laudwic Posted April 14, 2021 Posted April 14, 2021 When you pull up your team information display, you can see everyone's health and stamina. If you click on the triangle, you can see icons for what effects are currently on each of your teammates. At mid levels and beyond there will be a ton of small icons. Included among them are icons that can tell you if your teammate is held or stunned. Considering the chaotic nature of teaming, it is hard to notice those icons or notice when a teammate is under a status effect so to know when to use a power to break that effect on them. I think it would be more helpful that instead of all the small icons, have it display the name of the status effect, such as held, immobilized, confused, ect. a teammate is under instead. Just a thought, think it would be a nice change but not a priority. Thanks for everything your doing devs!
Uun Posted April 14, 2021 Posted April 14, 2021 Under options, you can hide auto powers and/or toggle powers in the group window. This greatly reduces the number of icons displayed. Uuniverse
srmalloy Posted April 14, 2021 Posted April 14, 2021 2 hours ago, Uun said: Under options, you can hide auto powers and/or toggle powers in the group window. This greatly reduces the number of icons displayed. You can also look in this thread for using the 'optionset' command for fine control of the buff/debuff display icons.
Akisan Posted April 16, 2021 Posted April 16, 2021 Not sure I'd go with full text for statuses next to your allies, it would keep it from being a good "at a glance" status bar. A red ring around status debuffs (provided they were currently affected by that status) would be very helpful though for those fights were everyone has dozens of buffs on them.
arcane Posted April 16, 2021 Posted April 16, 2021 On 4/14/2021 at 1:10 PM, Uun said: Under options, you can hide auto powers and/or toggle powers in the group window. This greatly reduces the number of icons displayed. Now this I need to do when I get home. Maybe though there could be more options added? Like hide buffs or hide debuffs? Not sure how easy that would be, but it would be a nice QoL feature to help characters focus on their role.
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