BLVD Posted April 2, 2021 Posted April 2, 2021 This is my first time trying to build a controller that isn't a fire/kin or ill/rad. Any feedback would be appreciated. My main goal for this build is to be something that teammates would love. The stars of the show would Singularity (with its upcoming changes), Wormhole, and Fold Space. I'd want to focus on gathering all possible enemies into one area, locking them down, and having SB'd/FS'd teammates melt them. This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic ControllerPrimary Power Set: Gravity ControlSecondary Power Set: KineticsPower Pool: SpeedPower Pool: TeleportationPower Pool: FightingPower Pool: LeapingAncillary Pool: Mace Mastery Hero Profile:Level 1: Lift -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(3), Dcm-Dmg/Rchg(3), Dcm-Acc/EndRdx/Rchg(5), Dcm-Build%(5)Level 1: Transfusion -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(7), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(9), Prv-Absorb%(42)Level 2: Gravity Distortion -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(11), BslGaz-Rchg/Hold(11), BslGaz-EndRdx/Rchg/Hold(13)Level 4: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(46)Level 6: Propel -- Apc-Dmg(A), Apc-Dmg/EndRdx(13), Apc-Acc/Dmg/Rchg(15), Apc-Acc/Rchg(15), Apc-Dam%(17), SuddAcc--KB/+KD(17)Level 8: Crushing Field -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(19), SprWiloft-EndRdx/Rchg(19), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(21), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(21), SprWiloft-Rchg/Dmg%(23)Level 10: Siphon Speed -- Acc-I(A)Level 12: Teleport Target -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(46)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(23)Level 16: Combat Teleport -- GssSynFr--Build%(A), EndRdx-I(46)Level 18: Gravity Distortion Field -- UnbCns-Hold(A), UnbCns-Hold/Rchg(25), UnbCns-Acc/Hold/Rchg(25), UnbCns-Acc/Rchg(27), UnbCns-Dam%(27)Level 20: Speed Boost -- PrfShf-End%(A)Level 22: Fold Space -- Acc-I(A), RechRdx-I(29)Level 24: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(48), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(50)Level 26: Wormhole -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(31), AbsAmz-Acc/Stun/Rchg(31), AbsAmz-Acc/Rchg(31), AbsAmz-EndRdx/Stun(33), SuddAcc--KB/+KD(33)Level 28: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-ResDam/EndRdx/Rchg(34), UnbGrd-Max HP%(43), StdPrt-ResDam/Def+(43), GldArm-3defTpProc(43)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(34), ShlWal-ResDam/Re TP(50)Level 32: Singularity -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(36), ExpRnf-Acc/Dmg/Rchg(29), ExpRnf-Dmg/EndRdx(36), FrcFdb-Rechg%(36), SuddAcc--KB/+KD(37)Level 35: Transference -- SynSck-EndMod(A), SynSck-Dam/Rech(37), SynSck-EndMod/Rech(37), SynSck-Dam/Rech/Acc(39), SynSck-EndMod/+RunSpeed(39)Level 38: Fulcrum Shift -- Acc-I(A), RechRdx-I(39), RechRdx-I(40)Level 41: Scorpion Shield -- Rct-Def(A), Rct-Def/EndRdx(42), Rct-EndRdx/Rchg(42), Rct-Def/Rchg(45), Rct-Def/EndRdx/Rchg(48), Rct-ResDam%(50)Level 44: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(45), LucoftheG-Def(45)Level 47: Poisonous Ray -- AchHee-ResDeb%(A)Level 49: Inertial Reduction -- WntGif-ResSlow(A)Level 1: Containment Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(40)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(40)------------
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