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New Level 50 Taskforces with INSANELY Hard End Boss AVs


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I'm just going to leave this here (like I have in some other places) because AFAICS it is entirely doable and answers some of the raised points. Yes, it says tip-like missions, frankly it could be more, less, whatever.

 

 

AE SFMA Arcs: The Meteors (Arc id 42079) Dark Deeds in Galaxy City: Part One. (Arc id 26756) X | Dark Deeds in Galaxy City: Part Two. (Arc id 26952) | Dark Deeds in Galaxy City: Part Three. (Arc id 27233) Darker Deeds: Part One (Arc id 28374) | Darker Deeds: Part Two. (Arc id 28536) | Darker Deeds: Part Three. (Arc id 29252) | Darkest Before Dawn: Part One (Arc id 29891) |

Darkest Before Dawn: Part Two (Arc id 30210) | Darkest Before Dawn: Part Three (Arc id 30560) |

 Bridge of Forever ( Arc id 36642) | The Cassini Division (Arc id 37104) X | The House of Gaunt Saints (Arc id 37489) X | The Spark of the Blind (Arc id 40403) | Damnatio Memoriae (Arc id 41140) X  The Eve of War (Arc id 41583) | Spirals: Part One. (Arc id 55109) |  Spirals: Part Two. (Arc id 55358) |  Spirals: Part Three. (Arc id 57197)

I Sing of Arms and the Man (Arc id 42617) | Three Sisters (Arc id 43013)

(Pre War Praetorian Loyalist.  Pre War Praetorian Resistance.  Pre ITF Cimerora.  Post ITF Cimerora. X = Dev Choice/Hall of Fame )

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How about a health monitoring mechanic that ports you to a prison ward in the TF when your health drops below say 35% rather than when you die?  Just a further suggestion to add to the plethora offered earlier.  Now, you're in jail!  But you haven't died so you're still on low health AND your team is down a person!

AE SFMA Arcs: The Meteors (Arc id 42079) Dark Deeds in Galaxy City: Part One. (Arc id 26756) X | Dark Deeds in Galaxy City: Part Two. (Arc id 26952) | Dark Deeds in Galaxy City: Part Three. (Arc id 27233) Darker Deeds: Part One (Arc id 28374) | Darker Deeds: Part Two. (Arc id 28536) | Darker Deeds: Part Three. (Arc id 29252) | Darkest Before Dawn: Part One (Arc id 29891) |

Darkest Before Dawn: Part Two (Arc id 30210) | Darkest Before Dawn: Part Three (Arc id 30560) |

 Bridge of Forever ( Arc id 36642) | The Cassini Division (Arc id 37104) X | The House of Gaunt Saints (Arc id 37489) X | The Spark of the Blind (Arc id 40403) | Damnatio Memoriae (Arc id 41140) X  The Eve of War (Arc id 41583) | Spirals: Part One. (Arc id 55109) |  Spirals: Part Two. (Arc id 55358) |  Spirals: Part Three. (Arc id 57197)

I Sing of Arms and the Man (Arc id 42617) | Three Sisters (Arc id 43013)

(Pre War Praetorian Loyalist.  Pre War Praetorian Resistance.  Pre ITF Cimerora.  Post ITF Cimerora. X = Dev Choice/Hall of Fame )

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9 hours ago, Doomguide2005 said:

The no enhancement option exists already. 

No, the limitation only applies to the boss battle, not the whole mission arc. It can be tied to the boss' power, an area inside a map or the whole map. I love this idea because this makes the boss battle more difficult by setting everyone's stat to their base level.

This way, the dev (I guess) can design said difficult boss battle better and easier, since the limitation minimize stats variation.

 

 

In my opinion this is a win win scenario for all of us. 

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38 minutes ago, huang3721 said:

No, the limitation only applies to the boss battle, not the whole mission arc. It can be tied to the boss' power, an area inside a map or the whole map. I love this idea because this makes the boss battle more difficult by setting everyone's stat to their base level.

This way, the dev (I guess) can design said difficult boss battle better and easier, since the limitation minimize stats variation.

 

 

In my opinion this is a win win scenario for all of us. 

Got it, my brain didn't properly link her boss fight language with your addition as another end boss ability option.  It would certainly be a strong incentive to bring support, particularly buffers.  I've been on GM teams with nothing but red enhancements and empty slots still devastating the foes.  The last time I did it was an ITF run on Live in fact, 6 of us.

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22 hours ago, MTeague said:

Some degree of raid / trial / TF fights to keep things interesting?  Maybe. But there should be limits.

 +1

 

There have been better ideas that could have a wider impact.

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"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

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