49E90ABE0D053728D1CF7B8BC297BD0813E544712671F969C5DCCD9C59C09E64| |C30E707C9D9C39C3D51782562E0FE38394426C0E124E80BCBB6F01CFB5739B70EDE| |907A0631670E72AF86B95723BF48EE995F7CE2F4893F42FCC829116296BA2D3E49F| |695645F0DD2578A5AAA8FDFBB68A3D446D9EB94B5FDEF563B2DC5ABBA35AC56D5F4| |2E65C6E272510C57D9F06DFFC954BEED52BEEF540650CDE64EAD175AF5BFD75F643| |EE199| |-------------------------------------------------------------------| Edited March 9, 2021 by bigfashizzel
Saikochoro Posted March 11, 2021 Posted March 11, 2021 (edited) I go against the grain in that I actually emphasize resists on mine regen characters. I have had a lot of fun with the below ma/regen brute. My build: -Built for high resists. I use rune of protection to give me really good resistances with 50% uptime. I can either use this on cooldown or I can time it to use when instant healing wears off. Or I can use both rune and instant healing at the same time for a particularly dicey situation. -Is not softcapped to any type of defense, though has a good start on melee at 38% (with storm kick). I chose to go this route because on teams there are always defense buffs going around. Plus with lack of DDR I didn't want to really so heavily on defense. -Dull pain is perma and hasten is almost perma. All the defensive cooldowns are up often enough to keep me in the green. -I also have moment of glory for panic moments though only with its native slot so its on a 90s cooldown. I don't rely on it, used it mainly as a LOTG mule and have it on the tray for times when all else fails. Spoiler This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Mutation BrutePrimary Power Set: Martial ArtsSecondary Power Set: RegenerationPower Pool: LeapingPower Pool: FightingPower Pool: SorceryPower Pool: SpeedAncillary Pool: Pyre Mastery Villain Profile:Level 1: Storm Kick -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury%(7)Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-Heal/Rchg(9)Level 2: Cobra Strike -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(9), SprUnrFur-Acc/Dmg/Rchg(11), SprUnrFur-Dmg/EndRdx/Rchg(11), SprUnrFur-Acc/Dmg/EndRdx/Rchg(13), SprUnrFur-Rchg/+Regen/+End(13)Level 4: Reconstruction -- DctWnd-Heal(A), DctWnd-Heal/EndRdx(15), DctWnd-Heal/Rchg(15), DctWnd-Heal/EndRdx/Rchg(17), DctWnd-Rchg(17)Level 6: Quick Recovery -- PrfShf-End%(A)Level 8: Focus Chi -- GssSynFr--Build%(A)Level 10: Dull Pain -- Prv-Heal(A), Prv-Heal/EndRdx(19), Prv-EndRdx/Rchg(21), Prv-Heal/Rchg(21), Prv-Heal/Rchg/EndRdx(23), Prv-Absorb%(23)Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(25), Rct-ResDam%(25)Level 14: Boxing -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(19), AbsAmz-Acc/Stun/Rchg(27), AbsAmz-Acc/Rchg(45), AbsAmz-EndRdx/Stun(47)Level 16: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(29), GldArm-3defTpProc(31), StdPrt-ResDam/Def+(31)Level 18: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def(31), RedFrt-Def/EndRdx(33)Level 20: Integration -- Prv-Heal(A), Prv-Heal/EndRdx(33), Prv-Heal/Rchg(33)Level 22: Crippling Axe Kick -- Hct-Dmg(A), Hct-Dmg/EndRdx(34), Hct-Acc/Dmg/Rchg(34), Hct-Acc/Rchg(34), Hct-Dam%(36), AchHee-ResDeb%(36)Level 24: Resilience -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(37)Level 26: Dragon's Tail -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(39), Arm-Dam%(39), FuroftheG-ResDeb%(40)Level 28: Instant Healing -- DctWnd-Heal(A), DctWnd-Heal/EndRdx(40), DctWnd-Heal/Rchg(40), DctWnd-Heal/EndRdx/Rchg(42), DctWnd-Rchg(42)Level 30: Spirit Ward -- Empty(A)Level 32: Mystic Flight -- Empty(A)Level 35: Char -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(42), BslGaz-Rchg/Hold(43), BslGaz-EndRdx/Rchg/Hold(43)Level 38: Rune of Protection -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-Rchg/ResDam(46), UnbGrd-ResDam/EndRdx/Rchg(46), UnbGrd-EndRdx/Rchg(46), UnbGrd-Max HP%(48)Level 41: Moment of Glory -- LucoftheG-Def/Rchg+(A)Level 44: Hasten -- RechRdx-I(A), RechRdx-I(48)Level 47: Fire Blast -- Apc-Dmg(A), Apc-Dmg/Rchg(47), Apc-Acc/Dmg/Rchg(50), Apc-Acc/Rchg(50), Apc-Dmg/EndRdx(50)Level 49: Super Jump -- WntGif-ResSlow(A)Level 1: Fury Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(45)Level 2: Stamina -- PrfShf-End%(A)Level 50: Musculature Core Paragon Level 50: Assault Radial Embodiment Level 50: Degenerative Core Flawless Interface Level 50: Barrier Core Epiphany Level 50: High Pain Threshold Level 50: Born In Battle Level 50: Invader Level 50: Marshal ------------ Edited March 11, 2021 by Saikochoro
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