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Stalker/Claws/Focus and Shockwave using wrong damage scales (PvP)


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Was doing some digging after a question on the Discord and discovered that in PvP Stalker Focus and Shockwave are incorrectly using the ranged_pvpdamage modifier table instead of melee_pvpdamage, resulting in an attack that does about 60% of the damage it should. It also seems like the Scrapper version of the power, which correctly uses melee_pvpdamage, is incorrectly scale 1.1799 when it should be scale 1.459.

"If you can read this, I've failed as a developer." -- Caretaker


Proc information and chance calculator spreadsheet (last updated 28JAN22)

Player numbers graph (updated every 15 minutes) Graph readme

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